EXPORT is a dangerously common name.
(patch has been sent to mainstream.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1433 af15c1b1-3010-417e-b628-4374ebc0bcbd
(the changeset only affects LP64 systems, so only x86_64-apple-darwin needed a rebuild.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1432 af15c1b1-3010-417e-b628-4374ebc0bcbd
- applied fixes/updates from mainstream svn up to rev. 4304.
- fixed configury bug for i?86-apple-darwin* which prevented
asm optimizations from being built in.
- disabled ICY parsing which we don't need at all.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1430 af15c1b1-3010-417e-b628-4374ebc0bcbd
- previous windows builds seem to have missed the '--disable-debugging'
configury switch.
- used dllexport/dllimport or visibility attributes to export only the
relevant symbols.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1423 af15c1b1-3010-417e-b628-4374ebc0bcbd
- used dllexport/dllimport or visibility attributes when building vorbis
- applied commit 14920bae03 from xiph.org ogg git repo
- applied commit e5b1378996 from xiph.org vorbis git repo
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1421 af15c1b1-3010-417e-b628-4374ebc0bcbd
changes include: fixes lots of possible crashes in several module
loaders and in mmcmp depacker with malformed files. fixes possible
endless loop in the IT loader with malformed files.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1395 af15c1b1-3010-417e-b628-4374ebc0bcbd
rebuilt flac without unnecessary metadata interfaces. rebuilt libxmp
from the 'lite' version.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1383 af15c1b1-3010-417e-b628-4374ebc0bcbd
I doubt that we'd ever hit those bugs, but whatever.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1378 af15c1b1-3010-417e-b628-4374ebc0bcbd
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1375 af15c1b1-3010-417e-b628-4374ebc0bcbd
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1371 af15c1b1-3010-417e-b628-4374ebc0bcbd
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1369 af15c1b1-3010-417e-b628-4374ebc0bcbd
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1368 af15c1b1-3010-417e-b628-4374ebc0bcbd
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1366 af15c1b1-3010-417e-b628-4374ebc0bcbd
fixing a number typo.
oslibs, codecs: killed all binary blobs for libmodplug. the library is
full of insecurities, mistakes, etc, neither is it endian-correct. the
snd_modplug.c code is still there if one ever wants to build it though.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1362 af15c1b1-3010-417e-b628-4374ebc0bcbd
(the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1360 af15c1b1-3010-417e-b628-4374ebc0bcbd
has some bug fixes and game controller updates since release-2.0.5.
the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there: we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1359 af15c1b1-3010-417e-b628-4374ebc0bcbd
to prepare for and test their upcoming 2.0.5 release.
- changed Makefile.darwin so that SDL2-386 builds target
10.6+ which is an SDL2-2.0.5 requirement.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1351 af15c1b1-3010-417e-b628-4374ebc0bcbd
SDL2 has an SDLApplication class internally which does the same thing. Fixes this warning:
objc[34880]: Class SDLApplication is implemented in both [...]/QuakeSpasm-SDL2.app/Contents/Frameworks/SDL2.framework/Versions/A/SDL2 (0x10365b5a0) and [...]/QuakeSpasm-SDL2.app/Contents/MacOS/QuakeSpasm-SDL2 (0x1002708e8). One of the two will be used. Which one is undefined.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1348 af15c1b1-3010-417e-b628-4374ebc0bcbd
This makes the official http://libsdl.org/ frameworks work with QS
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1347 af15c1b1-3010-417e-b628-4374ebc0bcbd
1.2 mac: Apparently the magic -psn command line appears in post-10.9 macOSes.
So don't bother checking the version. Fixes apps failing to chdir to the
app bundle's parent directory, as is expected.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1342 af15c1b1-3010-417e-b628-4374ebc0bcbd