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4894 commits

Author SHA1 Message Date
Eukara
fea0ab8014 tiny fix for gcc 5.5.0 & glx
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5345 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-28 01:40:47 +00:00
Spoike
5b4756f3d9 Lazy GLSL loading, for faster load times.
Fixed some xim issues, for proper keyboard input under x11.
Cmake project can now work for cross compiling win32 targets.
Some other fun-but-pointless stuff.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5344 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-27 16:48:19 +00:00
Spoike
79689474b6 Calculate voip levels for other clients
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5343 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-22 03:02:36 +00:00
Spoike
36eb350dc9 I screwed up The Wastes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5342 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-21 11:49:21 +00:00
Eukara
d547047b7f Made TW's config compatible with the latest rev.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5341 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-20 01:04:32 +00:00
Spoike
73d836aaee Fix te_gunshot with only one arg erroring non-fte qw clients.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5340 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-19 08:47:26 +00:00
Spoike
cb0f6fa6aa Fix some compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5339 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-19 08:06:07 +00:00
Spoike
2ee8387644 Many general cleaups and warning fixes.
Console code no longer makes assumptions about con_main
Screenshots rework, for screenshot_360, but also some other cleanups.
Fixed an issue with beginpolygon (finally).
Added per-rtlight style strings.
Added cvar to control whether ents will be culled by fog.
Added define to disable IPLOG, etc.
Added r_editlights cvar and related commands, for whenever csaddon isn't available.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5338 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-19 06:37:25 +00:00
Eukara
398c1afaf9 Fix crash on vid_reload using native menus.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-11 02:53:04 +00:00
Eukara
346e366dfa Updated config and native menu implementation
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5336 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-10 09:42:01 +00:00
Eukara
4cabdb80c5 Fixed r_showshaders crashing on a surface without shadername.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5335 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-10 08:26:51 +00:00
Spoike
2d539675cf Ignore spawnflags when CheckSpawn is defined, so that the mod can do it instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-08 22:27:27 +00:00
Spoike
6d4bd2eb61 Fix possible double-free inside the image loader
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-06 19:42:05 +00:00
Spoike
9e98e44500 Try to fix some cubemap issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5332 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-04 22:22:18 +00:00
Spoike
e31a485e98 Try to fix mvd playback issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5331 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-04 08:38:27 +00:00
Spoike
eb56cc76df Patch from GoaLitiuM to fix some d3d11 stability/alt-tabbing issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5330 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-01 15:40:50 +00:00
Spoike
9a146f448f Don't write svc_playerinfo to a demo that's using supports replacementdeltas. Stuff like that can be confusing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5329 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-27 16:59:41 +00:00
Spoike
c5a89bd5d6 Revert weird windows bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-27 08:20:44 +00:00
Spoike
b024a19fc8 I forgot about d3d... again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5327 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-27 05:34:08 +00:00
Spoike
45b4659de6 Fix vulkan lag issue with vk_busywait. Separate lightmap formats, to fix deluxemapping-with-hdr-lightmaps. Fix decals lingering on removed bmodels.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5326 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-27 04:32:18 +00:00
Spoike
a3f9fe886e Remove debug spam
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5325 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-26 16:51:24 +00:00
Spoike
8a3cc3b4b0 Be more generous with decal impacts spawned away from the wall that they're meant to be spawned on.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-26 16:50:06 +00:00
Spoike
2bedc32ff9 Misc tweaks.
Fix potentially serious crash with sprites+csqc tracelines.
Reworked fallback mouse cursor.
Fix decals on q3 bmodels.
Double-click to select a work to copy is now implemented.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-23 07:09:06 +00:00
Spoike
4ae635bc7b Some misc fixes, mostly win32/msvc focused.
Rename sound flags to include their valid scope.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-17 00:43:04 +00:00
Spoike
487201eeec properlyish distinguish between primary+clipboard x11 selections. Fix possible font crash. Fix possible QC weirdness with uri_get callbacks unexpectedly stomping globals.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-14 16:16:34 +00:00
Eukara
2cdbe035df Updated The Wastes' config to use world grid optimisation
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-13 19:46:33 +00:00
Spoike
39e1f24511 Added trace_networkentity global to csqc. Try to fix some misc bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-13 12:19:58 +00:00
Spoike
b68a6218e8 Fix some stringop-truncation warnings. Enable static freetype in config_fteqw.h. Fix wastes build.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-13 06:20:49 +00:00
Spoike
49ae9573b8 reworked clipboard handling to avoid stalls when pasting in linux.
made a load of functions static (just code style stuff).
downloads menu now deselects any autoselected items, to avoid confusion.
csqc traces can now hit networked ents. I probably need to make some more tweaks to this.
arg completion for flocate+dir+modelviewer commands.
fix autosave not cycling saves when using the vanilla save format.
fix patch collisions with q3bsp submodels.
md3 now supports framegroups too.
added some more buttons to make xonotic happy.
gl_polyblend 2 shows the screen flashes at the edge of the screen instead of the middle.
colormod no longer applies to fullbrights (matching DP). this fixes an issue with xonotic.
fix uninitialised local that was causing issues with bones used as tags.
rewrote qc search_* to use a dynamic array instead of a linked list. this should make it faster to read when there's many handles open at a time.
fte's saved games can now save buffers properly.
fix issue with raster freetype fonts (read: coloured emoji).
initial support for struct-based classes (instead of entity-based classes). still has issues.
execing configs in untrusted packages will no longer run out of sync (fixing a number of afterquake issues).
fix stupid bug with the te_gunshot/etc builtins.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5317 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-11 10:31:23 +00:00
Spoike
8662827af0 Fix win-specific code too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-30 04:17:32 +00:00
Spoike
427afd5828 That define apparently doesn't exist in all versions of glext.h
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-30 03:38:26 +00:00
Spoike
fa523c3e53 fix today's no-alpha bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5314 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-30 01:42:00 +00:00
Spoike
46d99e8186 add cl_bobmodel.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5313 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-30 01:41:25 +00:00
Spoike
8279a76675 Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5312 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-29 17:31:58 +00:00
Spoike
caa5be6267 Fix qcc crash from stray continue/break/case. Fix warnings from logicops. Recolour error/warning text output on linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5311 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-29 03:40:50 +00:00
Spoike
fa9694a255 Support framegroup files with darkplaces models, for some reason.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-24 08:15:55 +00:00
Spoike
5159a801ff lerpfrac3 fixes. unix sockets for the luls (disabled). some misc tweaks for xonotic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5309 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-23 19:35:24 +00:00
Spoike
fe885985ec some xonotic fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5308 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-19 02:49:08 +00:00
Spoike
fee84965c1 Fix a stupid logic bug that was dropping stores by folding double nots.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5307 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-18 04:35:33 +00:00
Spoike
44850dec4e Try to fix some compile errors with xonotic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5306 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-18 02:05:35 +00:00
Eukara
c822482854 TW 1.2 Config update
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-05 22:34:47 +00:00
Spoike
36debaea4d git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5304 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-09-01 06:05:51 +00:00
Spoike
5b7a426afe Added cl_autodemo cvar to automatically record games. 1 records multiview demos where possible, -1 strictly records singleview demos.
Enclosed mvd recording in ifdefs, so it can be disabled at compile-time for any mods that don't want to have to deal with it.
Removed the recorded players thing.
Allow csqc to use EF_FULLBRIGHT.
Fix cl_pure to attempt to actually download missing packages.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-01 04:18:08 +00:00
Spoike
bf30886163 Fix 'fun' chars getting stripped from player names.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-26 16:27:54 +00:00
Spoike
b6847664a7 Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5301 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-25 02:53:45 +00:00
Spoike
be373b88b9 Fix some annoying stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-24 00:35:16 +00:00
Spoike
b73979fa84 cmake: Attempt to avoid using libraries that might not be installed, like x11
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-23 07:04:55 +00:00
Spoike
0980455e10 Fix saved games a little. Should no longer cause issues with hexen2,ad,etc.
Fix black lightmaps in h2mp.
Fix missing tinyfont in hexen2.
Added the drop part of drag+drop to x11.
Hopefully fixed x11 clipboard issues.
Hidden some annoying developer prints under developer 2.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-23 06:03:31 +00:00
Spoike
3fb88f2ec2 More preliminary support for patches. Loading+Saving+Display of control points will now work. No QC interactions yet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-21 19:06:41 +00:00
Spoike
ffd726eb50 Provide a way to disable various (linux-compatible) sound drivers, in case we need to hunt for dodgy drivers on dodgy distros.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-21 18:57:51 +00:00
Spoike
5886f59d76 Added rcon password hashing to prevent them from being sent as plain-text.
Commands+results are still plain-text so ideally use dtls/tls/wss/ssh/https for rcon instead, but this should be compatible with ezquake+mvdsv.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-21 18:52:25 +00:00
Spoike
f80c769ebe Don't set lastruntime except in QW. Its just spammy in saved games. Its not a useful field.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-21 18:49:27 +00:00
Spoike
5b2d25d36f Fix prior dodgy commit to this file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-21 18:48:26 +00:00
Spoike
a805cb6534 I was trying to be lazy, making bad assumptions about pointer arithmatic. This should fix certain multiplayer setups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-21 18:47:42 +00:00
Spoike
df8bd3ad8c Fix type parsing bug with eg: ("")
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5291 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-18 13:33:50 +00:00
Spoike
a7b696ef8c Added r_graphics cvar, so that you can finally turn graphics off/on like modern games (yay simplicity)... Doing so results in ascii-style rendering, just because.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-13 06:27:29 +00:00
Spoike
c97fa33879 Fix bug with previous commit.
Fix loading legacy saved games.
Hide the misaligned lumps warning under the developer cvar.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-09 15:50:07 +00:00
Spoike
c33c8a97a4 Moved infoblobs extension to a cvar.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-09 06:21:39 +00:00
Spoike
98b71860ed Fix some warnings. Hopefully fix bullet plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-04 19:00:19 +00:00
Spoike
aede46c776 qclib: Sort QC function entries, in an attempt to support breakpoints where functions have been reordered for one reason or another.
fteqcc: fix some statement-line numbers that were buggy. This fixes breakpoints not working with recent versions of fteqcc.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5286 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-04 15:12:51 +00:00
Spoike
0b2be8f4ba PACKAGEMANAGER is now a compiletime feature in its own right, and can be enabled separately from WEBCLIENT (although won't be able to download without WEBCLIENT).
SAVEDGAMES is now a new compiletime feature. Deathmatch/dedicated servers can freely disable it.
menuqc now makes sure that any fields it needs are actually present.
developer 1 should now report glsl line numbers a bit more reliably.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-04 07:05:20 +00:00
Spoike
61c0b9f83b Fix recent class bug, as well as the 'no spinny model' bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-03 11:08:04 +00:00
Eukara
d7aee05d47 Fixed typo and changed the envmap paths for now, as screenshot_cubemap cannot save outside /textures
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5282 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-02 20:10:43 +00:00
Eukara
a1c252ed54 Updated TW's config to include static freetype linking on Windows etc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-02 20:08:37 +00:00
Eukara
14c48b5385 Added stopmusic because fans of 'stopsound' might appreciate it
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-02 20:00:26 +00:00
Spoike
d5cbafbed8 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5279 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-07-24 20:46:16 +00:00
Spoike
a7a050ffe2 attempt to play a greater range of old demos.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-24 20:42:44 +00:00
Spoike
8b03acacbe added env_cubemap support. doesn't currently render its own cubemaps yet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-24 13:59:42 +00:00
Spoike
bb68e5c5cd git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5276 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-07-22 12:55:45 +00:00
Spoike
f45eb4580e compile fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-22 12:53:36 +00:00
Spoike
0fee3a4aea Add ortho lights (still has serious issues that make them unusable on regular maps).
First real attempt at lit water.
Parsing rtlights is now aware of spotlights.
Default cl_yieldcpu to 1, to save cpu for anyone who sets cl_maxfps lower. Added to menus.
presets now include view angle clamping - maps made for quakespasm REQUIRE full pitch angles despite it otherwise being considered a cheat or glitchy (on servers that try to block the cheat).
fix r_fullbrightSkins>=1 issue.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-22 11:49:37 +00:00
Spoike
1da1414e48 fix for class members shadowing entity fields
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-18 19:04:52 +00:00
Spoike
d474f48fd1 rework class fields a little - fields now map onto a single underlaying array symbol, which avoids the need for differently sized underlaying arrays per member that were then conflicting between classes.
tweak the decompiler to deal with fte-optimised progs a little better.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-18 13:02:03 +00:00
Spoike
a450035e80 added scoped enum values.
enum[flags] [class] NAME : TYPE {foo = (TYPE)val, bar=(TYPE)er}; NAME sym = NAME::foo; if (sym == sym.bar) etc;
TYPE can be int or float for enumflags, while non-flags enums can be any type that be initialised comfortably (supposedly) including strings and vectors.
If the class keyword is used, then expect errors if you store other values into the enum.
switch statements should give warnings if a value has no equal case.
also fix some compiler warnings.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-14 18:50:20 +00:00
Spoike
d1d0d86fea Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed.
Fix sound source issues in Q3.
Fix q2 air acceleration/prediction omission.
Don't change console completion while typing (while that option is still possible).
Shift+tab now cycles completion backwards (now ctrl+shift for cycle subconsoles).
Allow a few things to ignore sv_pure - including csprogs files (which is useful for all the mods that come with the csprogs.dat distributed separately).
clamp pitch values to the range documented by openal, to hopefully avoid error spam.
add some colour coding to the text editor when shader files are being edited/viewed.
Changed how overbrights are clamped on q3bsp.
Added portalfboscale for explicit texture scales on portal/refract/reflect fbos.
qc decompiler can now at least attempt to decompile qtest's qc.
fteqccgui can now be pointed at a .pak file, and decompile the progs.dat inside.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-05 16:21:44 +00:00
Eukara
34029c2434 Update wastes icon/config
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-21 13:14:53 +00:00
Spoike
b7784f41d9 Fix potentially serious vulkan performance issue.
Stripped obsolete vk_nv_dedicated_allocation extension.
Misc fixes for warnings.
Linux now defaults to using ~/.local/share/fte instead of ~/.fte for greater consistency.
Other misc linux tweaks.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-18 16:44:29 +00:00
Eukara
6766b8af55 FreeCS icon added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5266 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-10 00:38:39 +00:00
Eukara
c22c34a74d Updated FreeCS' config
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5265 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-10 00:37:57 +00:00
Eukara
0c85db76ce The Wastes config changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5264 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-08 10:02:21 +00:00
Spoike
20be3f8161 fix a couple of quake2 issues.
rework the main menu slightly to promote the qi plugin a little more.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-06 09:09:14 +00:00
Spoike
4269bde59b Verify sprintf argument formats, to prevent people complaining about %d not accepting ints.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-06 08:27:53 +00:00
Eukara
37b3eb0566 Added menu-native define
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-05 23:55:32 +00:00
Spoike
df3e8fa719 Some bugfixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5259 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-03 09:46:41 +00:00
Spoike
ac471dd03e update native-menu things.
attempt to deal with misaligned bsp models.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-02 08:55:57 +00:00
Spoike
b1b5fcf4fb fix some warnings and a possible off-by-one error with reading scintilla text.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5257 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-28 21:09:15 +00:00
Spoike
1d655322d0 Fix a couple of warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-28 10:23:27 +00:00
Spoike
60c8797d25 Try to fix frametime issues with TW.
Use eukara's icon in x11, matching the windows icon.
Use the extra main-menu options even when there's no menufont available.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5255 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-28 10:12:10 +00:00
Spoike
5e937bcf48 Eukara wants native-code custom menus. He's weird.
Try to clean up the frametime global.
fix some quirks with r_dynamic -1
Added scr_fov_mode cvar to control whether the fov is defined relative to horizontal, vertical, or guessed.
fix a few fteqcc bugs
tab completion for the gamedir command.
fix the savegame_legacy command. it wasn't entirely compatible.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5254 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-21 13:47:53 +00:00
Spoike
6ee709e6d7 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5253 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-05-19 05:11:09 +00:00
Spoike
cf899af34a compile fixes for openbsd+freebsd
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-19 05:07:30 +00:00
Spoike
8c4d39268e added demo_nudge command.
attempt to fix an issue with bc formats being rejected by d3d if they're not a multiple of 4.
added doreset argument to refreshhostcache builtin, for mods to forget all servers when rescanning.
stop fteqcc from reporting uninitialised locals etc inside the wrong file.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5251 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-06 16:09:07 +00:00
Spoike
23afe95b70 Added cvarname completion for set+seta cvars.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5250 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-06 15:55:32 +00:00
Spoike
5c459e4eca fix some warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5249 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-27 17:11:14 +00:00
Spoike
fdd903e0a3 win: emulate gamepad thumb axis as buttons.
keys: add some extra key names for compat with DP+QS (primarily gamepad buttons).
keys: fix a few keys getting mistranslated between engine and qc scancodes.
engine menus: remove 16bpp from the video options menu on win8+, as win8 no longer supports anything but rgbx8.
pmove: coord size and rounding is now part of the pmove code itself. this fixes truncation issues.
r_clutter_density: fix crash from clutter comprising of boneless iqms.
gl: added cvars to disable immutable buffers or textures. hopefully these might be usable to work around the issue reported on various geforce 1080s
wav: convert ieee wav files to 16bit on load, in case someone tries giving us one of these.
vid_srgb: this cvar now uses -1 for the former gamma-only setting.
r_viewmodel_quake: new cvar (name comes from quakespasm) that can be used to disable the weird movement of the viewmodel when pitching up or down.
nquake: try to block nquake's frogbot's autoexec.cfg, as I keep getting complaints about it fucking over singleplayer games.
fs: added -netquake commandline argument that disables the use of the qw/ gamedir.
fog: disabled fog on aky surfaces, as it was bugging out in The Wastes.
vid: fix some vid_restart/vid_reload issues (which got much worse recently in my attempt to fix a different crash)
routing: first attempt at engine-side routing. feature is currently disabled.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5248 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-27 16:40:50 +00:00
Spoike
d56226aac5 more comprehensive attempt at fixing the qccgui bug reported by shpuld.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5247 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-20 19:09:14 +00:00
Spoike
9f17116412 cancelling messagemode now clears the text.
r_showshaders 1 now shows the filename.
block 16bit rendering on win8+.
be more aggressive at starting a video mode when the system refuses to set a video mode.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5246 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-19 17:30:39 +00:00
Spoike
2769443729 fix bind command arg completion crash.
add modifier key combos to bind arg completion.
don't force completion quite so aggressively.
completion is now more consistent with cl_chatmode 0.
alt key allows moving the cursor into console links to edit them (instead of treating them as immutable blobs on the input line).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-17 13:58:11 +00:00
Spoike
8df89fc186 a fix for the fteqccgui issue that was annoying shpuld
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-16 21:46:10 +00:00
Spoike
08ca60d1bf git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5243 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-04-15 14:31:44 +00:00
Spoike
e1e3336eaa git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5242 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-04-15 02:53:14 +00:00
Spoike
c4132347eb added sys_priority cvar to the windows build.
rewrote tab completion logic. should no longer consume so much cpu time.
added tab-completion for the connect command. server lists must have been requested previously (like the connectbr command requires).
fix q1bsp fencetexture+fog combo.
fix wateralpha/lavaalpha/slimealpha/telealpha worldspawn fields.
added a couple of extra cvars to some rulesets.
fix d3d9 mipmap-size issue.
fix vid_reload issue (was crashing, but its also possible that it could have been the cause of VBO corruption).
made pausable default to empty, allowing for smarter defaults like pausing SP but not DM.
attempt to compensate for NQ's framerate-dependant waterjumps by making QW waterjumps slightly more permissive.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-15 02:48:23 +00:00
Spoike
eb89084603 fix a couple of networking issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5240 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-10 18:15:24 +00:00
Spoike
ce4d162f31 write +moveleft etc to configs ONLY if they were explicitly +fooed, and not just because someone was still holding a key on a map change.
moved various config saving options to features, buttons saving is now disabled by default.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5239 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-09 18:01:15 +00:00
Spoike
1490d00793 d3d9 renderer should now match glDepthRange more closely, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5238 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-09 06:10:38 +00:00
Spoike
a1ff8a9f3c global fog for d3d9.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5237 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-08 15:42:31 +00:00
Spoike
2de26a93f7 use immutable vbos, because we can.
add stof to the lua logic.
fix an issue where q3bsp cvars were not registered in The Wastes build config leaving it subject to the worst of q3map2's lightmap allocation logic.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-08 14:24:50 +00:00
Spoike
3c4b5fabb6 Make the default port re-brandable to reduce confusion with TCs.
Make sure TCs send server query broadcasts.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5235 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-07 12:33:06 +00:00
Spoike
e44d8a85d8 don't swallow multimedia keys unless they're actually bound to something.
fix possible out-of-range issue with qc ent references.
shader parsing is now a little more strict.
lua code support updated to bring it more in line with hifi's efforts, still not enabled by default.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5233 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-06 17:21:15 +00:00
Spoike
8003ba3c6c I accidentally disabled dsound.
also, 'cmd setinfo' without extra args was spamming the server's console instead of the client's.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5231 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-31 19:47:03 +00:00
Spoike
be555f7375 fix bug created by r5221
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5230 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-29 18:34:07 +00:00
Spoike
8c02fb26b3 removed old scr_chatmode
splitscreen can now properly be configured via build configs, and potentially more than just 4 seats.
fix splitscreen and enemycolour forcing. forcing now works, but only when all seats are on/spectating the same team.
fix demo playback issue with http urls with webgl that don't allow streaming.
srgb fixes for the scoreboard.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5229 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-25 09:36:14 +00:00
Spoike
876eb0cf39 minor fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-24 08:33:03 +00:00
Spoike
7f2c356133 Fixed some bugs with servers using gnutls.
Attempted to clean up build configs slightly, now ALWAYS using a build config.
Now enabling wayland renderer by default on linux (activates by default only when x11 fails).
Given linux servers the ability to chroot (will be used by default if run as suid-root).
Fixed a couple of vulkan warnings.
Makefile now treats speex like any other library.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5227 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-24 04:02:09 +00:00
Spoike
93624e9d62 don't bug out so much on skeletal models when frametimes are negative (can happen via csqc)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5226 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-23 06:35:32 +00:00
Spoike
cfa28262b4 Be more verbose about 'error 101' - when using the server browser on machines with unroutable ipv6.
Fix some issues reported by xaGe including a serious linux one.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5225 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-07 20:31:09 +00:00
Spoike
986131b191 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5224 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-03-06 17:01:53 +00:00
Spoike
8e3b3e0f0c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5223 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-03-06 16:51:18 +00:00
Spoike
4a29919111 fix some memory reference/leak errors reported by valgrind.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5222 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-06 16:46:57 +00:00
Spoike
aa18ab9c01 finally got around to actually adding dynamiclight_spawnstatic
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-05 11:35:58 +00:00
Spoike
e221c6b5ca make snd_inactive work for drivers other than just the directsound one.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5220 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-05 11:34:20 +00:00
Spoike
42b31a6cc3 Attempt to work around a DP client bug, where DP sends either 16bit or 8bit angles depending upon the type of the previous server that DP connected to.
Fixed weirdness around a second DP client bug (less serious) where a reconnecting DP client sends a disconnect request as soon as it gets its new connection. The client will still get disconnected (as per its apparent request), but FTE will no longer alarm admins, and the user should see something like 'unconnected dropped'.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5219 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-05 11:06:12 +00:00
Spoike
0da0e97fc5 fix up gles2-only targets
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5218 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-05 04:00:56 +00:00
Spoike
685404250f added cmake file.
reduced input latency.
reworked how internal texture formats work,.
added support for LIGHTING_E5BGR9 bspx lump for HDR lighting.
updated support for srgb, no longer looks quite so weird. works on glx
vid_srgb 3 attempts to use half-float swapchains, where possible.
gl: use glTextureStorage where available.
d3d11: gave up on using dxgi for fullscreen, was just too buggy.
glx: updated gl context creation on linux.
server: fix svc_updatefrags not being passed though (fixes frikbot scores)
fs: spanned pk3s now work (fragmented files/directory will fail to open, so this needs a custom tool to be fully useful).
fixed restart_ents command (restarts the map, but preserving the players as they are)
tw: removed 'QWSKINS' featureset from tw config

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-04 14:41:16 +00:00
Spoike
b1855b5268 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5216 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-02-11 07:02:44 +00:00
Spoike
08f2900c1d git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5215 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-02-11 06:57:54 +00:00
Spoike
77360d83e3 try to fix some particle spots.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5214 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-02-11 06:09:49 +00:00
Spoike
6b712a4404 tiny fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5213 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-02-11 06:04:40 +00:00
Spoike
04c14f4600 stop movetype_toss+solid_trigger from touching themselves. this fixes lavaballs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5212 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-02-11 05:37:11 +00:00
Spoike
312d64bb4a try to fix non-glsl skybox.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5211 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-02-09 17:42:09 +00:00
Spoike
9f27189937 Fix missing sounds/etc with fteq2 servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5210 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-02-08 17:43:01 +00:00
Spoike
f1f54311f6 fix some bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-02-04 13:16:25 +00:00
Spoike
7da299ee88 fix scrag/hknight trails - they're moving about 9 times too fast.
fix particle trail spam. oops.
fix ttf fonts not using fallback quake glyphs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5208 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-28 04:12:59 +00:00
Eukara
0d82557c28 Fixed a crash when not supplying a demoname upon recording.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5207 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-25 20:43:00 +00:00
Spoike
912812083e try to fix some android issues...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5206 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-24 20:19:15 +00:00
Spoike
f3ae58608b QUAKETC with dpmaster fix.
don't archive csprogs when it's getting saved into demos anyway.
bound bones when using a model with less bones than the relative skeletal object.
mute(dprint) xinput restarts.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5205 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-24 12:13:32 +00:00
Eukara
922b0ca2bb Fixes for The Wastes compilation under Linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-23 03:00:45 +00:00
Spoike
4c0f3ede74 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5203 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-01-23 01:49:49 +00:00
Spoike
999d677515 compiler warning/error fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-23 01:22:29 +00:00
Spoike
5fcc3d5524 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5201 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-01-22 20:50:50 +00:00
Spoike
9e8bb446f4 implemented pm_stepdown.
attempt to implement 'simple csqc' api.
handle qw+nq gunshot+blood+lightning differently - they do actually have different particle spawn patterns (qw is a single point, so spreads wider).
fix q3ui logo mesh thing. work around q3ui player meshes on d3d.
split video and renderer latching, so vid_reload delatches more stuff.
fix autosprite+autosprite2 in 6 different renderers...
added fog volumes to d3d9 renderer.
using matrix hacks instead of glDepthRange, this should give more consistent behaviour, especially now that we have r_viewmodel_fov.
small cleanup for gl shadowmaps to make the interface more consistent with other renderers.
added patchDef2 parsing to fte's .map loader, doesn't actually use it though.
some fixes for q3's shaders, including to try to get overbright working better.
updated customskin api to give more control.
first attempt at a packager system for fteqccgui. probably useless, but whatever.
menusys changes to try to support QSS's csqc.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5200 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-22 19:18:04 +00:00
Spoike
63acc99442 make tracebox respond to negative-skin ents, in addition to the built-in pmove code, so mods should now be able to detect it properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5199 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-14 07:40:17 +00:00
Spoike
4290e56c56 work around a believed issue with ericw-qbsp's skip texture support - if an invalid surface is referenced, don't try to generate decals from it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5198 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-14 05:32:20 +00:00
Spoike
2d68fbfb55 fix r_waterstyle 2/3 entity flickering
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5197 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-06 18:29:36 +00:00
Spoike
3f0f3e20b5 fix r_wateralpha in the d3d9+d3d11 renderers too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-06 17:38:31 +00:00
Spoike
3ff8d04cfc fix r_nolerp stutter bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-05 16:14:33 +00:00
Spoike
3a85de45f6 xinput tweaks, under advice from primallove.
fix sv_nqplayerphysics+spectators = spectators able to shoot
fix watervis bug, turned out to potentially be more serious.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5194 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-05 01:45:49 +00:00
Spoike
56a48000e8 small fix for minimal builds, in case anyone tries building one.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5193 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-03 18:49:11 +00:00
Spoike
a6ac015c5b software banding: fix player skins.
try to get game controller defaults a little closer to QS.
mess with r_dynamic 2 a little, to more closely match vanilla.
fix under-lighting bug on models. added extra model lighting pathway for greater vanilla compat, as part of software-banding.
fix proquake-client compat issue.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5192 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-03 04:40:06 +00:00
Spoike
c1392378f2 fix silly bug that allowed excessive darkening on models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5191 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-02 19:59:16 +00:00
Spoike
99f90e25fb git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5190 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-12-28 16:48:09 +00:00
Spoike
09e5867cee git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5189 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-12-28 16:44:53 +00:00
Spoike
845bb231ca xonotic: fix 'sticky walls' issue when spectating.
xonotic: fix jumppads not working while onground.
attempt to parse meag's protocol changes, in case we get a .qwd from ezquake. does not report them to servers at this time.
added cl_fullpitch cvar. only affects nq servers that lack serverinfo.
support dds/ktx-based cubemaps, including for skyboxes.
recognise multiple new compressed texture formats - bc1-7, etc1+2+eac,.astc. Addeded to supporting drivers/apis.
software decoder for etc2,bc4+bc5 textures, so they can be considered universal (but with fallbacks).
software decoder for bc1-bc3 textures, but disabled due to lingering patent paranoia.
report heartbeats once, by default.
r_viewmodel_fov support for vk+d3d9+d3d11 renderers.
fix depth projection differences with various renderers (min dist is now consistent).
added some code to announce when cl_delay_packets changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5188 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-28 16:24:50 +00:00
Spoike
6d9c3f5df0 fix some font issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5187 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-20 08:23:41 +00:00
Spoike
cd4412e807 add scr_showdisk cvar, to show the disk icon for a little time whenever something is accessed from disk.
try to fix the recent network issues, the slightly more sane way.
added a r_viewmodel_fov cvar, to optionally control the viewmodel's fov separately from view fov.
updatesound now auto-starts the sound if it wasn't already playing, but only if a sound name was specified.
small optimisation for xonotic. Delay the actual fopen until the first read. This avoids the worst of the hitches every time a footstep sound is played (no more zlib decompression).
r_lightprepass now respects rtlight modes.
optimised some rtlight pvs bits. should hopefully be slightly more efficient.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5186 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-15 06:56:40 +00:00
Spoike
0b3a11335a fix some bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5185 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-14 21:12:11 +00:00
Spoike
3f391a719a git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5184 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-12-11 03:21:55 +00:00
Spoike
5f9a101ac0 fixes for some #define feature enables.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5183 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-11 02:55:06 +00:00
Spoike
4afa9cba21 fix for fte clients being so slow on nq map restarts etc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5182 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-10 13:47:25 +00:00
Spoike
0b5bc85c91 fix some warnings and stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5181 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-09 22:10:51 +00:00
Spoike
559144cb05 Updated font code for freecs's benefit.
added cl_iDrive cvar.
tried to solve invalid server address errors.
fixed envmap+screenshot_cubemap commands (they write slightly different cubemaps).
rework server favourites a little, to avoid conflicts with other engines.
fix legacy rtlights on certain maps.
added 'rgbgen entitylighting' for lighting with colormod support.
decompiler should cope with more instructions now. pretty much just switch opcodes that are bugged now.
implemented a couple of joint types into the bullet plugin. still useless though.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5180 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-09 21:22:46 +00:00
Spoike
a7c0a97241 added skel_postmul_bone builtin which should be more straightforward to use. renamed existing skel_mul_bone builtin to skel_premul_bone.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5179 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-08 06:57:50 +00:00
Spoike
f21322d251 added VF_USERDATA to set new w_user glsl uniform.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5178 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-03 08:27:27 +00:00
Spoike
f715f38b08 attempt to fix csqc's updatesound builtin - openal will no longer restart, and other devices will now loop properly (instead of muting).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5177 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-03 03:03:02 +00:00
Spoike
fbf5069a38 Fixed http server on linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5176 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-02 22:30:08 +00:00
Spoike
65e58c3595 fix serious issue for anyone using r_novis 1
sv_nailhack now defaults to 1. because times have changed (matches mvdsv).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5175 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-02 22:11:20 +00:00
Spoike
9cd425e945 rework hlmdl subblends. apparently they're some sort of grid.
fix decals again. clampmap should work properly with them, also removed the extra part.
fix rtlight pvs issue with respect to portals
fix vid_reload causing the d3d9 renderer to use nearest sampling
terrain system should now mostly work with d3d9. still has issues.
fix q3 volumetric fog not applying to models

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-30 17:59:11 +00:00
Spoike
7314c78135 bump android ndk version
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-24 23:02:46 +00:00
Spoike
4896954c8a apply lmgamma to rbsp vertex lighting
opus should now be statically linked or something
made the denormalised floats warning look less scary.
fix the console-making-hud-pics invisible issue

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-24 18:40:17 +00:00
Spoike
4f73088dea change cl_idlefps default to 30.
minor tweak to prediction logic. bob logic will no longer stutter in eg freecs.
reworked config ordering. autoexec-after-fte.cfg will now be enforced.
reworked rawinput logic to avoid mouse button states getting stale due to separate mouse drivers when enabling the cursor.
fixed invalid commands getting silently ignored when not connected to a server.
allow execution of menu.dat from packages specified by the fmf.
FS_NativePath now responds properly to FS_GAME, and will return logical paths, instead of mimicing FS_GAMEONLY.
d3d9: fix tcgen skybox
qcc: fix crash with __out keyword.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-23 07:46:39 +00:00
Spoike
eeaa949d5d Fix adddecal builtin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5170 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-23 04:05:53 +00:00
Spoike
0dbb57dd5c Fix some omissions with splitscreen+csqc:
unicast svc_cgamepackets will now report which seat they were unicast to.
sendevent will now reveal the seat that was active at the time of the call.
csqc console commands will now reveal any p2 etc commands that were used.
added 144hz refresh rate option to the built-in menu
added sv_demo_write_csqc cvar to write csprogs.dat into mvds. I still need to read them...
make irc client not create new accounts if there's already a connection registered for the given server.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5169 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-16 22:20:40 +00:00
Spoike
27e8e812a2 fixed crashy race condition when querying master servers.
try to do something about crazy cursor biases in games that are not likely to get the QSG cursor.
fix unvised q3bsp pvs. again.
add cl_delay_packets cvar as a clientside analogue to sv_minping (which is often unchangeable by the actual players).
fix a qcc issue with static locals screwing everything up.
fix dpmaster issues when NQPROT isn't defined.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5168 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-15 12:38:20 +00:00
Spoike
69fe8342cf enable fbsp support
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-15 01:40:22 +00:00
Spoike
c7d5695e5e small vulkan perf tweak.
fix capturedemo over vid reloads.
fix playfilm letterboxing issue.
con_printf will now create consoles as needed.
fix .skin compose line.
fix a couple of q3bsp issues
core gl contexts will no longer be given pre-core glsl shaders, is the theory.
qcc now warns about unused fields. use the __used keyword to mark those fields as actually needed. use __unused to allow the qcc to potentially silently strip them.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5166 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-14 14:37:04 +00:00
Spoike
ceae6e2a6b remove token count limit on tokenize builtins.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5165 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-14 13:58:38 +00:00
Spoike
c17a368486 query the filesystem cache to access the same filename case on disk as in the cache (instead of matching insensitively then using lower case for the actual access, which was resulting in issues on eg linux).
this should fix the case issues on freecs's wads. note that the basedir and gamedirs are still not case insensitive, and it requires fs_cache enabled (which may still get temp-disabled following file writes, which I still need to fix, so downloads might still break things but fs_restart;vid_reload should fix them in that case).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5164 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-11 20:17:52 +00:00
Spoike
1206244ebb rework loading screen for legacy mods that don't have their own.
fix sound issue not reusing distant sounds (fixes massive cut-off sounds in xonotic).
fix crash issue with skeletal objects holding invalid model pointers over vid_restarts.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5163 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-05 13:15:08 +00:00
Spoike
39e124f72c -Fnoboundchecks is now -Fno-boundchecks (actually inverted behaviour with default-to-on) because -Fno-noboundchecks was stupid. bound checks are disabled when trying to compile xonotic (because xonotic is buggy and accesses arrays out of bounds).
fix logicops following vector types to shortcircuit properly.
fix ternary operators ending in field references - no longer ignores the result of the true pathway.
these two fixes appear to be sufficient to compile xonotic (note the array bounds issues that are abundant in xonotic, which will break with -TFTE and its direct array indexing, so be sure to re-enable bounds checks). The result probably isn't perfect, but it seems to work for me.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5162 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-04 04:01:33 +00:00
Spoike
9fc89eb03b try to fix recently reported slow-loading issue
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5161 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-04 02:53:55 +00:00
Spoike
6139416dea Fix xonotic crosshair position.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5160 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-04 02:52:29 +00:00
Spoike
f5b9ca55c9 QCC: de-prioritise bitshift when trying to implement bit shifts - DP's implementation of the builtin is fucked and randomly flips bits (eg: when ReadShort returns negative values), so instead of bitshift(a,[-]b), use floor(a[*|/]pow(2,b)), its slower but harder for engines to fuck up.
Try to optimise a few maths builtins when given constant args, in an attempt to make up for the perf lost...

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5159 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-03 01:27:23 +00:00
Spoike
52f0f117ab fix Q3BSP-without-Q2BSP bug.
reworked deferred rendering to support specular. mrt can be reconfigured by TCs if desired.
reworked q3bsp deluxemap code (so it no longer bugs out).
fixed a few warnings.
updated fteqcc to try to cope with xonotic. still not working (xonotic fails from bound checks).
reworked shader conditionals to support elif. added some directives from QF(aka: warsow)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5158 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-10-31 22:52:58 +00:00
Spoike
b8d0718b5c Attempt to work around a gcc bug with -dumpmachine by using -print-multiarch with a second workaround. gcc sucks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5157 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-10-25 09:43:01 +00:00
Spoike
8bb999f3ca Rewrote sections of the input code to better deal with multiple mice. Convert deltas to absolutes when absolutes were requested by the mod. Support hardware cursors on x11. Recognise pointer absolute coords / tablets on x11.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5156 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-10-25 08:10:35 +00:00
Spoike
7dc01f7362 android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested.
added .ktx image support as an alternative to .dds, primarily for etc2 compression (which should work on all gles3 devices, or gl4.3), only known representations will work.
rework z-fighting workaround. now only enabled on known vanilla maps.
added splitscreen option to the singleplayer menu.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5154 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-10-13 17:50:28 +00:00
Spoike
696c7e8260 playdemo should now play older protocol versions.
some more tweaks for xonotic
rcon-over-xmpp, because I can. Server might see your rcon password, so watch out for that.
qcc tweaks.
updated q1qvm api stuff to api version 15.
android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5153 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-10-12 12:02:25 +00:00
Spoike
8e44dde063 attempt to resolve a crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5152 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-09-26 04:26:08 +00:00
Spoike
6380e0c7d8 crazy cvar to work around xonotic network incompatibility. other stuff for xonotic demo playback.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5151 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-09-21 12:22:16 +00:00
Spoike
2de7be6f11 fix capturethrottle paths
log_dir prefixed with ./ will work as relative to quake's basedir (files will get .log postfix).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5149 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-09-21 00:52:52 +00:00
Spoike
0c8ad17f7c Fix various compiler warnings.
Added sv_guidkey cvar, allowing cross-server guid key generation (although it lacks auth).
Support .ico, because we can.
preliminary support for sdl 2.0.6's vulkan stuff. will wait till its actually released before its properly used.
Fix capturedemo.
videomap should typically use premultiplied alpha, apparently.
Updated sound drivers. No more old drivers. Better cvar registration. More drivers optionally support float output.
Added certificate log for dtls connections.
Rewrote font char cache, now supports full unicode char range, not just ucs-2. Attempt to support FreeType 2.5+ rgba fonts.
XMPP now supports carbons, and shows avatars in conversations. Updated xmpp's scram auth to be more strict, including the plus variation (hopefully), to block evil tls proxies.
ffmpeg plugin now uses the decoupled api for decoding too.
Cef plugin updated to support fte-scheme post data properly, as well as request/response headers (like cross-origin).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-09-20 11:27:13 +00:00
Spoike
8dfa6ccbe6 Add XRandR support. Disabled by default, for now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-09-02 05:13:33 +00:00
Spoike
a08564bbb3 Compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-29 04:46:53 +00:00
Spoike
d9cc3030cd git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5144 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-08-29 02:37:43 +00:00
Spoike
0f7bbfcf0e Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node.
Add separate cl_movement cvar to enable/disable reporting input sequences to DP servers (which use different pathways). Does not affect other protocols. This is separate from cl_nopred but will usually have the same result in the long run.
Fixed movevalues for DPP7 clients, if they try using prediction they should now (mostly) get the same values that DP normally uses for QW servers.
Reworked sky overrides somewhat. Now uses skyboxes where possible.
Fixed dpcompat_makeshitup a little, for better compat.
Fixed echo $foo$bar not exanding bar.
Try to fix the meanings of vid_hardwaregamma.
Fixes for builtins/features/etc that apparently only xonotic uses.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-29 02:29:06 +00:00
Spoike
7c6eb18a76 in_xinput 1 is now default. because we can.
android gets a couple more gamepad buttons.
gamepads now have separate keybindings. I've created some default binds for mods that are unaware of gamepad buttons.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5142 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-16 02:14:07 +00:00
Spoike
bc0dd0492c fixed a couple of stupid things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5141 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-14 17:43:13 +00:00
Spoike
c4d3497054 some Q2 compat tweaks. moved all q2 temp-ents to particle scripts.
PF_VarString can now shortcircuit, directly returning the first argument (which also bypasses related length limitations). this required const correctness fixes.
r_showshaders cvar reports the wall texture being pointed at.
improve dp compat in a number of areas, should now mostly be able to run xonotic 0.8.2, but will need some more extra cvars/defaults/stuff.
fix q3bsp loader race condition.
fix dpm loader multi-surface issue.
remove limit on stringbuffer count.
don't poll xinput (because its disturbingly slow), instead wait for some window message before re-checking.
fixed splitscreen saved games.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5140 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-14 16:38:44 +00:00
Spoike
0a6cbdf39a Fixed an issue with dependancies getting re-downloaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5139 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-12 19:32:09 +00:00
Eukara
1ffacb95b2 Missed that bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-12 10:15:43 +00:00