doom3-bfg/neo
2023-01-09 13:41:23 -05:00
..
aas Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
amplitude
cm Merge pull request #646 from davidebeatrici/collisionmodel-contactinfo-material-id-init 2022-09-05 22:33:15 +02:00
cmake Added missing files 2022-02-21 18:15:56 +01:00
d3xp Build-time perf improvement for PCH, c_str() fix in idCameraAnim::gltfLoadAnim() 2022-12-24 14:10:55 -05:00
extern Fixed FramebufferInfoEx in CommonPasses 2022-12-06 23:51:49 +01:00
framework Replaced std::min/max with Min/Max 2022-11-19 16:46:21 +01:00
idlib Build-time perf improvement for PCH, c_str() fix in idCameraAnim::gltfLoadAnim() 2022-12-24 14:10:55 -05:00
imgui Small fixes to get the ingame AF editor running 2022-09-15 11:44:26 +02:00
libs Build / Source changes for NVRHI on SDL, source cleanup for clang C++17 std, initial macOS NVRHI implementation 2022-10-21 23:46:42 -04:00
premake
renderer Build-time perf improvement for PCH, c_str() fix in idCameraAnim::gltfLoadAnim() 2022-12-24 14:10:55 -05:00
shaders Fix Vulkan descriptor set selection within bink and bink_gui shaders 2022-12-12 17:55:08 -05:00
sound LoadOgg fix 2022-10-27 12:09:47 +02:00
swf Add various move constructors 2022-10-23 17:49:54 -05:00
sys Minor consistency change for USE_VK define in DeviceManager.h 2023-01-09 13:41:23 -05:00
tools Merge branch 'master' into 635-nvrhi3 2022-10-20 17:08:08 +02:00
ui Build-time perf improvement for PCH, c_str() fix in idCameraAnim::gltfLoadAnim() 2022-12-24 14:10:55 -05:00
astyle-code.bat Merge branch 'master' into 635-nvrhi3 2022-09-25 13:48:54 +02:00
astyle-code.sh Formatted doomclassic code with Astyle 2022-09-05 22:25:33 +02:00
astyle-options.ini
astyle.exe
astyle.x86
astyle.x86_64
cmake-linux-debug.sh Removed legacy GL/Vulkan backends from CMakeLists.txt 2022-11-22 18:47:31 +01:00
cmake-linux-release.sh Removed legacy GL/Vulkan backends from CMakeLists.txt 2022-11-22 18:47:31 +01:00
cmake-macos-vulkan-release.sh Clean up macOS cmake build scripts and handle macOS makefile build path within Sys_DefaultBasePath() 2022-12-14 12:50:05 -05:00
cmake-macos-vulkan-retail.sh Clean up macOS cmake build scripts and handle macOS makefile build path within Sys_DefaultBasePath() 2022-12-14 12:50:05 -05:00
cmake-vs2019-64bit-no-ffmpeg.bat - added cnew make batch file for vs2019 2022-06-21 00:44:01 +02:00
cmake-vs2019-arm64.bat Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677 2022-06-04 13:37:00 +02:00
cmake-vs2019-openal.bat Cleanup 2022-04-29 17:51:58 +02:00
cmake-vs2019-win64.bat Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677 2022-06-04 13:37:00 +02:00
cmake-xcode-vulkan-debug.sh Support USE_MoltenVK cmake option for macOS NVRHI builds, update xcode cmake scripts 2022-12-12 18:13:55 -05:00
cmake-xcode-vulkan-release.sh Clean up macOS cmake build scripts and handle macOS makefile build path within Sys_DefaultBasePath() 2022-12-14 12:50:05 -05:00
cmake-xcode-vulkan-universal.sh Clean up macOS cmake build scripts and handle macOS makefile build path within Sys_DefaultBasePath() 2022-12-14 12:50:05 -05:00
CMakeLists.txt Build-time perf improvement for PCH, c_str() fix in idCameraAnim::gltfLoadAnim() 2022-12-24 14:10:55 -05:00
compileshaders.cmake Fix compileshaders.cmake to reference USE_VULKAN, fix missing override warning in Model_local.h 2022-12-12 17:35:51 -05:00
idStuff.natvis - Skinned / animated GLTF models 2022-07-31 12:13:07 +02:00
premake4.exe
premake4.lua
premake4_embed.bat