Commit graph

1829 commits

Author SHA1 Message Date
Stephen Saunders
6e2c637578 valgrind: Fix uninitialized variables in debug tools - ImmediateMode and Optick 2023-12-28 09:29:47 -05:00
Stephen Saunders
f714e791fe Fix memory leak in Optick when ThreadEntry is terminated while still in scope (i.e. exit) 2023-12-28 09:24:48 -05:00
Robert Beckebans
ed6b61a9f9 Hooked in the ability to do postfx after everything else is rendered 2023-12-28 14:39:59 +01:00
Robert Beckebans
49130533c6 Further tweaks on the C64 shader 2023-12-28 13:06:42 +01:00
Robert Beckebans
a589f3e6f0 Implemented binary search for colors in HLSL 2023-12-27 15:14:58 +01:00
Robert Beckebans
9e88365c59 Added Commodore 64 post processing effect 2023-12-26 22:08:04 +01:00
Robert Beckebans
59940e7037 Got rid of NVRHI depth-stencil is read-only warnings. Closes #760 2023-12-26 15:33:02 +01:00
Stephen Saunders
c57ffb8279 Fix decl->parsedOutsideLevelLoad flag set/reset, show state (!) in list<Decl> console commands 2023-12-26 13:15:32 +01:00
Stephen Saunders
2726e6ae29 Respect binary file row pitch for reading and uploading DXT1/DXT5 compressed mip images 2023-12-26 13:15:32 +01:00
Stephen Saunders
ad046923f5 VertexCache: enforce cache alignment without read beyond buffer boundary during allocation and update 2023-12-26 13:15:32 +01:00
Stephen Saunders
341b90bc05 Allocate correct memory size for FMT_DXT1 / FMT_DXT5 compressed images, fully init renderEntity_t in ReadFromDemoFile() 2023-12-26 13:15:32 +01:00
Stephen Saunders
aeb3e21bb9 Revert and fix filename change in idProgram::CompileText() for savefile compatibility 2023-12-26 13:15:32 +01:00
Stephen Saunders
e0fe1b8bed Properly init / shutdown device manager (all platforms) and SDL (non-windows) to avoid leaks 2023-12-26 13:15:32 +01:00
Stephen Saunders
8867e865e0 valgrind: fix undefined variables/warnings and a few more memory leaks on quit 2023-12-26 13:15:29 +01:00
Stephen Saunders
a7ef79ecb1 Fix leaks on quit: Free verts / indexes for basic surface triangles and shutdown SDL via SDL_Quit() 2023-12-26 13:14:59 +01:00
Stephen Saunders
d9835cb2b4 Revert SetMaxLength() change and instead call TakeDataOwnership() to fix memory leak in InitSaveProfile() 2023-12-26 13:14:59 +01:00
Stephen Saunders
402496411b Fix a leak in InitSaveProfile() caused by skipping file memory cleanup in ~idFile_Memory() when maxSize != 0 2023-12-26 13:14:59 +01:00
Stephen Saunders
04c638fb28 Fix a few remaining leaks in idFont, SWF Scripts, and idTrigger_Touch 2023-12-26 13:14:59 +01:00
Stephen Saunders
cb209718be Fix lightGridPoints and demo entity joints memory leaks 2023-12-26 13:14:59 +01:00
Stephen Saunders
2335326a6b Revert changes to idPolynomial, add ~idPolynomial() destructor to fix leak properly 2023-12-26 13:14:59 +01:00
Stephen Saunders
fe411ba3b5 Fix a bunch of memory leaks throughout codebase 2023-12-26 13:14:58 +01:00
Robert Beckebans
92ad0cb0fe Doubled MAX_GLOBALS for the Runners 2.6 mod. closes #835 2023-12-20 14:38:01 +01:00
Robert Beckebans
96ebce54b1 Merged script interpreter improvements from Dhewm3 #835 2023-12-16 15:48:35 +01:00
Robert Beckebans
08be7a35f9 Duplicating lights with Ctrl+D works now 2023-12-10 17:00:07 +01:00
Robert Beckebans
563f1be37d Attempt to support 'light_origin' with editLights. #825 2023-12-04 20:15:34 +01:00
Robert Beckebans
288852224a convertMapToValve220 removes light flares 2023-11-07 21:11:57 +01:00
Robert Beckebans
a00d6dc9d9 Possible crashfix for D3HDP #822 2023-10-30 22:41:23 +01:00
Robert Beckebans
8c464de83d Fixed scissor clipping issues of regular surfaces like light flares #651 2023-10-30 21:38:02 +01:00
Robert Beckebans
28c3ea9804 Updated FGDs for TrenchBroomBFG 2023-10-27 21:12:09 +02:00
Robert Beckebans
87e2004634 Added helper entityDefs for TrenchBroom 2023-10-26 01:52:03 +02:00
Robert Beckebans
958bd1a1cf Prioritize .wav and .ogg files over shipped .idwav files 2023-10-24 18:26:39 +02:00
Robert Beckebans
cd03d01e85 Moved ImGuizmo.{h/cpp} to neo/libs/imgui/ to avoid precompiled header issues 2023-10-18 13:48:40 +02:00
Robert Beckebans
def152081d Fixed bug in convertMapToValve220 cmd. Added origin brushes 2023-10-18 13:39:07 +02:00
Robert Beckebans
11d78d37be Added menubar with Ctrl+D Duplicate command 2023-10-18 13:39:07 +02:00
Robert Beckebans
4e638ae7a4 Light editor can use the rotation/scale gizmos 2023-10-18 13:39:06 +02:00
Robert Beckebans
8d2c54a999 Light editor can use the translation gizmo 2023-10-18 13:39:06 +02:00
Robert Beckebans
80ca705d8d Removed unimplemented renderer passes 2023-10-18 13:39:06 +02:00
Robert Beckebans
f408fcad38 Fixed Imgui and light scissor clipping issues. Closes #651 2023-10-18 13:39:06 +02:00
Robert Beckebans
8b1bc6d8cd Gizmo shows up 2023-10-18 13:39:06 +02:00
Robert Beckebans
2317b9779d ImGuizmo integration hello world 2023-10-18 13:39:06 +02:00
Robert Beckebans
6f98740772 Fallback to material stages for GetEditorImage() 2023-10-18 13:39:06 +02:00
Robert Beckebans
eb2d963784 Wrote simple exportMaterialsToBlender command 2023-10-18 13:39:06 +02:00
Robert Beckebans
719e925b2e Started to simplify the light editor 2023-10-18 13:39:06 +02:00
Robert Beckebans
d337111fbe Use same Instance pattern of AF editor for light editor 2023-10-18 13:39:06 +02:00
Robert Beckebans
c6ae88310f Always draw the console after Imgui 2023-10-18 13:39:06 +02:00
Robert Beckebans
b157445881 Added code to load UE5 editor themes into Imgui 2023-10-18 13:39:06 +02:00
Robert Beckebans
4e38e7a6dc Imgui ingame tools can use the docking feature now 2023-10-18 13:39:06 +02:00
Robert Beckebans
c9133de3da Updated Imgui to newest docking release v1.89.9 2023-10-18 13:39:06 +02:00
Robert Beckebans
b04705c594 Changed _currentRender back to RGBA16F 2023-10-18 13:06:14 +02:00
Stephen Pridham
251c879483 Move commonPasses back to private 2023-10-17 19:11:42 -04:00
Stephen Pridham
8919fab950 Fix fullscreen warp fx for grabber 2023-10-17 19:08:10 -04:00
Stephen Pridham
693883a737 Fix fullscreen fx 2023-10-17 18:01:35 -04:00
Robert Beckebans
8f84e54bb0 Restored ternary operator usage for older DXC compilers. Thanks SRSaunders 2023-10-12 10:11:00 +02:00
Robert Beckebans
feffa4a4dd Replaced ternary operators in HLSL code. Fixes #803 2023-10-09 15:14:43 +02:00
Robert Beckebans
a51833e4ed Applied astyle 2023-07-14 11:35:37 +02:00
Robert Beckebans
047dd46d9e Merge remote-tracking branch 'SRSaunders/clang-warnings-fixes' 2023-07-14 11:30:13 +02:00
Robert Beckebans
e0e77ce6b3 Applied astyle 2023-07-14 09:45:35 +02:00
Robert Beckebans
33615ef541 Merge remote-tracking branch 'SRSaunders/optick-vulkan' 2023-07-14 09:44:55 +02:00
Robert Beckebans
3da97f0e3f Applied astyle 2023-07-14 08:46:32 +02:00
Robert Beckebans
330486ecdf Merge remote-tracking branch 'SRSaunders/swapchain-fixes' 2023-07-14 08:41:40 +02:00
Stephen Saunders
eaa5cf8ff4 Enable gnu extensions for Optick profiler when using gcc compiler, i.e. support ##__VA_ARGS__ 2023-07-06 11:21:07 -04:00
Stephen Saunders
37fd056c2d Fix type mismatches in Optick GPUProfiler::Stop() 2023-07-06 11:08:50 -04:00
Stephen Saunders
a99c11730e Fix system vs. bundled library logic, suppress gcc/clang warnings for some third party source libs (jpeg, zlib, minizip) 2023-06-26 15:39:13 -04:00
Stephen Saunders
eef8e1b329 Fix PCH for idlib when using gcc compiler on linux 2023-06-24 01:24:08 -04:00
Stephen Saunders
c0e6c7a5dd Fix MSVC warnings for RBDoom3BFG, suppress for some third party source libs (jpeg, png, oggvorbis) 2023-06-23 16:30:48 -04:00
Stephen Saunders
02eda6f1d1 In Optick Core::DumpProgressFormatted() use vsnprintf() vs. vsprintf() for non-MSVC compilers 2023-06-23 16:02:32 -04:00
Stephen Saunders
4f6f23e8ac Fix Sync timer for timedemo "twice" mode and remove unneeded timings in TimeRenderDemo() 2023-06-20 22:25:24 -04:00
Stephen Saunders
4110dc1f05 Remove unneeded references to com_smp cvar 2023-06-20 22:04:11 -04:00
Stephen Saunders
99d9868bd9 Update CMakeLists to add clang -Wno-shorten-64-to-32 flag to suppress flood of int conversion warnings 2023-06-20 14:37:46 -04:00
Stephen Saunders
a67a100f19 Update rapidjson lib to remove deprecated std::iterator template and replace with required iterator types 2023-06-20 13:30:47 -04:00
Stephen Saunders
16077c7cd6 Update jpeglib's format_message() error routine to use snprintf() for buffer security 2023-06-20 13:16:37 -04:00
Stephen Saunders
52dd6193bf Replace sprintf() / vsprintf() with idStr::snPrintf() / idStr::vsnPrintf() for buffer security 2023-06-20 12:24:24 -04:00
Stephen Saunders
5ff88fdfd0 Fix Doom Classic crashes on exit and/or quit 2023-06-15 15:13:52 -04:00
Stephen Saunders
078eb4e779 Fix SDL window vs. Vulkan swapchain extent errors, align SDL vs. Win32 window handling & error logic 2023-06-09 14:48:36 -04:00
Stephen Saunders
db79692287 Implement Vulkan eMailbox present mode option, perform runtime check for all present modes
(cherry picked from commit 268c057af1aaf59833c52744ee76465c697ebdac)
2023-06-06 11:43:50 -04:00
Stephen Saunders
9ab8c2a4da Init swapChainBufferCount to NUM_FRAME_DATA (all renderers) and clamp to Vulkan surfaceCaps 2023-06-06 11:42:22 -04:00
Stephen Saunders
444b25a1e8 Wait for Vulkan device idle in DestroyDeviceAndSwapChain() to avoid random crashes on exit 2023-06-01 00:53:02 -04:00
Stephen Saunders
8a915b88a4 Enable PCH in CMakeLists for Optick-enabled builds with non-MSVC compilers 2023-05-24 01:11:18 -04:00
Stephen Saunders
9ebe476f4f Remove unnecessary Vulkan cast for m_SwapChain when calling OPTICK_GPU_FLIP() 2023-05-23 14:45:34 -04:00
Robert Beckebans
387c10ee52 Fixed crash in Delta Labs Sector 3 with Vulkan on Linux (Radeon RX 6700) 2023-05-23 17:50:25 +02:00
Stephen Saunders
2b933df6da Enable VSync / Present queue frameID labeling for DX12 2023-05-23 08:24:40 -04:00
Stephen Saunders
22dc020401 Redo Optick D3D12 VSync / Present queue labeling using measured vs. calculated frame latency 2023-05-23 08:19:53 -04:00
Robert Beckebans
5cbca047e7 Merge remote-tracking branch 'SRSaunders/dx12-alt-enter-fix' 2023-05-22 18:36:26 +02:00
Robert Beckebans
1788b9c92f Bumped version to 1.5.1 2023-05-22 18:30:00 +02:00
Robert Beckebans
87bedde244 Fixed PSO creation error in Erebus 3 map. #770 2023-05-22 18:27:32 +02:00
Stephen Saunders
6bb8c1feeb Remove unneeded Vulkan extensions: VK_KHR_present_id + macOS-specifics 2023-05-13 10:22:52 -04:00
Stephen Saunders
cf7883f688 Replace std::llround() with (int64_t) cast in optic_gpu for linux compatibility (no C++23) 2023-05-13 10:07:47 -04:00
Stephen Saunders
2d46e47046 Disable DXGI automatic display mode switching for alt-enter borderless fullscreen 2023-05-12 14:43:07 -04:00
Stephen Saunders
be6088eee4 Extend Optick to support labeling of D3D12 VSync / Present queue with frame IDs 2023-05-12 03:04:06 -04:00
Stephen Saunders
0b510de3e9 Update RenderBackend to select OPTICK_GPU_CONTEXT graphics API at runtime 2023-05-12 03:01:11 -04:00
Stephen Saunders
7c4f41bfd5 Extend Optick GPUContextScope() with typeless prototype for runtime selection of graphics API 2023-05-12 02:40:05 -04:00
Stephen Saunders
6769126b14 Add Vulkan Present / VSync queue profiling if VK_GOOGLE_display_timing extension available 2023-05-04 22:51:30 -04:00
Stephen Saunders
85a9186c5b Add Optick profiler support for Vulkan Present / VSync queue via VK_GOOGLE_display_timing extension 2023-05-04 22:51:30 -04:00
Stephen Saunders
4ca70e0e17 Resolve Optick delayed GPU timestamps before dumping data on stop capture 2023-05-04 22:51:30 -04:00
Stephen Saunders
23e313cb6f Improve Optick Vulkan GPU profiler clock sync to reduce offset errors and drift 2023-05-04 22:51:30 -04:00
Stephen Saunders
18665e34a1 Fix Optick threadTLS nullptr check and OPTICK_SET_MEMORY_ALLOCATOR stub #define 2023-05-04 22:51:30 -04:00
Stephen Saunders
d9d721a73e Add Optick for Vulkan, remove need for USE_OPTICK_GPU, fix calls to OPTICK_SHUTDOWN() 2023-05-04 22:51:30 -04:00
HarrievG
ab7fefcadc - Added possibility to use Focal Length / FOV animation with GLTF Camera animations.
- Added blenderPy script which shows howto set lenscurves as a custom prop float array containing all evaluated fov values
- minor cleanup to gltfparser and gltfExtras.
- gltfExtra key value pairs can now contain a bracket enclosed string as value

# Conflicts:
#	neo/idlib/gltfProperties.h
2023-04-29 12:43:54 +02:00
Robert Beckebans
edb62c15d9 Never commit stuff before testing 2023-04-29 12:22:33 +02:00
HarrievG
03bbf9aaf4 -Fixed timestamp check while loading a camera animation from a gltf file
- Set gltfCamera fov to framefov during anim

# Conflicts:
#	neo/d3xp/Camera.cpp
2023-04-29 12:02:58 +02:00