Commit graph

41 commits

Author SHA1 Message Date
Ian
beb2e862e4 split cost to 2nd useprint line 2022-07-05 18:50:50 -04:00
Ian
1a8888a609 update loading screen tips 2022-07-05 18:29:45 -04:00
Ian
162ee0db56 theoretical fog from quakespasm 2022-07-05 17:44:09 -04:00
Ian
3829f490cc r_lerpmodels 2022-07-05 17:13:36 -04:00
Ian
f1660ba56c add host_maxfps 2022-07-05 16:07:41 -04:00
Ryan Baldwin
9ae97d497f Fix for incorrect texture id (#26) 2022-07-04 22:09:50 -07:00
Ryan Baldwin
fdbb4c3799 Update for latest revamped picaGL 2022-07-04 21:21:28 -07:00
Ryan Baldwin
f7b50afd73 Fix weird loading error of prog textures, causing distortion 2022-07-04 12:40:11 -07:00
Ryan Baldwin
332db268c5 Add loading screen, correct button bindings, fix mismatch issue 2022-07-04 11:09:02 -07:00
Ryan Baldwin
97084838eb Fix all color printing 2022-07-03 23:55:05 -07:00
Ryan Baldwin
d96321c6f5 Fix loading and rendering of textures 2022-07-03 21:35:34 -07:00
Ryan Baldwin
ec410d04aa Redefine older 3DS macro until we fix all existing macros in the codebase 2022-07-03 01:59:43 -07:00
Ryan Baldwin
90e5512b76 Remove lmp dependencies 2022-07-03 01:51:16 -07:00
Ryan Baldwin
6675b760af Add rudimentary menu 2022-07-03 00:58:40 -07:00
Ryan Baldwin
68481edc45 Correctly update points and kills 2022-07-02 17:08:36 -07:00
Ryan Baldwin
d97e3fcea2 Partial hud implementation 2022-07-02 16:15:25 -07:00
Ryan Baldwin
e49548ff5a Add adjustable gamma 2022-07-02 13:06:34 -07:00
Ryan Baldwin
4e7be6266d
Fix rendering of alpha assets (#10) 2022-07-02 02:10:24 -07:00
Ryan Baldwin
e9363ae28b Do not register cl_backspeed, cl_forwardspeed as it causes HW crash 2022-07-02 02:06:04 -07:00
Ryan Baldwin
b80bf2a51b Fix zoom rendering error (issue #5) 2022-07-01 22:20:12 -07:00
Ryan Baldwin
b989a18aca Fix circlepad look controls 2022-07-01 21:19:26 -07:00
Ryan Baldwin
0ac6573d65 Add SELECT as usable key, HUD items (incomplete), more client-server stuff, all stats, progdefs unification 2022-07-01 18:49:33 -07:00
Ryan Baldwin
6eed77bbf1 add more buttons, remove frags 2022-06-27 21:13:34 -07:00
Ryan Baldwin
02eb7ad820 Fix movement speeds, aimsnap, zoom, Draw_ColorPic, FOV, maxspeed 2022-06-26 23:55:29 -07:00
Ryan Baldwin
b6405841b9
Update view bobbing, more QC integration, other techniques (#2)
* Update view bobbing, more QC integration, other techniques

* Fix crash (was printing text on screen for some reason...)
2022-06-23 00:18:52 -07:00
Ryan Baldwin
83efa9ef1a
Update README.txt
Include moto
2022-06-21 18:31:00 -07:00
Ian
da65b417f9 Fix charset loading 2022-06-20 14:41:43 -04:00
Ian
b3b6de758b Stop executing quake.rc 2022-06-20 14:30:14 -04:00
Ryan Baldwin
f12f8cf4ac Remove more of the sbar, add more progs 2022-06-19 22:59:38 -07:00
Ryan Baldwin
85cb5b7992 Allow launch into lobby 2022-06-19 20:02:38 -07:00
Ryan Baldwin
b15cebeade
Merge pull request #1 from Naievil/removed_registration
Remove registered version check
2022-06-19 13:30:06 -07:00
Ryan Baldwin
f60a8717d4 Finish all builtins 2022-06-19 13:04:49 -07:00
Ryan Baldwin
063d9d6ed6 Add basic builtins 2022-06-19 12:20:34 -07:00
Ryan Baldwin
eec97d147c Merge 2022-06-19 11:13:32 -07:00
Ryan Baldwin
9a82ddc31f Allow our own compiled QC 2022-06-19 11:12:28 -07:00
Ian
3b7c00d0e9 scr_showfps implementation 2022-06-19 14:00:57 -04:00
Ian
0145cbed69 Remove registered version check 2022-06-19 13:40:05 -04:00
Ryan Baldwin
c04d0f0c9a Needful Makefile, gamedir changes 2022-06-19 09:53:12 -07:00
Ryan Baldwin
df2196e973 Enable loading via wadfile 2022-06-18 23:27:50 -07:00
Ryan Baldwin
3e5b883a5c Initial commit: HLBSP + Working colored lights 2022-06-18 22:35:28 -07:00
Ryan Baldwin
a21f69d17a
Initial commit 2022-06-18 22:25:30 -07:00