Ian
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c708c4d8a8
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Implement skybox support
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2023-10-13 13:54:40 -04:00 |
|
Ian
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a05cf67b4b
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Add support for PNG and JPEG internally
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2023-10-11 12:55:29 -04:00 |
|
Ian
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0d918e6be6
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Partial fix for transparent world textures
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2023-10-11 12:13:27 -04:00 |
|
Ian
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02bd20e9c8
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Fix glColor for alias models
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2023-10-11 11:58:39 -04:00 |
|
Ian
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71c575826e
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Pathfinding performance improvement
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2023-10-05 11:14:49 -04:00 |
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Ian
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b76d859ca7
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Shpuld's static brushmodel opt
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2023-10-05 10:30:44 -04:00 |
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cypress
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20b4095fdc
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Merge pull request #5 from nzp-team/BottomScreen
Bottom Screen Touch up
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2023-10-04 12:09:21 -04:00 |
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DerpedCrusader
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365b6c0759
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Bottom Screen Touch up
changed the colors and added some button icons on the touch screen
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2023-10-03 15:56:00 -07:00 |
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cypress
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c58b80393c
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Fix bolt.mdl path
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2023-09-05 20:27:38 -04:00 |
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cypress
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f667bbf9e9
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Mystery Box Useprint says Weapon Name
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2023-08-29 11:43:59 -04:00 |
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cypress
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318743e860
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Even more.
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2023-08-29 10:23:22 -04:00 |
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cypress
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e6d8c8e56f
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Increase runaway execution count
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2023-08-29 10:14:32 -04:00 |
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cypress
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72a2f58f1f
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Tweak sniper scope weapon zoom
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2023-08-26 20:16:34 -04:00 |
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cypress
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713743c4f7
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Re-Enable WIDE mode (committed today by accident :D)
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2023-07-22 16:11:48 -04:00 |
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cypress
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51a916ac26
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Fix placement of perks on HUD
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2023-07-22 16:11:19 -04:00 |
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cypress
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23ad624ec5
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Default FPS cap to 60 on N3ds
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2023-07-22 16:05:03 -04:00 |
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cypress
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1ee92c9b34
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Fit blood HUD graphic to screen
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2023-07-22 15:59:44 -04:00 |
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cypress
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d268560beb
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Display proper build date on MAIN MENU
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2023-07-22 15:41:20 -04:00 |
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cypress
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9dda9b48ef
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Remove decrease in FOV when sprinting
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2023-07-22 15:36:04 -04:00 |
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cypress
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ed4c09de73
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Improve support for N3DS analog movement
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2023-07-22 15:32:12 -04:00 |
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cypress
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d1b6f95a45
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Some attempts at fog; fix menu crash
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2023-07-22 14:26:45 -04:00 |
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cypress
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ef310e97bf
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Force gl_clear on and set its color
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2023-07-22 13:53:42 -04:00 |
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cypress
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3f413368e0
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Add cl_crosshair_debug
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2023-07-22 12:52:51 -04:00 |
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cypress
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3aaf8aa9dc
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Force-off r_dynamic on OLD model systems; force set sv_maxvelocity
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2023-07-22 12:48:45 -04:00 |
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cypress
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95fccd695e
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Override Mustang & Sally sides to both use the same texture
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2023-07-22 12:42:29 -04:00 |
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cypress
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2b32a88271
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Don't interpolate alias models if they're more than 200 units away
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2023-07-22 12:33:53 -04:00 |
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cypress
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69c8fa7727
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Replace instances of Q_strcmp with strcmp for speed
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2023-07-22 12:18:27 -04:00 |
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cypress
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8a4bdbabe1
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Tweak crosshair values to match CoD5 better
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2023-07-22 12:12:57 -04:00 |
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cypress
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d274e43580
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Modify PF_findradius to not use sqrtf
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2023-07-22 12:10:46 -04:00 |
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cypress
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d23aa08f8c
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Use a macro for Length
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2023-07-22 12:08:28 -04:00 |
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cypress
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5b95417db8
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Stop pretending we support big endian
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2023-07-22 12:06:30 -04:00 |
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cypress
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fcc75883c2
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Implement FTEQW's faster SV_RecursiveHullCheck
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2023-07-22 12:02:04 -04:00 |
|
Steam Deck User
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6cc9131eb9
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Implement NZP Protocol (115)'s extended model limit
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2023-03-29 18:48:56 -04:00 |
|
Ian
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e2d4a0720e
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Allow map graphics on the menu to stretch to 175x100 instead of displaying in full
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2023-03-20 16:37:32 -04:00 |
|
Ian
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3afbec0281
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WORKFLOW: update delete-tag-and-release to 0.2.1
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2023-03-17 12:17:49 -04:00 |
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Steam Deck User
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20bde6d3a8
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Fix crosshair values for weapons, add Springfield to engine
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2023-03-13 17:36:50 -04:00 |
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Ian
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f5c8778585
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Re-Enable Weapon Kicking with Deadshot Daiquiri
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2023-03-09 14:34:13 -05:00 |
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Steam Deck User
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8d2967b408
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Add support for more Perk lights
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2023-03-05 11:34:00 -05:00 |
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Ian
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2315c6f07f
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Merge pull request #2 from nzp-team/ryan_cnub
3ds: Add support for analog strafe option in config file
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2023-02-27 10:31:32 -05:00 |
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Ian
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a559e3f114
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Merge pull request #3 from nzp-team/ryan_bprint_fix
Fix for improper bprint call
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2023-02-27 10:30:48 -05:00 |
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Ian
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1f6757eb0e
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Merge pull request #4 from nzp-team/ryan_fogfix
Disable usage of fog until picaGL fixes it
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2023-02-27 10:30:37 -05:00 |
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Ryan Baldwin
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29d56d388f
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Disable particle drawing
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2023-02-25 14:31:05 -08:00 |
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Ryan Baldwin
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b7204852cd
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Disable usage of fog until picaGL fixes it
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2023-02-25 14:22:36 -08:00 |
|
Ryan Baldwin
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3d2ecfbc14
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Fix for improper bprint call
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2023-02-25 14:07:01 -08:00 |
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Ryan Baldwin
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0c687cdf67
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Allow selection of cnub look in options menu, correctly map sensitivity to cnub
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2023-02-25 13:25:07 -05:00 |
|
Ryan Baldwin
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2cc40bc478
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Fix usage of analog_strafe; to set n3ds analog look, add in_analog_strafe "1" to config.cfg
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2023-02-24 23:20:07 -08:00 |
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Ryan Baldwin
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25be8cd391
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initial cnub attempt
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2023-02-25 01:09:56 -05:00 |
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Steam Deck User
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0232a32c80
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Add support for Z axis ADSOfs, adjust zoom amounts
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2023-02-03 20:33:44 -05:00 |
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Steam Deck User
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d6599e343a
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Rename Zombie Bodies to use % instead of #
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2023-01-16 20:16:56 -05:00 |
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Steam Deck User
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1e93559078
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Revert linear heap sizes, fix closing file in LoadPCX
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2023-01-12 18:59:57 -05:00 |
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