Tyler Young
59c1fedaf0
Start unification of QuakeGX ( #33 )
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* Start unification of QuakeGX
* silence warning
* Unify draw header
* Add mathlib and pr_cmds to unified list
* add view and wad to unified files
* Fix rumble not being multiplayer safe on Wii
* host.c unified
* various merge cleanups
* Remove unnecessary ifdefs
* properly document ifdef
* console.c unified
* update paths and folder structure for wii
* protection against some crashes on wii
* Change scale to accept floats
* merge cl_hud.c
* Cleaup cl_hud merger and fix an input bug
* Upload GX specific files
* Remove duplicate file
* Upload Makefile.wii and fix ctr/psp compile errors
* Update Makefile to use the same build folder as other systems
* Removed references to SetDlightColor and fixed ifdefs
* Clean up host.c and quakedef.h
* Clean up sv_main.c
* Cleanup and document view.c
* Cleanup wad.c
2024-12-24 15:00:12 -05:00
MotoLegacy
8ec6018ba2
CTR/PSP: Bump MAX_LIGHTMAPS to 128
2024-11-28 20:23:54 -08:00
MotoLegacy
0df971f883
CTR/PSP: Don't allow bad fog values to pass
2024-11-25 00:20:52 -08:00
cypress
5642b93d93
PSP: qboolean bad.
2024-09-09 18:13:12 -07:00
cypress
19f1b3b8ba
PSP: Fix bad qboolean declaration
2024-09-09 18:09:46 -07:00
cypress
d274259d9d
PSP/CTR: Remove legacy QMB_RayFlash reference
2024-09-09 18:06:32 -07:00
cypress
835c932566
Restructure PSP code paths and names; consolidate slim and phat binaries
2024-09-08 17:51:24 -07:00
cypress
191ca2d906
Accomodate glquake path changes
2024-09-06 19:05:53 -07:00
cypress
b4b2f11100
More 3DS + PSP unification
2024-09-06 18:07:39 -07:00
cypress
084de6b010
More 3DS+PSP consolidation
2024-09-05 19:06:43 -07:00
cypress
14f8678ac1
Unify 3DS/PSP cl_hud.c
2024-09-05 18:08:13 -07:00
cypress
b41030c872
Remove old iframetime references, write frames as bytes, not shorts
2024-09-04 18:18:58 -07:00
cypress
95f6db8921
Remove references to NZP_BSPVERSION; match bspfile.h with CTR
2024-09-04 17:43:21 -07:00
cypress
429b1d73fe
Quakespasm's enhanced cvar system
2024-09-04 17:36:03 -07:00
cypress
2d29fa0af1
Font Kerning Implementation
2024-08-31 13:53:17 -07:00
Peter0x44
27ad857d76
Misc warning cleanup (fixes compilation with GCC 14) ( #32 )
2024-06-17 16:48:48 -07:00
cypress
afce92f79a
Increase MAX_VISIBLE_LIGHTMAPPED_FACES to 6000
2024-04-27 10:04:58 -07:00
cypress
eb78c9ddb8
Fix model origin offset when using scaling field
2024-01-07 11:46:31 -05:00
cypress
23a9dc0b9a
Add entity scalefactor
2023-12-29 17:09:37 -05:00
cypress
7976734bd4
Use correct index for complete Zombie Crawler mesh
2023-11-29 13:46:24 -05:00
cypress
f0ced89573
Add missing MP5K Pack-A-Punch Definition
2023-11-29 11:43:05 -05:00
cypress
bbb4628670
Fix skyfog rendering with maps without any fog values
2023-11-28 09:41:08 -05:00
cypress
4ea173efc5
Interstice's gamma support
2023-11-22 17:34:59 -05:00
cypress
e3202ef9a5
Fix r_showtris crashing when rendering aliasmodels
2023-11-22 17:13:41 -05:00
cypress
60103d3bb3
Remove decrease in FOV while sprinting
2023-11-07 09:33:46 -05:00
cypress
bf3a5f8355
Fix Viewmodel FOV not applying to viewent2
2023-11-05 09:59:44 -05:00
cypress
a9190e7ef0
Draw on-screen Bouncing Betty prompt
2023-10-28 12:09:23 -04:00
cypress
33dc5e3c9f
Fix MP3 streaming always looping
2023-10-23 18:01:54 -04:00
cypress
1c269181aa
Update username in comments
2023-10-23 17:32:15 -04:00
cypress
b50603d1b6
Fix maps without sky textures hall of mirrors
2023-10-23 17:29:52 -04:00
cypress
5b06813113
Fix grenade crosshair changing colors
2023-10-16 10:42:29 -04:00
cypress
a41197667d
Give crosshair control to the server
2023-10-16 10:22:40 -04:00
cypress
e0983ae009
Allow disabling of crosshair
2023-10-15 16:08:09 -04:00
Shpuld Shpuldson
d646689352
reduce lots of vram use, add horizon fog blending for sky
2023-09-30 10:00:10 +03:00
Shpuld Shpuldson
05e611b7f2
clean up code, fix one memory leak
2023-09-26 22:44:11 +03:00
Shpuld Shpuldson
1b1b7e9564
refactor texture freeing to work around gltextures not mapTextureNameList
2023-09-26 21:54:09 +03:00
Shpuld Shpuldson
4109dd2bdb
wip move gltextures allocating all to 1 place instead of copy paste
2023-09-22 23:13:29 +03:00
cypress
a2b869e2a7
Merge pull request #26 from shpuld/feat/comment-out-unnecessary-hunk-spending
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Remove some unnecessary hunk usage
2023-09-22 15:00:44 -04:00
Shpuld Shpuldson
86d36d1fd1
remove some unnecessary hunk usage
2023-09-22 21:42:40 +03:00
cypress
509a13ca21
Merge pull request #25 from shpuld/feat/clut4-compression-on-load
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8bpp to 4bpp compression
2023-09-22 14:40:15 -04:00
Shpuld Shpuldson
a6592a09b7
remove unnecessary comment
2023-09-22 21:39:07 +03:00
Shpuld Shpuldson
8c44c5b1ea
fix uploading to vram
2023-09-22 21:21:45 +03:00
Shpuld Shpuldson
1536a48ff0
fix memory leak
2023-09-22 20:55:25 +03:00
Shpuld Shpuldson
876c28b366
remove vram alloc, doesn't work for some reason, it's fast enough anyway
2023-09-22 09:14:52 +03:00
Shpuld Shpuldson
bd1b011139
why not use vram too for clut4
2023-09-22 08:38:03 +03:00
Shpuld Shpuldson
eab5ddd082
Refactor clut4 conversion to its own file, use 8bpp resampling to better reuse code
2023-09-22 08:26:11 +03:00
Shpuld Shpuldson
b2c43cbe5a
add a median cut implementation for converting wad3 8bpp textures to 4bpp
2023-09-21 23:13:06 +03:00
cypress
08a31968fa
Fix default FOV and usebtn offset
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hello from mobile
2023-09-17 17:28:26 -04:00
cypress
cdbb3d1f53
Merge pull request #22 from shpuld/fix/doors-losing-lm-when-moving
2023-09-17 05:57:19 -04:00
Shpuld Shpuldson
876dc2702e
disable alpha test before blending lightmaps for surfaces that need alpha test
2023-09-17 09:56:12 +03:00