Stephen Saunders
|
ea2982c445
|
Improve Vulkan SDK component detection (dxc & MoltenVK) using FindVulkan.cmake module
|
2023-02-15 23:36:18 -05:00 |
|
Stephen Saunders
|
8ac44895e1
|
Fix PCH build failures (on linux) when USE_VMA allocator option enabled
|
2023-02-15 23:00:50 -05:00 |
|
Stephen Saunders
|
86a6e486d5
|
Set NVRHI upload buffer size to avoid Vulkan staging buffer fragmentation
(cherry picked from commit 3a55e9701a6f4ad5297d41e3486aeb4075972383)
|
2023-02-14 01:11:43 -05:00 |
|
Stephen Saunders
|
73df924ee2
|
Add VulkanMemoryAllocator (vma) to the libs directory
|
2023-02-14 01:05:23 -05:00 |
|
Stephen Saunders
|
421160087d
|
Integrate the AMD Vma allocator for images and buffer objects
|
2023-02-13 19:06:41 -05:00 |
|
Robert Beckebans
|
a12db413fc
|
Added missing TAA pixeloffset to SSAO pass
|
2023-02-11 18:08:00 +01:00 |
|
Robert Beckebans
|
3e201f63be
|
Switched back to old projection matrix for less warping
|
2023-02-11 16:36:46 +01:00 |
|
Robert Beckebans
|
01c2db8bbd
|
Fixed pixelNormal in ssao_compute.cs.hlsl
|
2023-02-11 15:41:45 +01:00 |
|
Robert Beckebans
|
c4748f584f
|
Merge branch '649-donut-ssao'
|
2023-02-11 14:32:08 +01:00 |
|
Robert Beckebans
|
b4d2b03079
|
Removed old obsolete SSAO minify shader
|
2023-02-11 14:31:26 +01:00 |
|
Robert Beckebans
|
5de9dd9b68
|
Donut SSAO is kind of working
|
2023-02-11 14:24:59 +01:00 |
|
Robert Beckebans
|
2ca5a759c9
|
Merge branch '649-donut-ssao'
|
2023-02-08 09:24:39 +01:00 |
|
Robert Beckebans
|
9d45866a1a
|
Simplified old SSAO backend code
|
2023-02-08 09:24:23 +01:00 |
|
Robert Beckebans
|
1d1ad26adf
|
More SSAO experiments
|
2023-02-07 21:07:29 +01:00 |
|
Robert Beckebans
|
846cf265fb
|
Added code for debugging Donut's SSAO pass
|
2023-02-07 15:06:40 +01:00 |
|
Stephen Saunders
|
050c766f9d
|
Optimization: Skip ssao compute step for 2d gui overlay views
|
2023-02-04 01:08:46 -05:00 |
|
Stephen Saunders
|
0f869604c9
|
Run new ssao pass on 3d + 2d overlay views to avoid flickering, skip for 2d-only views
|
2023-02-03 17:20:25 -05:00 |
|
Stephen Saunders
|
c7ad3f2801
|
Add required render matrices to SsaoConstants and init them for render pass
|
2023-01-30 16:00:51 -05:00 |
|
Robert Beckebans
|
defe317c50
|
Applied MD3 crashfix by Daniel Gibson
|
2023-01-30 16:28:00 +01:00 |
|
Stephen Saunders
|
6d83ad0f8d
|
Include modelMatrix in new SSAO compute shader constant buffer
|
2023-01-29 23:38:40 -05:00 |
|
Stephen Saunders
|
866244ffdd
|
Fix AmbientOcclusion_blur.ps.hlsl shader for legacy r_ssaoFiltering option
|
2023-01-29 02:01:15 -05:00 |
|
Stephen Saunders
|
a466a7a4ad
|
Restore bounded array in mipmapgen.cs.hlsl for DXIL UAV binding
|
2023-01-25 21:08:25 -05:00 |
|
Stephen Saunders
|
8fe25bf987
|
Fix legacy SSAO for NVRHI Vulkan and enable SSAO compute shader alternative
|
2023-01-25 14:23:14 -05:00 |
|
Stephen Saunders
|
0c7f8be44e
|
Restore rm_precomp_header custom target for makefile / ninja command line builds
|
2023-01-25 12:42:42 -05:00 |
|
Stephen Saunders
|
ace8829cda
|
Fix ImGui include path handling to be consistent with other external libs
|
2023-01-25 12:27:32 -05:00 |
|
Robert Beckebans
|
dfcbcc2a0a
|
Ran astyle
|
2023-01-18 10:16:21 +01:00 |
|
Robert Beckebans
|
0a983d32ad
|
Merge remote-tracking branch 'SRSaunders/cinematic-updates'
|
2023-01-18 10:04:00 +01:00 |
|
Robert Beckebans
|
6f89d31d19
|
Applied astyle
|
2023-01-18 09:55:03 +01:00 |
|
Robert Beckebans
|
68144334b6
|
Reverted shader related changes in CMakeLists.txt
|
2023-01-18 09:54:36 +01:00 |
|
Robert Beckebans
|
7a4c56e105
|
Merge remote-tracking branch 'SRSaunders/basepath-sdl-fixes'
|
2023-01-18 09:48:04 +01:00 |
|
Stephen Saunders
|
d62e8a1e55
|
Disable precompiled headers for the Ninja Multi-Config generator on linux & macOS
|
2023-01-16 11:28:20 -05:00 |
|
Stephen Saunders
|
2565b1f58f
|
Generalize basepath search logic for single-config dev builds on linux/macOS when using make or ninja
|
2023-01-14 01:37:49 -05:00 |
|
Robert Beckebans
|
eb017e40c5
|
Cleanup
|
2023-01-13 14:43:09 +01:00 |
|
Stephen Saunders
|
c4a2f52fbf
|
Simplify precompiled.h.gch cleanup for linux/macOS using post-build custom command
|
2023-01-12 15:40:35 -05:00 |
|
Stephen Saunders
|
245d06c4d6
|
Comment out redundant Shaders source groups in main CMakeLists, already handled inside Shaders target
|
2023-01-12 15:31:18 -05:00 |
|
Stephen Saunders
|
2d1945044a
|
Create macOS app bundle for Xcode release / universal builds, add macOS app icon, update README
|
2023-01-12 14:46:36 -05:00 |
|
Stephen Saunders
|
502522826a
|
Minor consistency change for USE_VK define in DeviceManager.h
|
2023-01-09 13:41:23 -05:00 |
|
Stephen Saunders
|
26edabe752
|
Rename / update macOS cmake build scripts, update README to reflect new names
|
2023-01-08 00:30:02 -05:00 |
|
Stephen Saunders
|
5137637126
|
Filter SDL video modes same as on Win32, fix SDL window position drift when exiting fullscreen
|
2023-01-08 00:25:05 -05:00 |
|
Stephen Saunders
|
7485a123f6
|
Fix idParser::Directive_include() to properly handle full os path as fetched by idLexer::GetFileName()
|
2023-01-07 22:53:11 -05:00 |
|
Stephen Saunders
|
1c4883354b
|
Fix linux/macOS CreateOSPath() regression by eliminating path-relative references in fs_basepath
|
2023-01-07 22:44:42 -05:00 |
|
Stephen Saunders
|
1340adb820
|
Restore support for FFMPEG legacy channel_layout & channels fields, remove self-assignment in idSoundDecoder_Vorbis::Open()
(cherry picked from commit 22f9e5cc0e42a8d101f628df461ee7649acb3e01)
|
2022-12-26 12:20:50 -05:00 |
|
Stephen Saunders
|
21b021c3c0
|
Update FFMPEG deprecated calls to use supported ch_layout structure
(cherry picked from commit c6fca09b0e2e24735ca808e75e90f6d03e4d16e5)
|
2022-12-26 12:20:42 -05:00 |
|
Stephen Saunders
|
f1b0f2ec00
|
R_TestVideo_f command fixes and Cinematics startup fix for NVRHI (BinkDec green frame)
(cherry picked from commit 846fcf14c723391c6e6b311eaaeb31926b1e65d1)
|
2022-12-26 12:20:25 -05:00 |
|
Stephen Saunders
|
600f4de937
|
Merge branch 'master' of https://github.com/RobertBeckebans/RBDOOM-3-BFG into cinematic-updates
|
2022-12-26 12:18:55 -05:00 |
|
Stephen Saunders
|
e7b681a06e
|
Build-time perf improvement for PCH, c_str() fix in idCameraAnim::gltfLoadAnim()
|
2022-12-24 14:10:55 -05:00 |
|
Robert Beckebans
|
21947e8f08
|
Merge branch 'master' into 635-nvrhi5
|
2022-12-22 16:49:18 +01:00 |
|
Robert Beckebans
|
5eaa7801db
|
Merge fixes, default models scene remains Scene
|
2022-12-22 16:46:29 +01:00 |
|
HarrievG
|
defc18ddaa
|
[!] Fixed loading animations when the armatures option is not used..
|
2022-12-22 15:27:16 +01:00 |
|
HarrievG
|
0a48ec16d4
|
[!] Fixes loading animations from different GLTF files
[!] Fixes loading file exclusive skinned models when multiple scenes are present and scene with model is not the default scene.
|
2022-12-22 15:27:16 +01:00 |
|