..
codecs
oslibs, codecs: rebuilt libmodplug after a bug fix.
2016-11-10 19:29:02 +00:00
English.lproj
changed version to 0.92.2, added placeholders for changelog in the readme.
2016-10-14 09:47:07 +00:00
QuakeSpasm.xcodeproj
QuakeSpasm.xcodeproj: copy quakespasm.pak/license/readmes to build products directory
2016-10-22 18:38:42 +00:00
QuakeSpasmPPC.xcodeproj
Add Xcode project for debugging on Xcode 2.5 / OS X 10.4 / PPC
2016-01-03 07:45:18 +00:00
SDL.framework
recompiled SDL-1.2 with a fix for sdl bug #2049 backported.
2015-03-28 20:40:36 +00:00
SDL2.framework
rebuilt SDL2 for windows and macosx from SDL hg rev. 10602, which
2016-11-11 14:11:22 +00:00
AppController.h
Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7.
2012-01-01 16:50:33 +00:00
AppController.m
SDL2 support, if USE_SDL2 defined.
2014-09-05 19:34:43 +00:00
Build_Instructions.md
renamed the file with spaces in its name
2012-02-11 16:00:35 +00:00
Info.plist
changed version to 0.92.2, added placeholders for changelog in the readme.
2016-10-14 09:47:07 +00:00
Launcher-Info.plist
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
QuakeArgument.h
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
QuakeArgument.m
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
QuakeArguments.h
Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
2010-08-12 15:41:15 +00:00
QuakeArguments.m
Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
2010-08-12 15:41:15 +00:00
QuakeSpasm.icns
(Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256).
2012-05-10 21:38:50 +00:00
ScreenInfo.h
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
ScreenInfo.m
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
SDLApplication.h
macOS: omit the SDLApplication class under SDL2.
2016-10-13 20:05:26 +00:00
SDLApplication.m
macOS: omit the SDLApplication class under SDL2.
2016-10-13 20:05:26 +00:00
SDLMain.h
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
SDLMain.m
apply changeset 10313 from the SDL hg repo for SDL-1.2-macosx:
2016-09-08 08:33:35 +00:00