Made TW's config compatible with the latest rev.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5341 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 5 additions and 4 deletions
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@ -21,7 +21,7 @@
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// All my fault -eukara
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#define ENGINE_ROUTING
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#undef USE_INTERNAL_BULLET
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#define USE_INTERNAL_BULLET
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#define MENU_NATIVECODE // Will make a debut eventually, hopefully
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// What do we use
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@ -39,6 +39,7 @@
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#define AVAIL_OPENAL
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#define AVAIL_ZLIB
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#define AVAIL_OGGVORBIS
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#define IMAGEFMT_PCX
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#define NOMEDIA
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#define CL_MASTER
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#define CSQC_DAT
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@ -76,7 +77,7 @@
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#define Q1BSPS // HL content support
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#undef Q2BSPS
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#undef RFBSPS
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#undef TERRAIN
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#define TERRAIN
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#undef DOOMWADS
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#undef MAP_PROC
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@ -112,8 +113,8 @@
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#undef IMAGEFMT_KTX
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#undef IMAGEFMT_PKM
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#undef IMAGEFMT_BLP //legacy crap
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#undef IMAGEFMT_BMP //legacy crap
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#undef IMAGEFMT_PCX //legacy crap
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#define IMAGEFMT_BMP //legacy crap
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//#undef IMAGEFMT_PCX //legacy crap
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#undef NETPREPARSE //allows for running both nq+qw on the same server (if not, protocol used must match gamecode).
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#undef USE_SQLITE //sql-database-as-file support
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#undef QUAKESTATS //defines STAT_HEALTH etc. if omitted, you'll need to provide that functionality yourself.
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