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scorepanel hit update, still WIP
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parent
1c8668638d
commit
873c7b1403
1 changed files with 4 additions and 4 deletions
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@ -201,14 +201,14 @@ ScorePanel::ScorePanel(int x,int y,int wide,int tall) : Panel(0,0, ScreenWidth()
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Font *smallfont = pSchemes->getFont(hSmallScheme);
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Font *tinyfont = pSchemes->getFont(hTinyScheme);
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m_BGPanel = new Panel(0, 0, 0, 96);
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m_BGPanel = new Panel(x, y, wide, tall);
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m_BGPanel->setBgColor(0, 0, 0, 96);
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m_BGPanel->setParent(this);
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m_BGPanel->setPos(x, y);
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m_BGPanel->setSize(wide, tall);
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m_BGPanel->setBounds(x, y, wide, tall);
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m_BGPanel->addInputSignal(this);
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//m_BGPanel->setBounds(x, y, wide, tall);
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//m_BGPanel->addInputSignal(this);
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@ -375,7 +375,7 @@ ScorePanel::ScorePanel(int x,int y,int wide,int tall) : Panel(0,0, ScreenWidth()
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// Add the hit test panel. It is invisible and traps mouse clicks so we can go into squelch mode.
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m_HitTestPanel.setBgColor(0,0,0,255);
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m_HitTestPanel.setParent(this);
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m_HitTestPanel.setBounds(0, 0, ScreenWidth(), ScreenWidth());
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m_HitTestPanel.setBounds(-1, -1, ScreenWidth()+1, ScreenHeight()+1);
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m_HitTestPanel.addInputSignal(this);
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m_pCloseButton = new CommandButton( "x", wide-XRES(12 + 4), YRES(2), XRES( 12 ) , YRES( 12 ) );
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