Ozkan Sezer
25b8df20a7
minor tidy-ups
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1128 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-18 17:00:34 +00:00
Sander van Dijk
9099830d70
Windows/QuakeSpasm.rc: Revert unintended change in r1126.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1127 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-18 16:34:48 +00:00
Sander van Dijk
bc30c6278c
sdl: Make our error checking for SDL_Init(SubSystem) consistent with the SDL wiki/test programs.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1126 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-18 16:33:01 +00:00
Ozkan Sezer
ce78a2ea51
run SDL_Quit() at exit
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1125 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-18 11:20:14 +00:00
Ozkan Sezer
42def503ff
recompiled SDL2
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1124 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-18 11:04:29 +00:00
Ozkan Sezer
afe02e69d7
update document dates
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1123 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-17 11:34:10 +00:00
Eric Wasylishen
a8d8ab865d
readme: add a note that the Windows DPI scaling issues are fixed
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1122 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-17 00:21:20 +00:00
Eric Wasylishen
53288141e7
sys_sdl_win: Sys_SetDPIAware: only call GetProcAddress on a non-NULL library handle
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1121 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-17 00:15:49 +00:00
Eric Wasylishen
336cbb1cb2
readme: remove section about High-DPI workaround as we've got a proper fix now
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1120 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-17 00:15:40 +00:00
Eric Wasylishen
f244f82c64
sys_sdl_win.c: Sys_SetDPIAware: call SetProcessDPIAwareness / SetProcessDPIAware
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1119 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-16 23:01:43 +00:00
Sander van Dijk
5438f83b08
keys.c: Add keynames BACKQUOTE and TILDE, to facilitate (un)binding them from the console.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1118 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-15 17:32:40 +00:00
Sander van Dijk
e06f197879
keys: K_ALT is not a consolekey (it was accidentally added in r1112).
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1117 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-15 06:18:29 +00:00
Sander van Dijk
25d630c1b8
console.c: When toggling the fullscreen console off, clear the current line.
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This is consistent with toggling the in-game console off, and fixes stray '`' or '~' (or '^' or '\' or ..., depending on the keyboard layout) characters.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1116 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-15 06:06:18 +00:00
Sander van Dijk
b2222b0a62
keys.c: Ignore control characters in Char_Event(), to prevent text input when pressing ctrl-c/ctrl-v.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1115 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-15 05:58:54 +00:00
Eric Wasylishen
f607f1b4eb
in_sdl: change DBEUG_INPUT preprocessor check to an "in_debugkeys" cvar to make it easier to debug unusual keyboards
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1114 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-14 18:31:49 +00:00
Sander van Dijk
81daee8fcf
input: Minor fix in Char_Event().
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1113 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-14 17:13:03 +00:00
Sander van Dijk
13cfd00787
input: Remove some of stuff obsoleted by r1110.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1112 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-14 17:10:34 +00:00
Eric Wasylishen
3cb6f871f1
in_sdl.c: make key debug logging more verbose
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1111 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-14 04:03:16 +00:00
Eric Wasylishen
1b6abd0e04
in_sdl.c, key.c: Fixes agreed on with Sander:
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1. Remove Key_IgnoreTextInput(), and simple always send a Char_Event when
we receive TEXTINPUT (SDL2) or the unicode field of a KEYDOWN event is
filled (SDL1.).
2. Remove handling of K_KP_* in the menu/console, since they cannot be
relied on to not also send text (see issue described above). The handling
of K_KP_ENTER can stay, since we do know that it never sends text.
3. Remove the interpretation hack for the numpad, since it will no longer
be needed (and doesn't currently work for SDL2 anyway); if a numpad key
generates text we will handle it (because of "1"), if not then it will
simply be if ignored (because of "2”).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1110 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-14 03:30:44 +00:00
Eric Wasylishen
aeb4ed86d2
in_sdl: remove lastKeyDown hack
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was no longer needed and was causing issues typing underscores (US keyboard layout) on Linux/SDL2 where SDL_TEXTINPUT is delivered before the SDL_KEYDOWN.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1109 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-13 03:21:47 +00:00
Eric Wasylishen
bd07399747
in_sdl: add some debug logging for key events (only if DEBUG_INPUT is defined)
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1108 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-13 03:21:40 +00:00
Ozkan Sezer
1e4291192c
Xcode: rename QuakeSpasmSDL2 target to QuakeSpasm-SDL2
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1107 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 17:15:06 +00:00
Sander van Dijk
2c765635bb
codeblocks: Remove unused files, minor tuning.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1106 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 16:46:21 +00:00
Ozkan Sezer
a6e2753a41
add sdl2 targets to codeblocks projects
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1105 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 14:00:07 +00:00
Ozkan Sezer
3de3dc97ad
add an sdl2 target to msvc builds
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1104 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 12:38:07 +00:00
Ozkan Sezer
5678106819
fix sdl2-msvc build
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1103 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 11:20:34 +00:00
Ozkan Sezer
b2eebb0fe0
recompiled SDL1.2 for windows
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1102 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 09:27:44 +00:00
Ozkan Sezer
039fdaad6f
minor whitespace adjustments
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1101 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 19:11:40 +00:00
Eric Wasylishen
dddb9b82b9
changelog: mention -notexturenpot and -novbo
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1100 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 18:11:16 +00:00
Ozkan Sezer
5f8e423b6c
update documents
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1099 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 12:05:25 +00:00
Sander van Dijk
6ae9f2e37e
keys: Simplify r1097.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1098 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 11:47:05 +00:00
Sander van Dijk
3ecdc28743
keys: Rework the specialkeys[]/consolekeys[] initialization a bit.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1097 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 11:22:53 +00:00
Sander van Dijk
1440636ec6
input: Move fullscreen and console toggle from in_sdl.c to keys.c.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1096 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 08:49:45 +00:00
Eric Wasylishen
d1b3e7c4a3
Xcode project: adjust settings for debug variants of targets: use default SDK rather than 10.6, native architecture rather than x86_64 + i386, and the default compiler instead of llvm-gcc4.2
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This should make the project build out of the box on a wider variety of systems (i.e. without needing the 10.6 sdk)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1095 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-10 06:01:29 +00:00
Sander van Dijk
42c708a1e1
in_sdl.c: rewrite TEXTINPUT handling a bit again.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1094 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-08 20:03:05 +00:00
Sander van Dijk
db68976877
in_sdl: Remove commented-out m_filter code and a misleading comment.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1093 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-08 18:57:55 +00:00
Sander van Dijk
c23a0197d6
Rename some (recently added) functions.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1092 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-08 18:30:17 +00:00
Sander van Dijk
5e73eb18a4
in_sdl.c: Workaround for broken SDL2 numlock state.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1091 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-07 06:15:16 +00:00
Sander van Dijk
eaa33b20b6
in_sdl.c: Fix numpad translation with SDL 1.2.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1090 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-06 20:47:35 +00:00
Sander van Dijk
745c643ef2
input: Some more tuning.
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* in_sdl.c: Remove the over-zealous "no events for unknown keys" checks introduced in r1085. Events for unknown keys can be useful for "press any key" situations.
* keys.c: In input grab mode, update the "lastkey" member only for key down events.
* keys.c/console.c: Adapt input grab mode to properly support catching "any key" presses.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1089 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-06 06:09:42 +00:00
Sander van Dijk
045cf968de
in_sdl.c: Inline IN_IsNumpadKey().
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1088 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 21:02:25 +00:00
Sander van Dijk
0c28e5a03e
keys.c: Allow SetBinding() to really clear a key, instead of binding it to the empty string.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1087 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 20:48:27 +00:00
Sander van Dijk
5ca58d55b0
input: Minor tuning.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1086 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 19:03:48 +00:00
Sander van Dijk
14f5275a2c
input: Implement numpad translation in text input mode.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1085 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 18:21:58 +00:00
Sander van Dijk
f6d44a3a10
Fix SDL2 fallback when no FSAA is available.
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On my old laptop, when running "./quakespasm -fsaa 2", quakespasm would error out with a "Couldn't create window" message. Our "no FSAA available" fallback was applied at OpenGL context creation time, but according to the SDL2 wiki FSAA settings should be done before creation of the window (see https://wiki.libsdl.org/SDL_GLattr#multisample ). Moved it there.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1084 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 17:06:35 +00:00
Sander van Dijk
4b011d6285
input: Remove unneeded key_repeats array, some input grab tuning.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1083 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 16:35:59 +00:00
Sander van Dijk
f605137b02
menu: Add M_Quit_InputtingText() for consistency.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1082 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 15:32:45 +00:00
Sander van Dijk
e4575839a9
input: Fix SDL2 mouse wheel up/down behaviour.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1081 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 15:25:31 +00:00
Eric Wasylishen
749ed362e7
gl_vidsdl.c: for OpenGL versions below 1.5, assume "-novbo" (attempting to avoid old, broken VBO implementations).
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1080 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-03 18:31:58 +00:00
Sander van Dijk
2c177df399
input: Minor addition to r1077.
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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1079 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-02 19:34:33 +00:00