DerpedCrusader
25ec730b1a
Raygun culling and Animation adjustments ( #55 )
2023-11-03 16:14:21 -04:00
cypress
162c5575aa
FGD: Update definitions for Player Spawn Points
2023-11-02 11:41:43 -04:00
DerpedCrusader
b447ad8822
Mustang and sally update ( #54 )
2023-10-27 14:14:26 -04:00
Abhid Islam
205aaaa3ca
Update F4ll ( #53 )
2023-10-26 18:16:29 -04:00
cypress
978e3e989a
MAPS: House hotfix
2023-10-12 17:49:46 -04:00
cypress
bff2b3cac2
MAPS: Add House by LEXX
2023-10-12 15:49:06 -04:00
cypress
60ae7cc0f6
MAPS: Update lexi_temple
2023-10-12 15:41:06 -04:00
cypress
2477c00727
MAPS: Add lexi_temple
2023-09-03 16:23:34 -04:00
blubs
b9093afc35
COMMON: Resize and update texture for teddy bear
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SOURCE: Updates teddy assets
2023-09-02 01:46:06 -07:00
cypress
11ff38abe1
SOURCE: Add Christmas Special .MAP
2023-08-29 17:55:13 -04:00
cypress
620966101f
FGD: Add new Mystery Box flags
2023-08-29 12:31:38 -04:00
blubs
2c6f72e344
COMMON: Add new perk anims
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SOURCE: Add new perk anims
COMMON: Add MACOS files to gitignore
2023-08-27 23:29:34 -07:00
Abhid Islam
d718c03d21
Show default model in TrenchBroom ( #52 )
2023-05-21 12:05:02 -04:00
Steam Deck User
26d4144333
GLOBAL: Add new Nacht der Untoten
2023-03-31 22:57:29 -04:00
Steam Deck User
dcbec5b310
FGD: Add trigger_stuffcmd
2023-03-28 22:24:28 -04:00
Steam Deck User
6f90de83ff
FGD: Add info_texlights
2023-03-28 22:10:28 -04:00
Steam Deck User
104a6ef7d7
FGD: Add game_songplay entity for music streaming
2023-03-25 20:16:16 -04:00
DerpedCrusader
8d501272d1
SOURCE/COMMON: Fix DB/Sawn off hole and add sources ( #48 )
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* SOURCE/COMMON: Fix DB/Sawn off hole and add sources
adding source files for the DB/Sawed off, they're combined because they use the same mesh file
this also fixed the holes in visible during sprint animations
* SOURCE/COMMON: Fix Mp5k UV Map errors
UV map was incorrect for the mp5k, this fixes that
* COMMON/SOURCE: m1 Garand fix sprint frame issues
some change in positioning
* SOURCE/COMMON: Fix Kar98k sprint frames
there was some weird bug with the kar98k sprint frames that had some mesh flying across the screen whenever you sprint
2023-03-24 13:01:46 -04:00
DerpedCrusader
837ecb6f82
COMMON/SOURCES: M2Flame ( #47 )
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adding files for the flame thrower, as well as sources
first take out frames: 6-17
2023-03-22 10:06:51 -04:00
Steam Deck User
1f685b35d5
FGD: Add game_counter and game_counter_set
2023-03-22 10:05:46 -04:00
DerpedCrusader
8ec679b313
SOURCES: add zombie source files ( #46 )
2023-03-18 19:32:58 -04:00
Abhid Islam
a50b466e3f
Update Fegefeuer ( #45 )
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New weapons, fixed duplicate spawn entity, 1500 points revive.
2023-03-16 12:56:50 -04:00
Steam Deck User
547ed544aa
FGD: Add support for Dark Grey Explosive Barrel skin
2023-03-14 14:19:31 -04:00
Steam Deck User
3535edd3a5
FGD: Add light_spot from ZHLT
2023-03-14 13:38:45 -04:00
Steam Deck User
33b01b7fc3
SOURCE: Add Chalk Drawing WAD file
2023-03-14 12:19:29 -04:00
DerpedCrusader
58586d7cf8
FixingPPSH ( #44 )
2023-03-13 19:58:13 -04:00
DerpedCrusader
53382b398f
Add colt and springfield ( #42 )
2023-03-13 17:07:20 -04:00
Steam Deck User
ac3e7484f1
FGD: Add missing definition for zombie_horde_point
2023-03-13 11:47:18 -04:00
Steam Deck User
fc218d0ecd
SOURCE: Remove bad Panzerschreck autosave blend
2023-03-13 11:44:25 -04:00
Steam Deck User
09214e4ab6
FGD: Add Pack-A-Punch varients to buy_weapon
2023-03-13 10:56:18 -04:00
Steam Deck User
febf253b62
FGD: Add Springfield to buy_weapon and weapon_wall
2023-03-13 10:35:57 -04:00
Steam Deck User
41037bdb84
SOURCE: Fix Panzerschreck source name typo
2023-03-13 10:30:00 -04:00
DerpedCrusader
dc5149b875
Springfield and kar sound rename ( #40 )
2023-03-12 22:35:59 -04:00
DerpedCrusader
0ffb5675c5
garand-fix ( #39 )
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fix
2023-03-10 12:31:41 -05:00
DerpedCrusader
084f1d1b3a
panzer-update ( #38 )
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new model and animation
2023-03-10 12:31:29 -05:00
DerpedCrusader
1bbdcb4fd0
PTRS Update / Garand file deletion ( #37 )
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new weapons animations textures and sources for PTRS
also deleting an auto save file from the Garand
2023-03-06 21:06:17 -05:00
Steam Deck User
edab9493ff
Add Bunker-Defense by Revnova
2023-03-05 21:47:00 -05:00
Steam Deck User
b2d32de168
FGD: Add support for more Perk lights; change defaults
2023-03-05 11:59:42 -05:00
Steam Deck User
2e65326d6f
COMMON/SOURCE: Add Textures for Wunderwaffe and Pack-A-Punch Camo
2023-03-05 01:17:12 -05:00
DerpedCrusader
d6d31d1d2e
Fg-42 Update ( #34 )
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new model animation texture, the whole 9 yards
also, removed an autosave file for the Bar
2023-02-27 18:05:56 -05:00
DerpedCrusader
6ab132d417
browning ADS update assets ( #33 )
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New models, textures, and animations for the browning, all at 170kb less
2023-02-19 20:44:18 -05:00
Abhid Islam
b391c1aa28
Hotfix 4all (now renamed F4ll) ( #32 )
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Somehow I didn't think of this name earlier.
Fixes an issue where zombies get stuck on the outside stairs which compounded into zombies getting stuck elsewhere.
2023-02-11 12:10:59 -05:00
Steam Deck User
1ef7afbc15
FGD: Oops! Add fullbright to misc_model spawnflags
2023-02-03 17:08:47 -05:00
Steam Deck User
0491a76135
FGD: Add misc_model
2023-02-03 17:08:16 -05:00
DerpedCrusader
ce500d55f0
firing range adition ( #31 )
2023-01-22 19:55:13 -05:00
DerpedCrusader
6a0d5b05c5
Demo-weapons-ADS-update ( #30 )
2023-01-20 18:32:53 -05:00
DerpedCrusader
b325791f81
correcting (most) of the guns exports ( #29 )
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* correcting (most) of the guns exports
apparently, i didn't mess up the Thompson up
* add-trench-source
oop
Co-authored-by: Steam Deck User <motolegacy.git@gmail.com>
2023-01-19 00:14:39 -05:00
DerpedCrusader
eb902ed28e
357-ADS-update ( #27 )
2023-01-17 14:53:05 -05:00
DerpedCrusader
f417f78ee4
BAR-Kar98k-re-export ( #26 )
2023-01-16 23:12:41 -05:00
DerpedCrusader
dbe0b9ca48
added source files for m1a1 ( #25 )
2023-01-16 00:27:32 -05:00
Steam Deck User
9d1b4bacd0
COMMON/SOURCE: Add new Perk Bottle textures
2023-01-14 21:43:30 -05:00
Steam Deck User
a124e4c227
FGD: Add weapon 99 for buy_weapon that refills any ammo
2023-01-12 21:14:22 -05:00
Steam Deck User
f0bb81691c
FGD: Fix weapon names, add support for DG-2 and MP5K
2023-01-12 21:00:25 -05:00
DerpedCrusader
af6a1cec16
STG-44-Update ( #21 )
2023-01-11 13:37:29 -05:00
Abhid Islam
c53f822997
Update Fegefeuer ( #20 )
2023-01-11 13:37:15 -05:00
DerpedCrusader
33414845f0
First Addition of the MP5K ( #17 )
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corrected the name of the firing sound, corrected model, and updated blend file
also correction of the chalk
2023-01-02 11:16:17 -05:00
Abhid Islam
6d305bdbde
B1ooD versions 3 and 4 ( #16 )
2022-12-31 18:08:21 -05:00
DerpedCrusader
9ea766f1c2
MP40 Update ( #13 )
2022-12-29 23:40:05 -05:00
DerpedCrusader
bd0dbb48a7
New Gewehr model + Sources ( #12 )
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adds in a new gewehr model as well as the source files for them
probably could work on a better texture for it, but not really a focus rn
2022-12-20 18:31:00 -05:00
Ian
beafc70519
Delete v_ray.mdl_0.pcx
2022-12-20 14:52:33 -05:00
DerpedCrusader
4e84500045
Raygun model Update ( #9 )
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* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
* New M1 Garand remodel
new viewmodel for the garand, along with the source files
* Update to the Raygun
this update includes an updated source file, new external texture, and minor animation fixes
2022-12-20 14:52:14 -05:00
DerpedCrusader
2973973853
M1 Garand Model ( #8 )
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* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
* New M1 Garand remodel
new viewmodel for the garand, along with the source files
2022-12-20 02:19:55 -05:00
DerpedCrusader
9f2836e4fd
Ppsh model ( #7 )
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* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
2022-12-20 01:50:41 -05:00
Abhid Islam
52af162345
Fegefeuer hotfixes ( #6 )
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Fix buying mbox through wall, errant hitboxes, extend barrier wall, fix texture.
2022-12-19 23:18:57 -05:00
Abhid Islam
504e524ddb
Add map Fegefeuer ( #5 )
2022-11-11 12:53:12 -05:00
Abhid Islam
f11d0d926d
Add maps Loop, Dung3on + 4all ( #4 )
2022-09-08 18:16:32 -04:00
Abhid Islam
66bfe21442
Show wall chalks in Trenchbroom ( #3 )
2022-07-26 15:47:18 -04:00
Ian
c8362c8e9c
Add CHK texture source files
2022-06-08 17:29:34 -04:00
Ian
43e90e0cd6
Store texture WADs in source directory
2022-06-08 17:27:08 -04:00
Ian
471a34b8ff
Fix HL Power Switch alignment
2022-05-07 16:53:10 -04:00
Abhid Islam
f5dcbc3839
FGD: Fix model paths ( #2 )
2022-04-29 13:12:46 -04:00
unknown
08086d1b00
Power Switch and Electro-Shock rescale
2022-04-23 23:38:50 -04:00
unknown
9c52b5281f
FGD: Expand Explosive Barrel
2022-04-23 18:53:28 -04:00
unknown
b86bae44cf
Map: Boxxer update & source file upload
2022-04-06 15:14:54 -04:00
unknown
6c117447b0
FGD: Use Half-Life scaled machine models by default
2022-04-06 14:39:42 -04:00
unknown
7f5ba3412d
Fix naming convention on machine source
2022-04-06 14:29:53 -04:00
unknown
f81aecd1d5
Add Revised Perk Models
2022-04-06 14:26:14 -04:00
unknown
f9031c4ebe
Expand Power Switch fields
2022-04-06 10:29:10 -04:00
unknown
ed10ab4ede
Expand Zapper fields
2022-04-05 21:46:45 -04:00
DerpedCrusader
35342f9328
Asset Source Refresh ( #1 )
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* adding some sources I had laying around
ppsh, mp5k, grenade bag, chalk, perk bottle, deadshot
* Fixing file structure, mesh texture paths, and adding Mp5k asset files
undoxxed myself
2022-02-08 22:27:15 -05:00
unknown
78f0abe577
Initial commit
2022-02-08 13:58:09 -05:00