quakespasm/MacOSX
2016-09-05 19:15:13 +00:00
..
codecs oslibs, codecs: rebuilt libmikmod from upstream hg repo. 2016-08-12 20:21:11 +00:00
English.lproj changed version to 0.92.1 for future development 2016-07-02 05:41:25 +00:00
QuakeSpasm.xcodeproj Xcode project: 2016-01-29 00:31:27 +00:00
QuakeSpasmPPC.xcodeproj Add Xcode project for debugging on Xcode 2.5 / OS X 10.4 / PPC 2016-01-03 07:45:18 +00:00
SDL.framework recompiled SDL-1.2 with a fix for sdl bug #2049 backported. 2015-03-28 20:40:36 +00:00
SDL2.framework rebuilt SDL2 for windows and macosx after applying the following 2016-09-05 19:15:13 +00:00
AppController.h Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7. 2012-01-01 16:50:33 +00:00
AppController.m SDL2 support, if USE_SDL2 defined. 2014-09-05 19:34:43 +00:00
Build_Instructions.md renamed the file with spaces in its name 2012-02-11 16:00:35 +00:00
Info.plist changed version to 0.92.1 for future development 2016-07-02 05:41:25 +00:00
Launcher-Info.plist renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArguments.h Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line. 2010-08-12 15:41:15 +00:00
QuakeArguments.m Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line. 2010-08-12 15:41:15 +00:00
QuakeSpasm.icns (Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256). 2012-05-10 21:38:50 +00:00
ScreenInfo.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
ScreenInfo.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLApplication.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLApplication.m SDL2 support, if USE_SDL2 defined. 2014-09-05 19:34:43 +00:00
SDLMain.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLMain.m SDL2 support, if USE_SDL2 defined. 2014-09-05 19:34:43 +00:00