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https://github.com/Shpoike/Quakespasm.git
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Xcode project: adjust settings for debug variants of targets: use default SDK rather than 10.6, native architecture rather than x86_64 + i386, and the default compiler instead of llvm-gcc4.2
This should make the project build out of the box on a wider variety of systems (i.e. without needing the 10.6 sdk) git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1095 af15c1b1-3010-417e-b628-4374ebc0bcbd
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42c708a1e1
commit
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1 changed files with 6 additions and 12 deletions
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@ -1088,10 +1088,7 @@
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664D98F719CF6B78000D395C /* Debug */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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ARCHS = (
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x86_64,
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i386,
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);
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ARCHS = "$(NATIVE_ARCH_ACTUAL)";
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COPY_PHASE_STRIP = NO;
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FRAMEWORK_SEARCH_PATHS = (
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"$(inherited)",
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@ -1106,7 +1103,7 @@
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USE_SDL2,
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SDL_FRAMEWORK,
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);
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GCC_VERSION = com.apple.compilers.llvmgcc42;
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GCC_VERSION = "";
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HEADER_SEARCH_PATHS = (
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codecs/include,
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"$(HEADER_SEARCH_PATHS)",
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@ -1120,7 +1117,7 @@
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);
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"MACOSX_DEPLOYMENT_TARGET[arch=i386]" = 10.5;
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PRODUCT_NAME = QuakeSpasm;
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SDKROOT = macosx10.6;
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SDKROOT = macosx;
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WRAPPER_EXTENSION = app;
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ZERO_LINK = YES;
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};
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@ -1191,10 +1188,7 @@
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C01FCF4B08A954540054247B /* Debug */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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ARCHS = (
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x86_64,
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i386,
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);
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ARCHS = "$(NATIVE_ARCH_ACTUAL)";
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COPY_PHASE_STRIP = NO;
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FRAMEWORK_SEARCH_PATHS = (
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"$(inherited)",
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@ -1206,7 +1200,7 @@
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GCC_MODEL_TUNING = G5;
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GCC_OPTIMIZATION_LEVEL = 0;
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GCC_PREPROCESSOR_DEFINITIONS = SDL_FRAMEWORK;
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GCC_VERSION = com.apple.compilers.llvmgcc42;
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GCC_VERSION = "";
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HEADER_SEARCH_PATHS = (
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codecs/include,
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"$(HEADER_SEARCH_PATHS)",
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@ -1219,7 +1213,7 @@
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"\"$(SRCROOT)/codecs/lib\"",
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);
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PRODUCT_NAME = QuakeSpasm;
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SDKROOT = macosx10.6;
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SDKROOT = macosx;
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WRAPPER_EXTENSION = app;
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ZERO_LINK = YES;
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};
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