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Optimised Text Localisation
Added an unordered map to act as a cache for text that has already been localised
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parent
eb91c70a75
commit
664a578775
4 changed files with 60 additions and 38 deletions
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@ -22,6 +22,8 @@
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#include "stdlib.h"
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#include "math.h"
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#include <unordered_map>
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#include "hud.h"
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#include "cl_util.h"
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#include "common/cl_entity.h"
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@ -38,6 +40,9 @@ extern playermove_t *pmove;
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extern float HUD_GetFOV( void );
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vec3_t vec3_origin( 0, 0, 0 );
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extern vec3_t v_angles;
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std::unordered_map<const char*, std::string> LocalizationMap;
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//double sqrt(double x);
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//
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//float Length(const float *v)
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@ -269,46 +274,63 @@ AVHHSPRITE LoadSprite(const char *pszName)
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return SPR_Load(sz);
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}
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void FlushLocalization()
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{
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LocalizationMap.clear();
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}
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bool LocalizeString(const char* inMessage, string& outputString)
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{
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#define kMaxLocalizedStringLength 1024
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// Don't localize empty strings
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if (!strcmp(inMessage, ""))
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{
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return false;
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}
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bool theSuccess = false;
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char theInputString[kMaxLocalizedStringLength];
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char theOutputString[kMaxLocalizedStringLength];
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// Don't localize empty strings
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if(strcmp(inMessage, ""))
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if(*inMessage != '#')
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{
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if(*inMessage != '#')
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{
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sprintf(theInputString, "#%s", inMessage);
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}
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else
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{
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sprintf(theInputString, "%s", inMessage);
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}
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if((CHudTextMessage::LocaliseTextString(theInputString, theOutputString, kMaxLocalizedStringLength) != NULL))
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{
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outputString = theOutputString;
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sprintf(theInputString, "#%s", inMessage);
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}
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else
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{
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sprintf(theInputString, "%s", inMessage);
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}
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if(theOutputString[0] != '#')
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{
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theSuccess = true;
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}
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else
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{
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string theTempString = theOutputString;
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theTempString = theTempString.substr(1, theTempString.length());
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outputString = theTempString;
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}
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std::unordered_map<const char*, std::string>::const_iterator FoundLocalization = LocalizationMap.find(theInputString);
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if (FoundLocalization != LocalizationMap.end())
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{
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outputString = FoundLocalization->second;
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return true;
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}
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if((CHudTextMessage::LocaliseTextString(theInputString, theOutputString, kMaxLocalizedStringLength) != NULL))
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{
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LocalizationMap[inMessage] = theOutputString;
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outputString = theOutputString;
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if(theOutputString[0] != '#')
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{
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theSuccess = true;
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}
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else
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{
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outputString = string("err: ") + theInputString;
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string theTempString = theOutputString;
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theTempString = theTempString.substr(1, theTempString.length());
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outputString = theTempString;
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}
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}
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else
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{
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outputString = string("err: ") + theInputString;
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}
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return theSuccess;
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}
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@ -6825,16 +6825,6 @@ void AvHHud::UpdateResources(float inTimePassed)
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}
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}
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}
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string theResourceText;
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char theResourceBuffer[64];
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if(this->GetInTopDownMode() && this->mCommanderResourceLabel)
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{
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LocalizeString(kMarineResourcePrefix, theResourceText);
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sprintf(theResourceBuffer, "%s %d", theResourceText.c_str(), this->mVisualResources);
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this->mCommanderResourceLabel->setText(64, theResourceBuffer);
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}
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// Update visual resource indicators, expiring old ones
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const float kNumericalInfoEffectLifetime = 1.1f;
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@ -3618,6 +3618,16 @@ void AvHHud::RenderCommanderUI()
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AvHSpriteDrawTiles(mTopDownBottomSprite, 4, 1, 0, ScreenHeight()-theHeight, ScreenWidth(), ScreenHeight(), 0, 0, 1, 1);
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}
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if (this->mCommanderResourceLabel)
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{
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string theResourceText;
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char theResourceBuffer[64];
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LocalizeString(kMarineResourcePrefix, theResourceText);
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sprintf(theResourceBuffer, "%s %d", theResourceText.c_str(), this->mVisualResources);
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this->mCommanderResourceLabel->setText(64, theResourceBuffer);
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}
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// Draw scaled sprites for all ActionButtons
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this->DrawActionButtons();
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@ -444,9 +444,9 @@ vec3_t AvHSHUGetRealLocation(const vec3_t& inLocation, const vec3_t& inMinBox, c
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if((outLocation.x == outLocation.y) && (outLocation.y == outLocation.z) && (outLocation.z == 0.0f))
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{
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outLocation.x = (inMinBox.x + inMaxBox.x)/2.0f;
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outLocation.y = (inMinBox.y + inMaxBox.y)/2.0f;
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outLocation.z = (inMinBox.z + inMaxBox.z)/2.0f;
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outLocation.x = (inMinBox.x + inMaxBox.x) * 0.5f;
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outLocation.y = (inMinBox.y + inMaxBox.y) * 0.5f;
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outLocation.z = (inMinBox.z + inMaxBox.z) * 0.5f;
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}
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return outLocation;
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}
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