pierow
0bdc52796f
presets and postprocessing update
2024-02-29 01:33:35 -05:00
pierow
dcb4de963d
merge in postprocessing
2024-02-28 22:46:22 -05:00
pierow
8ab1a69972
add postprocessing
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- add GLSL postprocessing shader to world view and have it replicate the old gamma ramp
- clear framebuffer between frames to fix visual bugs outside map
- remove old gamma ramp code (was disabled) and remove gamma adjustments to hud elements as they're now unaffected by the shader
- additional visual preset config updates
2024-02-28 22:36:49 -05:00
pierow
c5c338ba3d
preset switcher update WIP
2024-02-07 00:51:12 -05:00
pierow
0688b2ef65
fix pistol firing when closing game menu or tabbing in
2024-02-07 00:48:35 -05:00
pierow
5636d7a103
NS preset switcher update WIP
2024-02-04 04:08:01 -05:00
pierow
ceb814f4f6
weapons update
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- add pistol binary trigger aka pistol script and attack queueing
- add gorge heal spray +movement
- lerk flap +movement update
- fix for onos attack release bugs with +movement
2024-02-04 04:05:28 -05:00
pierow
a024343cb0
consistency check shader files
2024-01-30 01:02:54 -05:00
pierow
8fde5dc37c
NS preset switcher WIP
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- needs sv_allow_shaders and hl25 at the moment and it piggybacks off the hl25 overbright shader using the average gamma ramp setting for ns maps.
2024-01-30 01:02:16 -05:00
pierow
4b1ec43d81
Update README.md
2024-01-21 18:20:56 -05:00
pierow
61c7fc5d9c
reduce sticking to diagonal walls. Credit to @AltimorTASDK
2024-01-14 17:41:48 -05:00
pierow
e59ea9b87f
readd line deleted in error
2024-01-14 17:36:59 -05:00
pierow
ae447029c0
add cl_bobview
2024-01-14 16:57:25 -05:00
pierow
abef5c5cca
fix view spin when disabling the cursor
...
-revisit this when HL25 SDK is released
2024-01-13 21:22:04 -05:00
pierow
48da9f7260
add lerk flap to +movement
2024-01-08 13:22:32 -05:00
pierow
2c339fb9fd
Update README.md
2024-01-07 10:24:40 -05:00
pierow
56512a8f45
additional removal of old widescreen
2023-12-06 05:46:16 -05:00
pierow
0e88d368b9
HL25 fixes
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-Add new widescreen method and exploit prevention
-disable old widescreen method and exploit prevention
-force sv_rollangle 0
-add sv_widescreenclamp to limit fov expansion to 16:9
2023-11-27 16:01:49 -05:00
pierow
bf34643be3
revise mouse paramater comments
2023-11-25 13:46:15 -05:00
pierow
deffcba07c
sv_rollangle 0
2023-11-25 13:44:53 -05:00
pierow
44ffcf24fd
version number to v33b8
2023-11-21 03:48:12 -05:00
pierow
e435bdad29
version number to v33b8
2023-11-21 03:46:47 -05:00
pierow
5fc8493b9a
Fix crash in debug mode when spectating aliens. Credit to Neoptolemus.
2023-11-21 03:43:56 -05:00
pierow
5b68b5a778
Update README.md
2023-11-17 14:08:33 -05:00
pierow
9f324e47b0
Fix crash when player completes a commander order. Credit to @RGreenlees
...
- The crash possibly only occured in debug mode?
2023-10-22 23:24:42 -04:00
pierow
1748d39d7e
fix for typing another key in chat before releasing enter key causing it to send the message
2023-10-04 18:11:40 -04:00
pierow
a04cc4fd40
add check for recent saying counter not resetting
2023-10-04 18:10:53 -04:00
pierow
61f3c7be61
fix mouse centering not working correctly with non-native fullscreen resolutions
2023-10-01 17:48:57 -04:00
pierow
dfd82fcec5
add cl_weaponswap 2 to default config.cfg
...
-fixes server assuming cvar is 0 for clients that boot the game for the first time
2023-09-30 14:34:39 -04:00
RGreenlees
bf37abf714
Gorge web fixes for collision detection
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* Webs placed on the floor now correctly connect with marines walking over them
* Allies and structures no longer block the web's effect if they're between the enemy and the web origin point
2023-09-26 14:37:11 -04:00
pierow
bebb696e50
fix health rings showing on the gorge being spectated while dead
2023-09-26 08:36:11 -04:00
pierow
c2df0b2715
Update README.md
2023-09-16 14:19:25 -04:00
pierow
cdbfeeb219
add ns_askr_b6
2023-09-16 11:52:24 -04:00
pierow
e2b3d7f2b2
generate symbols in release server dll for plugin offsets
2023-09-16 11:36:34 -04:00
pierow
e85d296092
fix ns_cvar_float returning int
2023-09-16 11:36:34 -04:00
pierow
ca5246501b
localization map update
2023-09-16 11:36:34 -04:00
RGreenlees
664a578775
Optimised Text Localisation
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Added an unordered map to act as a cache for text that has already been localised
2023-09-16 11:36:34 -04:00
RGreenlees
eb91c70a75
Prevent duplicate tooltips appearing on screen
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Tooltips will no longer be added to the screen if that message is already being displayed. This prevents the same message (e.g. the ready room F4 message) from appearing multiple times if the player keeps pressing F4.
2023-09-16 11:36:34 -04:00
pierow
f9a8db4963
fix mouse centering for windowed mode
2023-09-16 11:36:34 -04:00
pierow
e241e23752
disable old tooltip border
2023-09-16 11:36:34 -04:00
pierow
d40e6e15bc
mapnames update
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-fixed text transparency
-performance optimizations
-default to on
-renamed to hud_mapnames
2023-09-16 11:36:34 -04:00
pierow
7c60c0a1c8
tooltip rendering performance optimizations
2023-09-16 11:36:34 -04:00
pierow
77f9bb5625
version number to 3.3beta7
2023-09-16 11:36:34 -04:00
pierow
415de7fad2
Turret eye/barrel position fix
2023-09-16 11:36:34 -04:00
RGreenlees
1c2a421648
Reverted the ignore intangible check on building placement
...
This sadly means that buildings cannot be placed where destroyed func_breakables and func_weldables are. Unfortunately, the fix also meant structures could be placed inside railings which would immediately cause them to sink
2023-09-16 11:36:34 -04:00
RGreenlees
501fa5ab18
Fixed func_nobuild being invisible to clients
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* The client build preview now respects func_nobuild, fixing situations where the client thought it could build somewhere, but nothing would appear when clicking.
2023-09-16 11:36:34 -04:00
pierow
193f417144
Scoreboard squelch raw input update.
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-Also made showcursor code for comm fall within raw input check.
2023-09-16 11:36:34 -04:00
RGreenlees
c95aa67ca9
Fixed cursor decrement
2023-09-16 11:36:34 -04:00
RGreenlees
9c6f780336
Fixed pop-up menu and commander UI cursor centering
2023-09-16 11:36:34 -04:00
pierow
873c7b1403
scorepanel hit update, still WIP
2023-09-16 11:36:34 -04:00