WEAPON_SNIPERRIFLE: fix using the wrong crosshair sprite for the scope
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1 changed files with 1 additions and 1 deletions
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@ -210,7 +210,7 @@ w_sniperrifle_crosshair(player pl)
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);
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} else {
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Cross_Draw(
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g_ofch1_spr,
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g_ofch2_spr,
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[256,256]
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);
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}
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