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d30501d7f4
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WEAPON_SNIPERRIFLE: fix using the wrong crosshair sprite for the scope
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2023-06-28 09:24:05 -07:00 |
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213aa0371f
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OP4CTFRules: handle bots joining teams
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2023-06-28 09:21:27 -07:00 |
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5bb2984df5
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OP4CTFRules: unset 'icon2' infokey on PlayerConnect
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2023-06-28 08:55:48 -07:00 |
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d4e6604d7a
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Updated weapon pickup logic to respect startammo (required by OP4CTF)
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2023-06-28 08:53:25 -07:00 |
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930a034a01
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Work on the various visual feedback and scoring of CTF
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2023-06-22 16:19:28 -07:00 |
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fbcc868870
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Added Capture The Flag game mode.
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2023-06-07 13:55:36 -07:00 |
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e57b138438
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Add entityDefs for the weapon pickups in the game
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2023-05-27 13:02:08 -07:00 |
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d3759b4d83
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Fix compiler warnings.
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2023-02-14 12:55:14 -08:00 |
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32c56a07f6
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player: implement ::UpdateAliveCam
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2023-02-12 12:58:19 -08:00 |
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6d0d98b1f1
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Remove base/src dependency and use valve/src's versions instead.
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2023-02-12 12:58:06 -08:00 |
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bc821bc245
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add instructions.txt file
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2023-02-08 16:31:57 -08:00 |
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30cd5f5e0a
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Removal of Game_Input which has been made obsolete.
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2023-01-11 17:45:32 -08:00 |
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9e4eb1dc23
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Client: Use the new Crosshair drawing functions to help with cl_thirdperson and remove obsolete routines.
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2022-12-28 16:53:13 -08:00 |
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54a5f52285
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Remove references to client/player.qc.
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2022-11-30 14:30:59 -08:00 |
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9458f34314
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Set pragma target fte_5768
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2022-08-22 23:26:10 -07:00 |
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8af88805c7
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player class: Use parent method OptimiseChangedFlags() to cull some fields from being networked to players other than yourself
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2022-08-09 09:32:10 -07:00 |
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449bb9b109
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Clean up our player enumflags.
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2022-08-07 14:14:34 -07:00 |
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b0149ce339
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Cleanup: Some CGameRules methods are now of type 'bool'
Remove rules.qc
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2022-07-16 15:09:27 -07:00 |
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4ca696085a
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Yep, you guessed it: remove pmove_water.qc
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2022-07-14 21:28:55 -07:00 |
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5d747bd64a
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Remove mention of GS_RENDERFX.
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2022-07-07 09:13:54 -07:00 |
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d59edbae6b
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Adjust naming against upstream.
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2022-05-11 12:51:29 -07:00 |
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de94f04cf7
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Convert all classes to use the new parent names. The old ones were marked for deprecation long ago.
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2022-05-10 15:00:33 -07:00 |
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45a52e1bf6
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Implement IsMultiplayer() into HLGameRules class.
Improve player network-culling
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2022-05-01 17:03:38 -07:00 |
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6f0df5845f
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Server: unreference player.h
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2022-04-25 13:35:44 -07:00 |
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ae2ef00c4d
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Extend FX_GibHuman with a dir (euler) and force parameter.
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2022-04-05 20:38:46 -07:00 |
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c00a15a268
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.touch fixes.
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2022-04-03 14:07:49 -07:00 |
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2392c1502c
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Rebased against the latest Nuclide commit.
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2022-03-15 19:34:53 -07:00 |
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7c145d0b46
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Update copyright information
Remove pmodel attributes from the player class.
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2022-03-13 16:58:53 -07:00 |
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dbc614b343
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Remove inclusion of gs-entbase/server/defs.h
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2022-01-20 16:24:55 -08:00 |
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ae04d4c687
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Client: Enable the damage/item notifications from Half-Life.
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2021-12-17 18:23:22 -08:00 |
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a802c18a16
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Client: Include the ammo notification routines.
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2021-12-16 17:20:01 -08:00 |
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ebdc8e07c0
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Include and make use of the FX_Corpse stuff.
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2021-12-13 13:00:45 -08:00 |
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5b933aec2e
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Client: Include FreeHL's damage.qc.
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2021-10-21 23:32:53 +02:00 |
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c4a5f92063
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Insert muzzleflash precaches from Nuclide into ClientGame_RendererRestart
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2021-10-06 22:02:10 +02:00 |
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1019c16913
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Use GetSpawnX() methods instead of peeking into some attribute that
may change.
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2021-09-16 18:37:40 +02:00 |
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e46be7b529
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Remove input_sequence definition.
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2021-09-15 22:46:09 +02:00 |
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304383fbc6
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Update include.src against valve/src
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2021-08-29 17:46:27 +02:00 |
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3a154ee53c
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Don't define VALVE in the progs src.
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2021-08-01 11:23:12 +02:00 |
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e6309968ec
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Inherit valve/src's viewmodel effects
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2021-08-01 08:55:56 +02:00 |
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ae43f8e8b1
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Updated the game-specific PMove bits to be part of our player class
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2021-06-08 15:32:18 +02:00 |
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a5a370ef8f
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Shared: Add isempty function pointers to the respective weapons that need
it.
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2021-05-25 08:38:06 +02:00 |
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62317aa1e6
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Reload timers for the WEAPON_EAGLE and WEAPON_SNIPERRIFLE weapon
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2021-05-22 20:36:25 +02:00 |
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bf0083566b
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Add the nightvision code to replace the flashlight.
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2021-05-22 20:36:06 +02:00 |
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069fa3c80d
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Fix a reload bug for when you fully empty the M249
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2021-05-22 20:35:27 +02:00 |
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c21707d773
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Support for .colormap on players.
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2021-05-20 16:05:34 +02:00 |
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e4452dd681
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install_from_cd.sh: download the patch 1109 zip now as well.
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2021-05-19 21:26:17 +02:00 |
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e899719ad9
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add install_from_cd.sh, which will get the contents off your OP4 CD and grab all the patches from archive.org
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2021-05-19 21:11:00 +02:00 |
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00f5f37f70
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Don't set VIEWPOS here.
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2021-05-16 23:13:32 +02:00 |
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8672d380f0
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Use Base its damage.qc instead of FreeHL its.
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2021-05-10 11:36:47 +02:00 |
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3d12f067b8
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Shared: Inherit weapon_common from Nuclide's base game.
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2021-05-10 08:18:36 +02:00 |
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