Get rid of GetCardCaps()

Useless now.
This commit is contained in:
dhewg 2012-07-18 22:06:10 +02:00
parent 3cdc5cec5c
commit 7f3fc825ed
4 changed files with 6 additions and 35 deletions

View file

@ -1457,23 +1457,10 @@ void Com_ExecMachineSpec_f( const idCmdArgs &args ) {
cvarSystem->SetCVarBool( "com_purgeAll", false, CVAR_ARCHIVE );
cvarSystem->SetCVarBool( "r_forceLoadImages", false, CVAR_ARCHIVE );
bool oldCard = false;
bool nv10or20 = false;
renderSystem->GetCardCaps( oldCard, nv10or20 );
if ( oldCard ) {
cvarSystem->SetCVarBool( "g_decals", false, CVAR_ARCHIVE );
cvarSystem->SetCVarBool( "g_projectileLights", false, CVAR_ARCHIVE );
cvarSystem->SetCVarBool( "g_doubleVision", false, CVAR_ARCHIVE );
cvarSystem->SetCVarBool( "g_muzzleFlash", false, CVAR_ARCHIVE );
} else {
cvarSystem->SetCVarBool( "g_decals", true, CVAR_ARCHIVE );
cvarSystem->SetCVarBool( "g_projectileLights", true, CVAR_ARCHIVE );
cvarSystem->SetCVarBool( "g_doubleVision", true, CVAR_ARCHIVE );
cvarSystem->SetCVarBool( "g_muzzleFlash", true, CVAR_ARCHIVE );
}
if ( nv10or20 ) {
cvarSystem->SetCVarInteger( "image_useNormalCompression", 1, CVAR_ARCHIVE );
}
cvarSystem->SetCVarBool( "g_decals", true, CVAR_ARCHIVE );
cvarSystem->SetCVarBool( "g_projectileLights", true, CVAR_ARCHIVE );
cvarSystem->SetCVarBool( "g_doubleVision", true, CVAR_ARCHIVE );
cvarSystem->SetCVarBool( "g_muzzleFlash", true, CVAR_ARCHIVE );
#if MACOS_X
// On low settings, G4 systems & 64MB FX5200/NV34 Systems should default shadows off
@ -2697,17 +2684,13 @@ idCommonLocal::SetMachineSpec
*/
void idCommonLocal::SetMachineSpec( void ) {
int sysRam = Sys_GetSystemRam();
bool oldCard = false;
bool nv10or20 = false;
renderSystem->GetCardCaps( oldCard, nv10or20 );
Printf( "Detected\n\t%i MB of System memory\n\n", sysRam );
if ( sysRam >= 1024 && !oldCard ) {
if ( sysRam >= 1024 ) {
Printf( "This system qualifies for Ultra quality!\n" );
com_machineSpec.SetInteger( 3 );
} else if ( sysRam >= 512 && !oldCard ) {
} else if ( sysRam >= 512 ) {
Printf( "This system qualifies for High quality!\n" );
com_machineSpec.SetInteger( 2 );
} else if ( sysRam >= 384 ) {

View file

@ -243,7 +243,6 @@ public:
// to use the default tga loading code without having dimmed down areas in many places
virtual void CaptureRenderToFile( const char *fileName, bool fixAlpha = false ) = 0;
virtual void UnCrop() = 0;
virtual void GetCardCaps( bool &oldCard, bool &nv10or20 ) = 0;
// the image has to be already loaded ( most straightforward way would be through a FindMaterial )
// texture filter / mipmapping / repeat won't be modified by the upload

View file

@ -2146,13 +2146,3 @@ idRenderSystemLocal::GetScreenHeight
int idRenderSystemLocal::GetScreenHeight( void ) const {
return glConfig.vidHeight;
}
/*
========================
idRenderSystemLocal::GetCardCaps
========================
*/
void idRenderSystemLocal::GetCardCaps( bool &oldCard, bool &nv10or20 ) {
nv10or20 = false;
oldCard = false;
}

View file

@ -727,7 +727,6 @@ public:
virtual void CaptureRenderToImage( const char *imageName );
virtual void CaptureRenderToFile( const char *fileName, bool fixAlpha );
virtual void UnCrop();
virtual void GetCardCaps( bool &oldCard, bool &nv10or20 );
virtual bool UploadImage( const char *imageName, const byte *data, int width, int height );
public: