Ian
|
0cfc029f33
|
Move world text up
|
2022-12-01 10:55:01 -05:00 |
|
Ian
|
626b57c17b
|
Move point hud up
|
2022-12-01 10:46:33 -05:00 |
|
Ian
|
10367ca0d9
|
Merge branch 'main' of https://github.com/nzp-team/glquake into main
|
2022-11-30 17:59:16 -05:00 |
|
Ian
|
8ddeedc913
|
Broken but kinda there fog support
|
2022-11-30 17:58:40 -05:00 |
|
Ian
|
f95dcee6e3
|
stupid forceful rebuild
|
2022-11-29 15:56:02 -05:00 |
|
Ian
|
d8cd0a35d2
|
blank
|
2022-11-29 10:45:44 -05:00 |
|
Ian
|
ad6c46175d
|
UI improvements
|
2022-11-28 11:50:11 -05:00 |
|
Ian
|
4e6c12cf07
|
Fix Draw_Fill and Draw_FillByColot
|
2022-11-28 10:48:51 -05:00 |
|
Ian
|
cdca881579
|
Enable r_viewmodel_fov for cl.viewent2
|
2022-11-28 10:09:46 -05:00 |
|
Ian
|
dc2cbdf1be
|
add some useful things
|
2022-11-27 19:33:07 -05:00 |
|
Ian
|
bdc677fc97
|
Remove breakage return statement
|
2022-11-27 19:31:18 -05:00 |
|
Ian
|
fb16e30278
|
No longer crash in Mod_LoadModel
Load our super cool missing model instead :^)
|
2022-11-27 19:21:17 -05:00 |
|
Ian
|
b96ad2c5d7
|
Give New 3DS some more memory
crashes if you go higher.. missing some build flag maybe?
|
2022-11-27 19:07:38 -05:00 |
|
Ian
|
80885493aa
|
Add q_snprintf
|
2022-11-27 18:45:27 -05:00 |
|
Ian
|
f9847970e5
|
Add offset for sniper scope
Fixes dumb issue with it not being centered
|
2022-11-27 18:25:01 -05:00 |
|
Ian
|
3f8c75dd59
|
Stretch Loading Screens to fit the top screen
fixes issues with them looking a bit warped and not fitting at all
|
2022-11-27 18:08:59 -05:00 |
|
Ian
|
77aab0b0eb
|
Remove dependency on old 'conchars' graphic.
We use charset now :^)
|
2022-11-27 13:08:17 -05:00 |
|
Ian
|
65889a3484
|
Remove gfx.wad dependency
Hopefully this was enough lol
|
2022-11-27 13:01:07 -05:00 |
|
Ryan Baldwin
|
e310a7be26
|
Increase model brightness again, add waypoint loading
|
2022-08-20 02:08:17 -07:00 |
|
Ryan Baldwin
|
61bdecc763
|
Fix view2 drawing
|
2022-08-20 00:24:15 -07:00 |
|
Ryan Baldwin
|
e1ea8dfcfa
|
Fix aimsnap, point change causing incorrect color
|
2022-08-19 23:43:31 -07:00 |
|
Ryan Baldwin
|
f4528b18be
|
Non-transparent texture fullbright display fix
|
2022-08-19 22:54:38 -07:00 |
|
Ryan Baldwin
|
05d82bc901
|
Add sprinting and other binddt functions
|
2022-08-19 21:42:57 -07:00 |
|
Ryan Baldwin
|
96a7b5d33d
|
Add pause menu, fix world text overlap
|
2022-08-19 20:38:53 -07:00 |
|
Ryan Baldwin
|
0d32a12615
|
Custom maps menu support (#33) (#34)
* Custom map parsing
* Fix for crashing if not finding the file
|
2022-08-19 18:11:42 -07:00 |
|
Ryan Baldwin
|
0e6dce2f98
|
Fix all loading bar fills
|
2022-08-19 02:51:09 -07:00 |
|
Ryan Baldwin
|
f1e66e8a98
|
Do not draw betty unless we bought them
|
2022-08-19 01:46:30 -07:00 |
|
Ryan Baldwin
|
18fac3a2a7
|
Fix blood rendering, center round text (regressed due to scale), limit max fps to 30
|
2022-08-19 01:38:27 -07:00 |
|
Ryan Baldwin
|
4dba825678
|
Actually increase light color of models
|
2022-08-18 23:38:42 -07:00 |
|
Ryan Baldwin
|
558419cd04
|
Add model brightess
|
2022-08-18 23:30:00 -07:00 |
|
Ryan Baldwin
|
66884a2876
|
Fix for #29 for lightstyles
|
2022-08-04 23:59:09 -07:00 |
|
Ryan Baldwin
|
9ce4438cb5
|
Fix for #23
|
2022-08-03 17:12:55 -07:00 |
|
Ryan Baldwin
|
e7c0cfb0f9
|
Working QMB (#31)
* Add initial non working qmb
* fix bit parsing
* Fix loading_name messages
* Fix rendering issue, add some QMB translation
* Working particles :)
|
2022-08-01 12:01:12 -07:00 |
|
Ian
|
4d8f3e18dd
|
use drawfill for the crosshair because its fucking better
|
2022-07-10 18:15:49 -04:00 |
|
Ian
|
c96974d03d
|
separate viewmodel fov
|
2022-07-10 17:55:41 -04:00 |
|
Ian
|
bf4df2b74f
|
more hud stuff, add scale to drawstring
|
2022-07-05 21:21:18 -04:00 |
|
Ian
|
03902bd47a
|
move points to left
|
2022-07-05 19:24:06 -04:00 |
|
Ian
|
beb2e862e4
|
split cost to 2nd useprint line
|
2022-07-05 18:50:50 -04:00 |
|
Ian
|
1a8888a609
|
update loading screen tips
|
2022-07-05 18:29:45 -04:00 |
|
Ian
|
162ee0db56
|
theoretical fog from quakespasm
|
2022-07-05 17:44:09 -04:00 |
|
Ian
|
3829f490cc
|
r_lerpmodels
|
2022-07-05 17:13:36 -04:00 |
|
Ian
|
f1660ba56c
|
add host_maxfps
|
2022-07-05 16:07:41 -04:00 |
|
Ryan Baldwin
|
9ae97d497f
|
Fix for incorrect texture id (#26)
|
2022-07-04 22:09:50 -07:00 |
|
Ryan Baldwin
|
fdbb4c3799
|
Update for latest revamped picaGL
|
2022-07-04 21:21:28 -07:00 |
|
Ryan Baldwin
|
f7b50afd73
|
Fix weird loading error of prog textures, causing distortion
|
2022-07-04 12:40:11 -07:00 |
|
Ryan Baldwin
|
332db268c5
|
Add loading screen, correct button bindings, fix mismatch issue
|
2022-07-04 11:09:02 -07:00 |
|
Ryan Baldwin
|
97084838eb
|
Fix all color printing
|
2022-07-03 23:55:05 -07:00 |
|
Ryan Baldwin
|
d96321c6f5
|
Fix loading and rendering of textures
|
2022-07-03 21:35:34 -07:00 |
|
Ryan Baldwin
|
90e5512b76
|
Remove lmp dependencies
|
2022-07-03 01:51:16 -07:00 |
|
Ryan Baldwin
|
6675b760af
|
Add rudimentary menu
|
2022-07-03 00:58:40 -07:00 |
|