Commit graph

31 commits

Author SHA1 Message Date
Ozkan Sezer
60191aefa0 upgrade to SDL2-2.0.22-rc1 2022-04-09 14:33:02 +03:00
Ozkan Sezer
5ec821c274 upgrade SDL2 to 2.0.18 2021-11-28 17:00:02 +03:00
Ozkan Sezer
8146709a81 rebuilt SDL2 from latest 2.0.14 release.
Windows dlls are the same as libsdl.org releases.  OSX framework is
cross-compiled in-house on a Linux setup for x86 and x86_64.
2021-01-02 01:30:00 +03:00
Ozkan Sezer
309ba8f7b6 SDL2: rebuilt from hg-latest (r13382:7cc4fc886d9e)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1663 af15c1b1-3010-417e-b628-4374ebc0bcbd
2019-12-23 21:29:17 +00:00
Ozkan Sezer
027ed8735c SDL2: rebuilt from latest SDL2-hg-r13226 to test upcoming v2.0.12.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1643 af15c1b1-3010-417e-b628-4374ebc0bcbd
2019-11-02 07:20:12 +00:00
Ozkan Sezer
c762d597fc SDL2: rebuilt from latest SDL2-hg-r13033 to test upcoming v2.0.11.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1621 af15c1b1-3010-417e-b628-4374ebc0bcbd
2019-08-24 09:21:07 +00:00
Ozkan Sezer
eca65d118a SDL2: rebuilt for Windows from SDL2-hg-r12978 to test upcoming v2.0.11.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1616 af15c1b1-3010-417e-b628-4374ebc0bcbd
2019-08-01 18:56:54 +00:00
Ozkan Sezer
0e797c0518 SDL2: rebuilt for Windows from SDL2-hg-r12919 to test upcoming v2.0.10.
A Mac OS X build will follow later. And more builds will likely follow
because there still are some critical issues open in SDL bugzilla.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1609 af15c1b1-3010-417e-b628-4374ebc0bcbd
2019-07-03 07:39:47 +00:00
Ozkan Sezer
2288b9c757 rebuilt SDL2 for Win from mainstream SDL repo, hg-12425:266c5fbe0bbd
rebuilt SDL2 for OSX from mainstream SDL repo, hg-12428:f5d2abe5af7f


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1606 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-11-22 14:57:24 +00:00
Ozkan Sezer
8ccc4ac773 rebuilt SDL2 for OSX/Win from mainstream SDL2-2.0.9 release:
post-release bug fixes up to hg-12379:5dc13016cf34 included.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1599 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-11-01 14:10:29 +00:00
Ozkan Sezer
427dd37d09 rebuilt SDL2 for OSX/Win from mainstream SDL repo, hg-12319:06e89f1159f9
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1596 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-10-12 08:10:51 +00:00
Ozkan Sezer
e2bf27c7d5 rebuilt SDL2 for OSX/Win from mainstream SDL repo, hg-12266:0a1710b7c321
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1594 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-09-30 15:51:30 +00:00
Ozkan Sezer
ac6a2b1711 rebuilt SDL2 for OSX/Win from mainstream SDL repo, hg-12241:f72836cfb92b (not-yet-released v2.0.9)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1593 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-09-27 17:20:46 +00:00
Ozkan Sezer
1090e2e1e6 rebuilt SDL2 for OSX/Win from mainstream SDL repo, hg-12184:02509665751f
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1590 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-09-14 11:51:47 +00:00
Ozkan Sezer
45ec3d87f0 SDL2: rebuilt for Mac and Win from the SDL hg repo, v2.0.8, rev. 11875.
dropped local patches which are accepted by mainstream.  changes since
the previous build from r11861 include fixes for SDL bugs #3739, 3920,
3947, 3950, 4027, 4075, 4078, 4079, 4080, and 4081, along with another
windows fullscreen-related fix (i.e. changeset 11874.)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1559 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-02-16 05:36:32 +00:00
Ozkan Sezer
ca534461fb SDL2: rebuilt for Mac and Win from the SDL hg repo, v2.0.8, r11861.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1558 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-02-11 09:10:22 +00:00
Ozkan Sezer
0887c985a6 SDL2: rebuilt for osx and windows after applying fixes for SDL bugs
3920, 3921, 3926, and 3739. (only the bug/3926 patch is in official
SDL repo, for now.)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1525 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-11-02 14:32:42 +00:00
Ozkan Sezer
998d480d62 SDL2 for Windows and OSX: rebuilt from SDL hg-11413:16fe5acdcaa7 :
- The OSX builds exclude the new Vulkan support, because it requires
  building against 10.11 or newer SDK, and I build against 10.8 SDK.

- The Windows builds exclude the new wasapi audio feature, because it
  keeps sending AUDIO_F32LSB in the obtained.format for me.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1490 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-08-29 12:11:17 +00:00
Ozkan Sezer
df1c7ee3ff SDL2 for Windows and OSX: rebuilt from SDL hg-11347:7f254d0b7842
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1482 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-08-25 12:02:25 +00:00
Ozkan Sezer
2b70f3251b SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1473 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-08-11 12:05:21 +00:00
Ozkan Sezer
b3135e794b rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10881
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1375 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-02-12 08:20:38 +00:00
Ozkan Sezer
bad6a88a08 rebuilt SDL2 for windows and macosx from SDL hg rev. 10668
(the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1360 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-12-01 15:28:13 +00:00
Ozkan Sezer
5955fd38ed rebuilt SDL2 for windows and macosx from SDL hg rev. 10602, which
has some bug fixes and game controller updates since release-2.0.5.
the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there: we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1359 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-11-11 14:11:22 +00:00
Ozkan Sezer
945be672af - rebuilt SDL2 for windows and osx from SDL hg rev.10541
to prepare for and test their upcoming 2.0.5 release.
- changed Makefile.darwin so that SDL2-386 builds target
  10.6+ which is an SDL2-2.0.5 requirement.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1351 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-10-15 19:28:47 +00:00
Ozkan Sezer
3104464c0d rebuilt SDL2.0.4 for windows and osx after applying fixes/updates from mainstream:
- Windows: Fix other window positions/sizes being changed when exiting exclusive
  fullscreen (bug #3315.)
- Fixed a 'dead keys' issue on international keyboards (bug #3332, patch not yet
  applied to SDL hg repo.)
- Fixed infinite timeout in SDL_WaitEventTimeout()  (SDL hg rev. 10106)
- Mac: avoid calling CGSetLocalEventsSuppressionInterval, it was deprecated in
  OS X 10.6. (SDL h2 revs. 10122 and 10158)
- Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (bug #3312.)
- Windows: make sure SDL_TicksInit has been called before calling Sleep(ms) in
  SDL_Delay. This ensures the Windows system timer resolution is properly set
  before Sleep is called.  (SDL hg rev. 10067)
- Fixed console_wmain in SDL_windows_main.c does not null terminate the argument
  list it is creating. (bug #3338, patch not yet applied to SDL hg repo.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1306 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-05-25 20:11:37 +00:00
Ozkan Sezer
488b90cf78 oslibs: rebuilt opusfile library from current xiph.org to catch the
recent seek bug fixes. rebuilt SDL2 from current SDL mercurial repo
(2015-12-11, rev. 9959).


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1262 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-12-11 15:47:41 +00:00
Ozkan Sezer
f715aca4d1 rebuilt SDL2 for windows and osx from SDL2 hg rev. 9915 (2015.11.14)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1258 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-11-14 14:05:34 +00:00
Ozkan Sezer
d26fdb9b37 rebuilt SDL2 for windows and macosx from SDL hg rev.9861
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1251 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-09-11 23:32:18 +00:00
Ozkan Sezer
d1d57c3fc6 recompiled SDL2 for windows and osx from SDL hg 2015-06-01/rev.9699
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1223 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-06-02 20:00:29 +00:00
Ozkan Sezer
09c4341d9a rebuild SDL2 from upstream mercurial repo (2015-03-02, rev. 9375.)
do set svn:mime-type application/octet-stream on SDL binary files.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1184 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-03-02 22:23:12 +00:00
Eric Wasylishen
85c0d47043 Unzip SDL2.zip, SDL.zip into quakespasm/Windows
Update .cbp and .vcproj file to refer to our copy of SDL/SDL2 rather than looking in C:\

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1174 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-03-02 03:13:16 +00:00