Commit Graph

2139 Commits

Author SHA1 Message Date
Ozkan Sezer d8162f932b oslibs: rebuilt SDL-1.2 from mainstream. 2021-11-28 12:55:10 +03:00
Ozkan Sezer 3f831f67e0 oslibs: updates to SDL-1.2 headers from mainstream. 2021-11-25 17:21:20 +03:00
Shpoike 5e3fadf3b5 Make sure we're acking the sequence we think we are. 2021-11-13 22:22:57 +00:00
Shpoike e51c134d02 Fix audio pitch issues with clients that actually support it. 2021-11-13 22:21:46 +00:00
Shpoike 307828a2a2 Fix a possible crash from player skin colours. 2021-11-13 22:18:49 +00:00
Shpoike 3888a64458 Fix forced contents (the negative-skins thing). 2021-11-12 04:05:50 +00:00
Shpoike 996621b3ec Try to tighten up when some compressed pixelformats are available a little. 2021-11-12 03:28:09 +00:00
Shpoike 4ec4cde5f4 Add support for lit water. Move 'newwater' to glsl instead. 2021-11-12 03:28:09 +00:00
Shpoike e0bae4bce4 Fix https://github.com/Shpoike/Quakespasm/issues/90 2021-11-08 00:17:44 +00:00
Shpoike ca7babd65e Fix https://github.com/Shpoike/Quakespasm/issues/71 2021-11-07 15:48:14 +00:00
Shpoike 4dc8db95ac Fixes https://github.com/Shpoike/Quakespasm/issues/89 2021-11-06 15:35:03 +00:00
Shpoike d7ef1bf3dd Fix up some lightmap reuse/texture-corruption issues. Fixes https://github.com/Shpoike/Quakespasm/issues/83 2021-11-06 15:23:29 +00:00
Shpoike 299cd487d9 Fix quakerally, and make remodel packs a bit more robust too. If this fix breaks stuff then its broken in FTE+vanilla+QEX, etc too. 2021-11-06 12:37:54 +00:00
Ozkan Sezer 6cf4bbc198 reverted the previous NO_WINSDKVER_H patch - not needed after latest SDL 2021-11-06 12:00:00 +03:00
Ozkan Sezer 2492689d9e define NO_WINSDKVER_H for windows SDL2 builds
SDL_config_windows.h from development version of SDL added inclusion of
winsdkver.h which may not be available in old SDKs.  we have no use for
the functionality provided by it, therefore disable it.
2021-11-05 10:51:10 +03:00
Shpoike bdeddfae88 Rework QEx compat to disable QSG extensions when needed. 2021-10-14 07:12:08 +01:00
Shpoike 32015ef1e3 Merge remote-tracking branch 'sf/master' into qss 2021-10-14 06:49:15 +01:00
Shpoike f64bd5e9d6 Add mixer rate to the extras menu, and add snd_restart command in order to be able to apply it instantly. 2021-10-14 06:18:17 +01:00
Ozkan Sezer 3fbb11b048 bump version to 0.94.2, update documents. 2021-10-10 05:11:02 +03:00
Ozkan Sezer 7ed46cc3fd support for playing 2021 re-release latest update. 2021-10-10 05:10:50 +03:00
Ozkan Sezer 602b34f414 finaleFinished (builtin 79) of 2021 rerelease actually returns a boolean 2021-10-10 05:10:10 +03:00
Shpoike 0955d04426 Revert the lavaman 'fix' as it caused all sorts of other issues. Instead use QS's traceline logic when extensions are disabled, to ensure compatible behaviour. Its not automatic though, which sucks. 2021-10-06 01:25:01 +01:00
Shpoike 154e848d32 Try to fix some connectivity issues. 2021-10-05 06:15:34 +01:00
Ozkan Sezer 081e73c709 host_cmd.c: make a lot of procedures static. 2021-10-01 11:10:04 +03:00
Ozkan Sezer b58efad209 fix looking for QuakeEX.kpf under userdir 2021-10-01 11:02:02 +03:00
Ozkan Sezer bf85bbb3e8 look for QuakeEX.kpf under userdir too.
Closes https://github.com/sezero/quakespasm/issues/8
2021-09-20 14:55:50 +03:00
Andrei Drexler e632b79725 Start the light trace for alias models from slightly above their origin
This fixes the black candles in the DOTM start map (see vkQuake issue:
https://github.com/Novum/vkQuake/issues/367 )
2021-09-20 11:55:10 +03:00
Andrei Drexler a1f9cce1f4 Fix pitch black models in lit areas in DOTM (mg1).
See: https://github.com/sezero/quakespasm/issues/7
2021-09-20 11:55:10 +03:00
Shpoike d884d2c27f Add support for fullbrights on md5 skins. 2021-09-13 04:03:27 +01:00
Shpoike bad54d50cf Merge remote-tracking branch 'sf/master' into qss 2021-09-11 04:49:40 +01:00
Shpoike d7d167c1e9 Fix corrupted player skins. Fix player colours not always applying properly. Allow richer player colours. 2021-09-11 04:07:03 +01:00
Shpoike a019a2cfc4 This should be enough to support dragging a directory onto the qss binary (rejects directories that are not a subdir of the game's basedir). 2021-09-09 03:31:23 +01:00
Shpoike 3dd6a85a9f Add cl_demoreel cvar. 2021-09-09 02:50:35 +01:00
Ozkan Sezer 96a8ba1d78 updated XCode project files. 2021-09-08 23:50:50 +03:00
Ozkan Sezer 483757e68e oslibs, codecs: rebuilt mpg123 with an ID3 fix applied. 2021-09-08 17:00:04 +03:00
Shpoike 7e8c5ecd29 Fix some warnings. 2021-09-08 05:22:45 +01:00
Shpoike f58cee89e8 Disable QC extensions that conflict with the rerelease (only when running progs.dat files from said rerelease). 2021-09-08 04:39:31 +01:00
Shpoike 65aa0920fe Reduce console warning spam. 2021-09-08 04:39:31 +01:00
Shpoike f2ad1f387c Fix weird corpses-are-rotating bug. 2021-09-08 02:48:30 +01:00
Shpoike fb0f83ca00 Add support for SOLID_BSPTRIGGER. 2021-09-08 02:48:30 +01:00
Shpoike a950892aab Fix up some dodgy makefiles. 2021-09-06 12:40:03 +01:00
Shpoike e4b2694feb Update docs. 2021-09-06 11:59:33 +01:00
Shpoike 5b05414d7f Require mods to actually query DP_SV_PRECACHEANYTIME if they want to avoid warnings from making use of it. This should avoid unintentional compat issues for QS in mods. 2021-09-06 11:59:09 +01:00
Shpoike 1c8562a021 Add an 'extras' menu for QSS's extra options. 2021-09-06 10:20:58 +01:00
Shpoike 99255f6445 Add implicit md5anim support too. 2021-09-05 18:31:18 +01:00
Shpoike e84c8c4895 Basic md5mesh support (no animations). 2021-09-05 16:41:35 +01:00
Ozkan Sezer e67dc8c0d1 added a safeguard, just in case.. 2021-09-05 11:37:10 +03:00
Ozkan Sezer 68c17d38f7 remove FitzTest_f - doesn't seem to test anything.. 2021-09-05 11:37:10 +03:00
Shpoike c4c5e8d248 Fix bug with lightmaps replacing world textures. 2021-09-05 02:44:19 +01:00
Ozkan Sezer 86b0065d0b miscellaneous makefile updates 2021-09-04 23:56:50 +03:00