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https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-21 11:31:21 +00:00
Make power-up line up on status bar
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parent
67c0b325ec
commit
b2d893a31b
1 changed files with 9 additions and 11 deletions
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@ -42,6 +42,8 @@ char systemChat[256];
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char teamChat1[256];
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char teamChat2[256];
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static void CG_DrawRallyPowerups( void );
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#ifdef MISSIONPACK
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int CG_Text_Width(const char *text, float scale, int limit) {
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@ -838,6 +840,8 @@ static void CG_DrawRallyStatusBar( void ) {
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healthModel, 0, origin, angles );
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}
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CG_DrawRallyPowerups();
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if (cg.predictedPlayerState.powerups[PW_REDFLAG])
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CG_DrawStatusBarFlag( 495, TEAM_RED);
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else if (cg.predictedPlayerState.powerups[PW_BLUEFLAG])
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@ -1093,7 +1097,7 @@ static float CG_DrawPowerups( float y ) {
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CG_DrawRallyPowerups
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====================
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*/
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static float CG_DrawRallyPowerups( float y ) {
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static void CG_DrawRallyPowerups( void ) {
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int sorted[MAX_POWERUPS];
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int sortedTime[MAX_POWERUPS];
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int i, j, k;
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@ -1114,7 +1118,7 @@ static float CG_DrawRallyPowerups( float y ) {
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ps = &cg.snap->ps;
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if ( ps->stats[STAT_HEALTH] <= 0 ) {
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return y;
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return;
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}
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switch (cgs.clientinfo[cg.snap->ps.clientNum].team){
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@ -1181,10 +1185,10 @@ static float CG_DrawRallyPowerups( float y ) {
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color = 1;
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CG_FillRect( 402, 476 - 28, 90, 24, bg_color );
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CG_FillRect( 402, 476 - 30, 90, 24, bg_color );
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trap_R_SetColor( colors[color] );
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CG_DrawField( 424 + CHAR_WIDTH, 476 - 26, 2, sortedTime[ i ] / 1000 );
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CG_DrawField( 424 + CHAR_WIDTH, 476 - 28, 2, sortedTime[ i ] / 1000 );
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t = ps->powerups[ sorted[i] ];
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if ( t - cg.time >= POWERUP_BLINKS * POWERUP_BLINK_TIME ) {
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@ -1211,13 +1215,9 @@ static float CG_DrawRallyPowerups( float y ) {
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size = 19;
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}
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CG_DrawPic( 408, 476 - 25, size, size, trap_R_RegisterShader( item->icon ) );
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// y -= 36;
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CG_DrawPic( 408, 476 - 27, size, size, trap_R_RegisterShader( item->icon ) );
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}
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trap_R_SetColor( NULL );
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return y;
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}
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#endif // MISSIONPACK
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// Q3Rally Code END
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@ -1846,8 +1846,6 @@ static void CG_DrawLowerRight( void ) {
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if ( isRaceObserver( cg.snap->ps.clientNum ) )
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return;
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CG_DrawRallyPowerups( 476 );
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y = CG_DrawLowerRightHUD( y );
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if ( cgs.gametype >= GT_TEAM && cg_drawTeamOverlay.integer == 2 ) {
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