..
lunatic
Fix issue with hud_bgstretch cvar overwriting adjacent values in memory
2017-06-23 03:58:08 +00:00
_functio.h
Clean up gamefuncs in standalone mode.
2017-06-17 11:42:15 +00:00
_midi.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
_rts.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
actors.cpp
screenpeek for EVENT_RECOGSOUND
2017-12-10 03:24:47 +00:00
actors.h
Dicking around with inlined actor header functions
2017-06-24 06:31:32 +00:00
android.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
anim.cpp
New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter"
2017-12-12 05:13:38 +00:00
anim.h
New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter"
2017-12-12 05:13:38 +00:00
astub.cpp
Remix screencapture_begin into OutputFileCounter.
2017-12-01 06:19:19 +00:00
cheats.cpp
Pass the parameters of the warp and skill cheats to EVENT_ACTIVATECHEAT through userdef[].m_* and read them back afterward.
2017-09-23 03:17:22 +00:00
cheats.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
cmdline.cpp
NETCODE_DISABLE implementation tweaks. I think this is better.
2017-09-19 19:10:45 +00:00
cmdline.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
common.cpp
Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded.
2017-10-30 03:48:28 +00:00
common_game.h
OSD (console) cleanup
2017-06-27 02:24:14 +00:00
config.cpp
New userdef structure "screenfade"
2017-12-12 05:13:53 +00:00
config.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
demo.cpp
Trailing whitespace.
2017-06-27 11:01:22 +00:00
demo.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
duke3d.h
Add anticipatory fields to ud; bump BYTEVERSION.
2017-12-01 06:19:15 +00:00
events_defs.h
New event "EVENT_SETDEFAULTS".
2017-12-12 05:13:46 +00:00
function.h
Don't store redundant copies of default gamefunc names, since the indices are all that matter.
2017-06-17 11:41:54 +00:00
game.cpp
Move the modern status bar option into the screen size slider.
2017-12-12 05:13:42 +00:00
game.h
New userdef structure "screenfade"
2017-12-12 05:13:53 +00:00
gamedef.cpp
New player structures "frags" and "deaths"
2017-12-12 05:14:19 +00:00
gamedef.h
New player structures "frags" and "deaths"
2017-12-12 05:14:19 +00:00
gamedefs.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
gameexec.cpp
Fix undefined behavior in gameexec.cpp
2017-12-09 02:56:05 +00:00
gameexec.h
Expand use of VM_GetKeywordForID to all other references to vm_keywords[].
2017-10-16 03:32:34 +00:00
GameListSource.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GameListSource.game.mm
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
gamestructures.cpp
New player structures "frags" and "deaths"
2017-12-12 05:14:19 +00:00
gamevars.cpp
Fix issue with arrays, saved map states, and savegames
2017-10-31 02:09:25 +00:00
gamevars.h
Fix issue with arrays, saved map states, and savegames
2017-10-31 02:09:25 +00:00
global.cpp
Re-add GAMETYPE_FRAGBAR to the default cases for deathmatch modes.
2017-10-15 23:10:21 +00:00
global.h
Revert test change I accidentally committed
2017-06-23 04:01:03 +00:00
GrpFile.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GrpFile.game.mm
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
grpscan.cpp
Add the Platoon Leader expansion for WWII GI to the GRP list.
2017-10-15 23:10:06 +00:00
grpscan.h
Add the Platoon Leader expansion for WWII GI to the GRP list.
2017-10-15 23:10:06 +00:00
in_android.cpp
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
in_android.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
input.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
input.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
inv.h
Move addinventory command code into its own function.
2017-07-05 05:38:02 +00:00
keys.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
m32common.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
m32def.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
m32def.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
m32exec.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
m32structures.cpp
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
2017-06-05 10:05:29 +00:00
m32vars.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
macros.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mapster32.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mdump.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
mdump.h
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00
menus.cpp
New LOGO_FLAGS bits:
2017-12-12 05:13:49 +00:00
menus.h
Make sure I_EnterText never writes a null terminator out of bounds.
2017-12-01 06:19:12 +00:00
midi.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
midi.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mpu401.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
mpu401.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
music.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
names.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
net.cpp
Make sure I_EnterText never writes a null terminator out of bounds.
2017-12-01 06:19:12 +00:00
net.h
NETCODE_DISABLE implementation tweaks. I think this is better.
2017-09-19 19:10:45 +00:00
osdcmds.cpp
Fix events added in recent commits
2017-12-02 09:24:55 +00:00
osdcmds.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
osdfuncs.cpp
Fix console background when using oversized font characters
2017-07-27 09:13:26 +00:00
osdfuncs.h
Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants.
2017-07-22 04:00:23 +00:00
player.cpp
Fix the bug where tapping (but not holding) fire with 1 ammo left for the chaingun would fail to switch away.
2017-10-15 23:10:15 +00:00
player.h
Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.
2017-09-27 02:30:37 +00:00
premap.cpp
Fix events added in recent commits
2017-12-02 09:24:55 +00:00
premap.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
quotes.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
rts.cpp
Print message to console at startup when successfully loading a RTS file instead of when the RTS file is missing
2017-12-02 08:44:53 +00:00
rts.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
savegame.cpp
Fix events added in recent commits
2017-12-02 09:24:55 +00:00
savegame.h
Bump savegame name limits from 22 in memory and 19 in practice to 32 in memory and 30 in practice.
2017-12-01 06:19:09 +00:00
sbar.cpp
Fix events added in recent commits
2017-12-02 09:24:55 +00:00
sbar.h
Remove the implicit "static" from our FORCE_INLINE macro.
2017-02-25 08:15:53 +00:00
screens.cpp
Fix the position of the "KILLS" header and the number of deaths for each player in the frag screen.
2017-12-12 05:14:15 +00:00
screens.h
Respect r_maxfps in menus and on startup/bonus/end screens
2017-06-23 03:59:26 +00:00
screentext.cpp
Connect minitext_ to MF_Minifont.
2017-07-28 08:27:24 +00:00
screentext.h
r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text.
2017-06-23 09:17:07 +00:00
sdlmusic.cpp
Some more standalone stuff.
2017-10-09 07:36:58 +00:00
sector.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
sector.h
Fix issue with arrays, saved map states, and savegames
2017-10-31 02:09:25 +00:00
soundefs.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds.cpp
Fix events added in recent commits
2017-12-02 09:24:55 +00:00
sounds.h
Revert r6133
2017-05-18 07:03:55 +00:00
sounds_common.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds_mapster32.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
sounds_mapster32.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
startgtk.game.cpp
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
2017-08-27 10:20:48 +00:00
startosx.game.mm
macOS: Fix crash in startup window when no game data is found.
2017-09-23 03:17:32 +00:00
startwin.game.cpp
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
2017-08-27 10:20:48 +00:00
startwin.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
winbits.cpp
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00