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Raygun model Update (#9)
* New PPSH Model Higher Poly Count, higher fidelity, better animations ect. * Adding Source Textures/Model had the incorrect source model, as well as it was missing the PAP texture * New M1 Garand remodel new viewmodel for the garand, along with the source files * Update to the Raygun this update includes an updated source file, new external texture, and minor animation fixes
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common/models/weapons/ray/v_ray.mdl_0.pcx
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source/models/weapons/ray/v_ray/v_ray.mdl_0.pcx
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source/models/weapons/ray/v_ray/v_ray.mdl_0.pcx
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