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FGD: Add game_songplay entity for music streaming
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2 changed files with 6 additions and 14 deletions
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@ -1334,12 +1334,8 @@
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health(integer) : "Limit Value" : 10
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]
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@PointClass base(Targetname, Target) = game_counter_set : "Sets a game_counter"
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@PointClass base(Targetname, Target) = game_songplay : "Plays a track from tracks/ when triggered."
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[
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spawnflags(flags) =
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[
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1: "Remove On fire" : 0
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]
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master(string) : "Master"
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frags(integer) : "New Value" : 10
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aistatus(string) : "Track name (looks in nzp/tracks/)"
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cost(integer) : "Track duration (seconds)" : 0
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]
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@ -1342,12 +1342,8 @@ NOTE: set angle value to 0 if using angles key to rotate mdls"
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health(integer) : "Limit Value" : 10
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]
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@PointClass base(Targetname, Target) = game_counter_set : "Sets a game_counter"
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@PointClass base(Targetname, Target) = game_songplay : "Plays a track from tracks/ when triggered."
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[
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spawnflags(flags) =
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[
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1: "Remove On fire" : 0
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]
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master(string) : "Master"
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frags(integer) : "New Value" : 10
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aistatus(string) : "Track name (looks in nzp/tracks/)"
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cost(integer) : "Track duration (seconds)" : 0
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]
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