quakespasm/MacOSX
Ozkan Sezer 5955fd38ed rebuilt SDL2 for windows and macosx from SDL hg rev. 10602, which
has some bug fixes and game controller updates since release-2.0.5.
the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there: we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1359 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-11-11 14:11:22 +00:00
..
codecs oslibs, codecs: rebuilt libmodplug after a bug fix. 2016-11-10 19:29:02 +00:00
English.lproj changed version to 0.92.2, added placeholders for changelog in the readme. 2016-10-14 09:47:07 +00:00
QuakeSpasm.xcodeproj QuakeSpasm.xcodeproj: copy quakespasm.pak/license/readmes to build products directory 2016-10-22 18:38:42 +00:00
QuakeSpasmPPC.xcodeproj Add Xcode project for debugging on Xcode 2.5 / OS X 10.4 / PPC 2016-01-03 07:45:18 +00:00
SDL.framework recompiled SDL-1.2 with a fix for sdl bug #2049 backported. 2015-03-28 20:40:36 +00:00
SDL2.framework rebuilt SDL2 for windows and macosx from SDL hg rev. 10602, which 2016-11-11 14:11:22 +00:00
AppController.h Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7. 2012-01-01 16:50:33 +00:00
AppController.m SDL2 support, if USE_SDL2 defined. 2014-09-05 19:34:43 +00:00
Build_Instructions.md renamed the file with spaces in its name 2012-02-11 16:00:35 +00:00
Info.plist changed version to 0.92.2, added placeholders for changelog in the readme. 2016-10-14 09:47:07 +00:00
Launcher-Info.plist renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArguments.h Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line. 2010-08-12 15:41:15 +00:00
QuakeArguments.m Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line. 2010-08-12 15:41:15 +00:00
QuakeSpasm.icns (Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256). 2012-05-10 21:38:50 +00:00
ScreenInfo.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
ScreenInfo.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLApplication.h macOS: omit the SDLApplication class under SDL2. 2016-10-13 20:05:26 +00:00
SDLApplication.m macOS: omit the SDLApplication class under SDL2. 2016-10-13 20:05:26 +00:00
SDLMain.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLMain.m apply changeset 10313 from the SDL hg repo for SDL-1.2-macosx: 2016-09-08 08:33:35 +00:00