Commit graph

  • ac633a3764 fixed gpl header CJ AYHO 2013-08-14 11:46:08 +0300
  • 0b5c58a4f2 added specular modifiers to make image better CJ AYHO 2013-08-14 11:43:50 +0300
  • 06efd5603e moved tr_shadowbounds.cpp structures to internal containers - improves stability of engine CJ AYHO 2013-08-14 11:16:44 +0300
  • 0aca42a0d8 Merge pull request #75 from hurikhan/SDL2 Daniel Gibson 2013-08-13 13:56:48 -0700
  • 60c614017f Merge 2d27c807d1 into e2c91c04da MSC 2013-08-03 11:33:03 -0700
  • 23dc236ed7 Enable loading of original DOOM 3 save games. Christian Beier 2013-07-30 18:33:12 +0200
  • 2d27c807d1 SDL2 support fix hurikhan 2013-07-22 23:45:10 +0800
  • e2c91c04da Merge pull request #73 from rohitnirmal/spelling Daniel Gibson 2013-07-14 08:01:51 -0700
  • 0653d38105 Merge c20218f9cd into a44af9c6d2 Rohit Nirmal 2013-07-13 21:08:32 -0700
  • c20218f9cd Minor spelling fix. Rohit Nirmal 2013-07-13 23:07:22 -0500
  • a44af9c6d2 Merge pull request #58 from DanielGibson/update-zip Daniel Gibson 2013-06-11 15:11:41 -0700
  • 03ac033771 Merge d234bc60e9 into 351f5dc94f Daniel Gibson 2013-06-11 15:09:43 -0700
  • d234bc60e9 Replace custom unzip functions with standard ones Daniel Gibson 2012-12-31 17:35:58 +0100
  • 2e47865234 Use updated minizip version for unzip Daniel Gibson 2012-12-31 17:23:27 +0100
  • 351f5dc94f Fixed screen twitches with "shakes" sound shader bibendovsky 2013-05-17 08:34:19 +0300
  • 8225cd76ae portalSky 1.3 modification BielBdeLuna 2013-05-28 03:03:23 +0200
  • ab39eb3535 portalSky simple rendering addition BielBdeLuna 2013-05-28 02:48:56 +0200
  • f6fe215e9f Fixed screen twitches. bibendovsky 2013-05-17 08:34:19 +0300
  • 5617e74b97 Merge 6b5aaf40d4 into 6407881cff Kevin Doyon 2013-05-02 12:15:12 -0700
  • 6407881cff Fix SDL2 compile-errors, made it work on Win64 Kevin Doyon 2013-04-19 14:40:34 -0400
  • 6b5aaf40d4 Made it work on Windows. Kevin Doyon 2013-04-19 14:40:34 -0400
  • cedc129a0e Silence "unknown pragma" warning in MSVC Daniel Gibson 2013-04-10 00:36:37 +0200
  • 92a41322f4 3c96e19610 for d3xp/ - fix miscompilation with gcc 4.5 Daniel Gibson 2013-01-13 22:37:34 +0100
  • 24b804d47a Added Carmack's reverse as a compile-time option. Melker Narikka 2013-01-02 18:19:31 +0200
  • b4bbc52dc2 Added the option to un-cap the frame/tick rate through com_fixedTic -1, like pre-patch vanilla used to. Melker Narikka 2013-01-02 18:09:41 +0200
  • f8de73862e math.h should #include sys/platform.h Daniel Gibson 2012-10-15 21:56:54 +0200
  • b13c131e4e CD-Key check for internet-games can now be disabled Daniel Gibson 2012-11-13 23:47:35 +0100
  • d732c2c980 Merge 5c1e48f48a into fe0ee16ccb Daniel Gibson 2012-11-13 14:40:49 -0800
  • fe0ee16ccb Guess x/y FOV/aspectratio from resolution Daniel Gibson 2012-10-28 03:46:56 +0100
  • c7956a1cb5 Fix freeze when quitting the game during timedemo Daniel Gibson 2012-09-21 16:09:21 +0200
  • 9a9babf8d6 Add a new cvar "r_waylandcompat" Yamagi Burmeister 2012-09-19 10:35:10 +0200
  • 19e1f8582b Merge 7f5b72220a into f317b056c6 Daniel Gibson 2012-11-13 14:30:57 -0800
  • f317b056c6 List.h needs sys/platform.h for ID_INLINE Daniel Gibson 2012-10-01 21:31:31 +0200
  • a7bfd05797 Use current type for BT_CLOSED enum Daniel Gibson 2012-10-17 22:13:15 +0200
  • 3202f0aa0f Get rid of some compiler warnings Daniel Gibson 2012-09-16 23:53:28 +0200
  • aedc76b50e Don't save duplicate consecutive commands to history Daniel Gibson 2012-09-16 16:21:39 +0200
  • 04266eee5e Make console history persistent Daniel Gibson 2012-09-16 02:58:14 +0200
  • a9ae78ab13 Merge 3f450d8272 into 8c6e4eb38a Daniel Gibson 2012-11-13 14:19:49 -0800
  • 8c6e4eb38a Add support for norwegian keyboard layout Daniel Gibson 2012-09-10 00:27:54 +0200
  • 6d9a43cb23 On Linux/Unix, return EXE-path as base-path if BUILD_DATADIR fails Daniel Gibson 2012-09-15 22:54:27 +0200
  • 768fdb5707 Load base game's gamelib if mod has no own gamelib Daniel Gibson 2012-09-09 23:36:53 +0200
  • 383dfd598d Merge b229865bd7 into c193e0b98e Daniel Gibson 2012-11-13 14:13:18 -0800
  • c193e0b98e Win32: Statically link libgcc and libstdc++ Daniel Gibson 2012-09-05 21:45:03 +0200
  • 8b33a8573a Merge 5f484139ab into 5936422d9d Daniel Gibson 2012-11-13 14:09:33 -0800
  • 5936422d9d Fix freezing of dedicated server window on Windows Daniel Gibson 2012-09-01 23:18:03 +0200
  • 105fdb0624 Fix dedicated server for Windows Daniel Gibson 2012-08-28 21:01:21 +0200
  • 1f25568762 Remove duplicate functions from openal_stub.cpp + extern C Daniel Gibson 2012-08-28 00:42:50 +0200
  • 5c1e48f48a Guess x/y FOV/aspectratio from resolution Daniel Gibson 2012-10-28 03:46:56 +0100
  • 7f5b72220a Use current type for BT_CLOSED enum Daniel Gibson 2012-10-17 22:13:15 +0200
  • 2f94ae0e52 Mention Mod support in README Daniel Gibson 2012-10-15 22:04:08 +0200
  • 1422633bec Add mod (compiling) support Daniel Gibson 2012-10-07 20:40:15 +0200
  • c38e0ebdeb Fix freeze when quitting the game during timedemo Daniel Gibson 2012-09-21 16:09:21 +0200
  • 8c341f9b3b Add a new cvar "r_waylandcompat" Yamagi Burmeister 2012-09-19 10:35:10 +0200
  • e6a287c18f Move #pragma GCC diagnostic out of function Daniel Gibson 2012-09-18 22:19:59 +0200
  • 7843c087cf Get rid of some compiler warnings Daniel Gibson 2012-09-16 23:53:28 +0200
  • e21fac03f8 Don't save duplicate consecutive commands to history Daniel Gibson 2012-09-16 16:21:39 +0200
  • 4bc5b9fb7e Load base game's gamelib if mod has no own gamelib Daniel Gibson 2012-09-09 23:36:53 +0200
  • 8491074c16 Merge fa8f092e67 into 1b1787bb50 DanielGibson 2012-09-16 07:45:29 -0700
  • f4e68a6d91 Make console history persistent Daniel Gibson 2012-09-16 02:58:14 +0200
  • 3f450d8272 Add support for norwegian keyboard layout Daniel Gibson 2012-09-10 00:27:54 +0200
  • fa8f092e67 Unset key modifiers when regaining focus to unset ALT Daniel Gibson 2012-09-08 01:14:06 +0200
  • b229865bd7 Win32: Statically link libgcc and libstdc++ Daniel Gibson 2012-09-05 21:45:03 +0200
  • 5f484139ab Fix freezing of dedicated server window on Windows Daniel Gibson 2012-09-01 23:18:03 +0200
  • 4baa1501f8 Fix typo in the last fix Daniel Gibson 2012-09-01 22:58:51 +0200
  • fb297337a1 Fix dedicated server for Windows Daniel Gibson 2012-08-28 21:01:21 +0200
  • 67822720f4 Remove duplicate functions from openal_stub.cpp + extern C Daniel Gibson 2012-08-28 00:42:50 +0200
  • 844cd2d8a8 Don't un-grab mouse when taking screenshots (fixes #18) Daniel Gibson 2012-08-27 21:19:07 +0200
  • 1b1787bb50 Disable the warning if the mouse grab request fails dhewg 2012-07-28 12:54:25 +0200
  • 9e15847083 Don't use alpha bits for the GL config dhewg 2012-07-28 12:51:02 +0200
  • df81835de0 Fix several bugs from iodoom3 bugtracker Daniel Gibson 2012-05-13 14:40:11 +0200
  • 89071f1f57 Provide a stub for GLimp_GrabInput() dhewg 2012-07-20 21:04:04 +0200
  • 227e8ee5c9 Add SDL2 support to framework/Common.cpp dhewg 2012-07-20 21:02:59 +0200
  • 918e06cf00 Add SDL2 support to sys/osx/DOOMController.mm dhewg 2012-07-20 17:41:40 +0200
  • ed121102f4 Add SDL2 support to sys/win32/SDL_win32_main.c dhewg 2012-07-20 17:32:20 +0200
  • f120900000 SDL2's SDL_TimerID is not a pointer anymore dhewg 2012-07-20 00:28:47 +0200
  • 454bebf99f Add SDL2 support in sys/glimp.cpp dhewg 2012-07-19 22:10:07 +0200
  • 4f2f855105 Add SDL2 support in sys/events.cpp dhewg 2012-07-19 22:09:53 +0200
  • b8765ccf22 Move GrabInput() and rename to GLimp_GrabInput() dhewg 2012-07-19 21:13:02 +0200
  • 6dcf07974d Cleanup GrabInput() dhewg 2012-07-19 21:07:47 +0200
  • a75387c55e Add SDL2 support in sys/threads.cpp dhewg 2012-07-19 20:08:02 +0200
  • 368bf2819c Log the SDL version dhewg 2012-07-20 00:26:16 +0200
  • 264fdfa10e Add SDL2 support for the build system dhewg 2012-07-19 20:05:38 +0200
  • 5639720c1c Add FindSDL2.cmake for SDL2 dhewg 2012-07-17 23:13:45 +0200
  • 826d0f7b7b cmake: set SDL_BUILDING_LIBRARY for win32 and osx dhewg 2012-07-20 16:24:20 +0200
  • e62e3870a3 Don't link against OpenGL dhewg 2012-07-19 00:41:19 +0200
  • 63fdea82b4 Get rid of wglext.h dhewg 2012-07-19 00:44:00 +0200
  • ac921bc99f Get rid of editor specific win32 vars dhewg 2012-07-20 16:27:30 +0200
  • 227fac443d Fix description of r_swapInterval dhewg 2012-07-19 17:25:51 +0200
  • bf922dfc59 Get rid of glConfig.wgl_extensions_string dhewg 2012-07-19 17:11:14 +0200
  • 30d5cb16d0 Disable editor related rendering dhewg 2012-07-19 00:41:43 +0200
  • 7f3fc825ed Get rid of GetCardCaps() dhewg 2012-07-18 22:06:10 +0200
  • 3cdc5cec5c Get rid of unused var allowNV30Path dhewg 2012-07-18 22:03:31 +0200
  • de1b7b9adb Remove spurious call to SetBackEndRenderer() dhewg 2012-07-18 22:01:30 +0200
  • f4de0ed8c1 Remove the deprecated arb renderer dhewg 2012-07-18 22:01:10 +0200
  • a5678d2368 Remove the monochrome hack dhewg 2012-07-18 21:43:35 +0200
  • 6aa9b3602e Remove the deprecated nv20 renderer dhewg 2012-07-18 21:33:14 +0200
  • 3f67a28abe Remove the deprecated nv10 renderer dhewg 2012-07-18 21:24:41 +0200
  • 138b7b1def Remove the ATI fragment shader emulation dhewg 2012-07-18 21:19:03 +0200
  • 4b67aae8fe Remove the deprecated r200 renderer dhewg 2012-07-18 21:17:09 +0200
  • 4675ecb6d3 Get rid of precompiled.[h|.cpp] dhewg 2012-07-19 18:43:10 +0200