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additional removal of old widescreen
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@ -24,7 +24,7 @@ public:
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AVHHSPRITE m_hsprCursor;
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float m_flTime; // the current client time
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float m_fOldTime; // the time at which the HUD was last redrawn
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float m_wsFOV; //fov recalc corrected for widescreen
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//float m_wsFOV; //fov recalc corrected for widescreen
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double m_flTimeDelta; // the difference between flTime and fOldTime
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Vector m_vecOrigin;
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Vector m_vecAngles;
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