Commit graph

132 commits

Author SHA1 Message Date
DerpedCrusader
16f6c8c14c
NDU fixed Lights and light sprites (#56) 2023-11-03 16:54:02 -04:00
DerpedCrusader
25ec730b1a
Raygun culling and Animation adjustments (#55) 2023-11-03 16:14:21 -04:00
cypress
162c5575aa
FGD: Update definitions for Player Spawn Points 2023-11-02 11:41:43 -04:00
DerpedCrusader
b447ad8822
Mustang and sally update (#54) 2023-10-27 14:14:26 -04:00
Abhid Islam
205aaaa3ca
Update F4ll (#53) 2023-10-26 18:16:29 -04:00
cypress
978e3e989a MAPS: House hotfix 2023-10-12 17:49:46 -04:00
cypress
bff2b3cac2 MAPS: Add House by LEXX 2023-10-12 15:49:06 -04:00
cypress
60ae7cc0f6 MAPS: Update lexi_temple 2023-10-12 15:41:06 -04:00
cypress
2477c00727 MAPS: Add lexi_temple 2023-09-03 16:23:34 -04:00
blubs
b9093afc35 COMMON: Resize and update texture for teddy bear
SOURCE: Updates teddy assets
2023-09-02 01:46:06 -07:00
cypress
11ff38abe1
SOURCE: Add Christmas Special .MAP 2023-08-29 17:55:13 -04:00
cypress
620966101f FGD: Add new Mystery Box flags 2023-08-29 12:31:38 -04:00
blubs
2c6f72e344 COMMON: Add new perk anims
SOURCE: Add new perk anims
COMMON: Add MACOS files to gitignore
2023-08-27 23:29:34 -07:00
Abhid Islam
d718c03d21
Show default model in TrenchBroom (#52) 2023-05-21 12:05:02 -04:00
Steam Deck User
26d4144333 GLOBAL: Add new Nacht der Untoten 2023-03-31 22:57:29 -04:00
Steam Deck User
dcbec5b310 FGD: Add trigger_stuffcmd 2023-03-28 22:24:28 -04:00
Steam Deck User
6f90de83ff FGD: Add info_texlights 2023-03-28 22:10:28 -04:00
Steam Deck User
104a6ef7d7 FGD: Add game_songplay entity for music streaming 2023-03-25 20:16:16 -04:00
DerpedCrusader
8d501272d1
SOURCE/COMMON: Fix DB/Sawn off hole and add sources (#48)
* SOURCE/COMMON: Fix DB/Sawn off hole and add sources

adding source files for the DB/Sawed off, they're combined because they use the same mesh file

this also fixed the holes in visible during sprint animations

* SOURCE/COMMON: Fix Mp5k UV Map errors

UV map was incorrect for the mp5k, this fixes that

* COMMON/SOURCE: m1 Garand fix sprint frame issues

some change in positioning

* SOURCE/COMMON: Fix Kar98k sprint frames

there was some weird bug with the kar98k sprint frames that had some mesh flying across the screen whenever you sprint
2023-03-24 13:01:46 -04:00
DerpedCrusader
837ecb6f82
COMMON/SOURCES: M2Flame (#47)
adding files for the flame thrower, as well as sources

first take out frames: 6-17
2023-03-22 10:06:51 -04:00
Steam Deck User
1f685b35d5 FGD: Add game_counter and game_counter_set 2023-03-22 10:05:46 -04:00
DerpedCrusader
8ec679b313
SOURCES: add zombie source files (#46) 2023-03-18 19:32:58 -04:00
Abhid Islam
a50b466e3f
Update Fegefeuer (#45)
New weapons, fixed duplicate spawn entity, 1500 points revive.
2023-03-16 12:56:50 -04:00
Steam Deck User
547ed544aa FGD: Add support for Dark Grey Explosive Barrel skin 2023-03-14 14:19:31 -04:00
Steam Deck User
3535edd3a5 FGD: Add light_spot from ZHLT 2023-03-14 13:38:45 -04:00
Steam Deck User
33b01b7fc3 SOURCE: Add Chalk Drawing WAD file 2023-03-14 12:19:29 -04:00
DerpedCrusader
58586d7cf8
FixingPPSH (#44) 2023-03-13 19:58:13 -04:00
DerpedCrusader
53382b398f
Add colt and springfield (#42) 2023-03-13 17:07:20 -04:00
Steam Deck User
ac3e7484f1 FGD: Add missing definition for zombie_horde_point 2023-03-13 11:47:18 -04:00
Steam Deck User
fc218d0ecd SOURCE: Remove bad Panzerschreck autosave blend 2023-03-13 11:44:25 -04:00
Steam Deck User
09214e4ab6 FGD: Add Pack-A-Punch varients to buy_weapon 2023-03-13 10:56:18 -04:00
Steam Deck User
febf253b62 FGD: Add Springfield to buy_weapon and weapon_wall 2023-03-13 10:35:57 -04:00
Steam Deck User
41037bdb84 SOURCE: Fix Panzerschreck source name typo 2023-03-13 10:30:00 -04:00
DerpedCrusader
dc5149b875
Springfield and kar sound rename (#40) 2023-03-12 22:35:59 -04:00
DerpedCrusader
0ffb5675c5
garand-fix (#39)
fix
2023-03-10 12:31:41 -05:00
DerpedCrusader
084f1d1b3a
panzer-update (#38)
new model and animation
2023-03-10 12:31:29 -05:00
DerpedCrusader
1bbdcb4fd0
PTRS Update / Garand file deletion (#37)
new weapons animations textures and sources for PTRS

also deleting an auto save file from the Garand
2023-03-06 21:06:17 -05:00
Steam Deck User
edab9493ff Add Bunker-Defense by Revnova 2023-03-05 21:47:00 -05:00
Steam Deck User
b2d32de168 FGD: Add support for more Perk lights; change defaults 2023-03-05 11:59:42 -05:00
Steam Deck User
2e65326d6f COMMON/SOURCE: Add Textures for Wunderwaffe and Pack-A-Punch Camo 2023-03-05 01:17:12 -05:00
DerpedCrusader
d6d31d1d2e
Fg-42 Update (#34)
new model animation texture, the whole 9 yards

also, removed an autosave file for the Bar
2023-02-27 18:05:56 -05:00
DerpedCrusader
6ab132d417
browning ADS update assets (#33)
New models, textures, and animations for the browning, all at 170kb less
2023-02-19 20:44:18 -05:00
Abhid Islam
b391c1aa28
Hotfix 4all (now renamed F4ll) (#32)
Somehow I didn't think of this name earlier.
Fixes an issue where zombies get stuck on the outside stairs which compounded into zombies getting stuck elsewhere.
2023-02-11 12:10:59 -05:00
Steam Deck User
1ef7afbc15 FGD: Oops! Add fullbright to misc_model spawnflags 2023-02-03 17:08:47 -05:00
Steam Deck User
0491a76135 FGD: Add misc_model 2023-02-03 17:08:16 -05:00
DerpedCrusader
ce500d55f0
firing range adition (#31) 2023-01-22 19:55:13 -05:00
DerpedCrusader
6a0d5b05c5
Demo-weapons-ADS-update (#30) 2023-01-20 18:32:53 -05:00
DerpedCrusader
b325791f81
correcting (most) of the guns exports (#29)
* correcting (most) of the guns exports

apparently, i didn't mess up the Thompson up

* add-trench-source

oop

Co-authored-by: Steam Deck User <motolegacy.git@gmail.com>
2023-01-19 00:14:39 -05:00
DerpedCrusader
eb902ed28e
357-ADS-update (#27) 2023-01-17 14:53:05 -05:00
DerpedCrusader
f417f78ee4
BAR-Kar98k-re-export (#26) 2023-01-16 23:12:41 -05:00
DerpedCrusader
dbe0b9ca48
added source files for m1a1 (#25) 2023-01-16 00:27:32 -05:00
Steam Deck User
9d1b4bacd0 COMMON/SOURCE: Add new Perk Bottle textures 2023-01-14 21:43:30 -05:00
Steam Deck User
a124e4c227 FGD: Add weapon 99 for buy_weapon that refills any ammo 2023-01-12 21:14:22 -05:00
Steam Deck User
f0bb81691c FGD: Fix weapon names, add support for DG-2 and MP5K 2023-01-12 21:00:25 -05:00
DerpedCrusader
af6a1cec16
STG-44-Update (#21) 2023-01-11 13:37:29 -05:00
Abhid Islam
c53f822997
Update Fegefeuer (#20) 2023-01-11 13:37:15 -05:00
DerpedCrusader
33414845f0
First Addition of the MP5K (#17)
corrected the name of the firing sound, corrected model, and updated blend file

also correction of the chalk
2023-01-02 11:16:17 -05:00
Abhid Islam
6d305bdbde
B1ooD versions 3 and 4 (#16) 2022-12-31 18:08:21 -05:00
DerpedCrusader
9ea766f1c2
MP40 Update (#13) 2022-12-29 23:40:05 -05:00
DerpedCrusader
bd0dbb48a7
New Gewehr model + Sources (#12)
adds in a new gewehr model as well as the source files for them

probably could work on a better texture for it, but not really a focus rn
2022-12-20 18:31:00 -05:00
Ian
beafc70519
Delete v_ray.mdl_0.pcx 2022-12-20 14:52:33 -05:00
DerpedCrusader
4e84500045
Raygun model Update (#9)
* New PPSH Model

Higher Poly Count, higher fidelity, better animations ect.

* Adding Source Textures/Model

had the incorrect source model, as well as it was missing the PAP texture

* New M1 Garand remodel

new viewmodel for the garand, along with the source files

* Update to the Raygun

this update includes an updated source file, new external texture, and minor animation fixes
2022-12-20 14:52:14 -05:00
DerpedCrusader
2973973853
M1 Garand Model (#8)
* New PPSH Model

Higher Poly Count, higher fidelity, better animations ect.

* Adding Source Textures/Model

had the incorrect source model, as well as it was missing the PAP texture

* New M1 Garand remodel

new viewmodel for the garand, along with the source files
2022-12-20 02:19:55 -05:00
DerpedCrusader
9f2836e4fd
Ppsh model (#7)
* New PPSH Model

Higher Poly Count, higher fidelity, better animations ect.

* Adding Source Textures/Model

had the incorrect source model, as well as it was missing the PAP texture
2022-12-20 01:50:41 -05:00
Abhid Islam
52af162345
Fegefeuer hotfixes (#6)
Fix buying mbox through wall, errant hitboxes, extend barrier wall, fix texture.
2022-12-19 23:18:57 -05:00
Abhid Islam
504e524ddb
Add map Fegefeuer (#5) 2022-11-11 12:53:12 -05:00
Abhid Islam
f11d0d926d
Add maps Loop, Dung3on + 4all (#4) 2022-09-08 18:16:32 -04:00
Abhid Islam
66bfe21442
Show wall chalks in Trenchbroom (#3) 2022-07-26 15:47:18 -04:00
Ian
c8362c8e9c Add CHK texture source files 2022-06-08 17:29:34 -04:00
Ian
43e90e0cd6 Store texture WADs in source directory 2022-06-08 17:27:08 -04:00
Ian
471a34b8ff Fix HL Power Switch alignment 2022-05-07 16:53:10 -04:00
Abhid Islam
f5dcbc3839
FGD: Fix model paths (#2) 2022-04-29 13:12:46 -04:00
unknown
08086d1b00 Power Switch and Electro-Shock rescale 2022-04-23 23:38:50 -04:00
unknown
9c52b5281f FGD: Expand Explosive Barrel 2022-04-23 18:53:28 -04:00
unknown
b86bae44cf Map: Boxxer update & source file upload 2022-04-06 15:14:54 -04:00
unknown
6c117447b0 FGD: Use Half-Life scaled machine models by default 2022-04-06 14:39:42 -04:00
unknown
7f5ba3412d Fix naming convention on machine source 2022-04-06 14:29:53 -04:00
unknown
f81aecd1d5 Add Revised Perk Models 2022-04-06 14:26:14 -04:00
unknown
f9031c4ebe Expand Power Switch fields 2022-04-06 10:29:10 -04:00
unknown
ed10ab4ede Expand Zapper fields 2022-04-05 21:46:45 -04:00
DerpedCrusader
35342f9328
Asset Source Refresh (#1)
* adding some sources I had laying around

ppsh, mp5k, grenade bag, chalk, perk bottle, deadshot

* Fixing file structure, mesh texture paths, and adding Mp5k asset files

undoxxed myself
2022-02-08 22:27:15 -05:00
unknown
78f0abe577 Initial commit 2022-02-08 13:58:09 -05:00