support for playing 2021 re-release latest update.

This commit is contained in:
Ozkan Sezer 2021-10-10 05:10:50 +03:00
parent 602b34f414
commit 7ed46cc3fd

View file

@ -1794,6 +1794,19 @@ static builtin_t pr_builtin[] =
// 2021 release
PF_finalefinished, // float() finaleFinished = #79
PF_Fixme, // void localsound (entity client, string sample) = #80
PF_Fixme, // void draw_point (vector point, float colormap, float lifetime, float depthtest) = #81
PF_Fixme, // void draw_line (vector start, vector end, float colormap, float lifetime, float depthtest) = #82
PF_Fixme, // void draw_arrow (vector start, vector end, float colormap, float size, float lifetime, float depthtest) = #83
PF_Fixme, // void draw_ray (vector start, vector direction, float length, float colormap, float size, float lifetime, float depthtest) = #84
PF_Fixme, // void draw_circle (vector origin, float radius, float colormap, float lifetime, float depthtest) = #85
PF_Fixme, // void draw_bounds (vector min, vector max, float colormap, float lifetime, float depthtest) = #86
PF_Fixme, // void draw_worldtext (string s, vector origin, float size, float lifetime, float depthtest) = #87
PF_Fixme, // void draw_sphere (vector origin, float radius, float colormap, float lifetime, float depthtest) = #88
PF_Fixme, // void draw_cylinder (vector origin, float halfHeight, float radius, float colormap, float lifetime, float depthtest) = #89
PF_centerprint , // #90
PF_bprint,
PF_sprint,
};
builtin_t *pr_builtins = pr_builtin;