mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
Route inclusion of all Windows headers through a new header, windows_inc.h.
This allows us to make certain guarantees about limits on the extent of namespace pollution these headers introduce. git-svn-id: https://svn.eduke32.com/eduke32@6065 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
79279780a5
commit
d4ee6d00c8
36 changed files with 222 additions and 170 deletions
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@ -22,13 +22,10 @@
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* DirectSound output driver for MultiVoc
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*/
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#define WIN32_LEAN_AND_MEAN
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#define DIRECTSOUND_VERSION 0x0800
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#define CINTERFACE
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#define NEED_MMSYSTEM_H
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#define NEED_DSOUND_H
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#include "windows_inc.h"
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#include <windows.h>
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#include <mmsystem.h>
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#include "dx/dsound.h"
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#include <stdlib.h>
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#include <stdio.h>
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@ -4,7 +4,6 @@
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#define cache1d_h_
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#include "compat.h"
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#include "mutex.h"
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#ifdef __cplusplus
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extern "C" {
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@ -28,6 +28,7 @@
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# define __has_extension __has_feature // Compatibility with pre-3.0 compilers.
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#endif
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// XXX: only to avoid warning C4005: macro redefinition in winnt.h
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#if !defined(_MSC_VER) || _MSC_FULL_VER < 180031101
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#ifdef UNREFERENCED_PARAMETER
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#undef UNREFERENCED_PARAMETER
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@ -87,9 +88,9 @@
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# include <malloc.h>
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#endif
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#ifdef _WIN32
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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// XXX: see UNREFERENCED_PARAMETER
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#if defined _MSC_VER && _MSC_FULL_VER >= 180031101
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# include "windows_inc.h"
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#endif
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#ifdef __APPLE__
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@ -11,9 +11,9 @@
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# define USE_GLEXT
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#endif
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// include this before glext does
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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# include "windows_inc.h"
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#endif
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// Tell gl.h to not include glext.h, we'll include our own copy in a minute
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@ -4,8 +4,7 @@
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/* Mutual exclusion mechanism wrappers for the different platforms */
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#ifdef RENDERTYPEWIN
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# include <windows.h>
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# include <process.h>
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# include "windows_inc.h"
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#else
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# define SDL_MAIN_HANDLED
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# include "sdl_inc.h"
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@ -1,6 +1,11 @@
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#ifndef SDL_INC_H_
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#define SDL_INC_H_
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// include this before SDL does
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#ifdef _WIN32
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# include "windows_inc.h"
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#endif
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// Workaround for i686-MinGW-w64.
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#if defined __MINGW64_VERSION_MAJOR && !defined __MINGW64__
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# define __MINGW64_VERSION_MAJOR_BACKUP __MINGW64_VERSION_MAJOR
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122
source/build/include/windows_inc.h
Normal file
122
source/build/include/windows_inc.h
Normal file
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@ -0,0 +1,122 @@
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// Wrapper for all Windows headers.
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// No include guard for this file.
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#ifndef _WIN32_IE
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# define _WIN32_IE 0x0501
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#endif
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#ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x0501
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#endif
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#ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN
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#endif
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#ifdef NEED_WINSOCK2_H
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# include <winsock2.h>
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# undef NEED_WINSOCK2_H
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#endif
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#include <windows.h>
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#ifdef NEED_WINDOWSX_H
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# include <windowsx.h>
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# undef NEED_WINDOWSX_H
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#endif
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#ifdef NEED_PROCESS_H
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# include <process.h>
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# undef NEED_PROCESS_H
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#endif
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#ifdef NEED_SHELLAPI_H
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# include <shellapi.h>
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# undef NEED_SHELLAPI_H
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#endif
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#ifdef NEED_WS2TCPIP_H
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# include <ws2tcpip.h>
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# undef NEED_WS2TCPIP_H
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#endif
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#ifdef NEED_COMMCTRL_H
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# include <commctrl.h>
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# undef NEED_COMMCTRL_H
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#endif
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#ifdef NEED_MMSYSTEM_H
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# include <mmsystem.h>
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# undef NEED_MMSYSTEM_H
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#endif
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#ifdef NEED_DDRAW_H
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# define DIRECTDRAW_VERSION 0x0600
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# ifndef CINTERFACE
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# define CINTERFACE
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# endif
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# include "dx/ddraw.h"
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# undef NEED_DDRAW_H
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#endif
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#ifdef NEED_DINPUT_H
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# define INITGUID
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# define DIRECTINPUT_VERSION 0x0700
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# ifndef CINTERFACE
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# define CINTERFACE
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# endif
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# include "dx/dinput.h"
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# undef NEED_DINPUT_H
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# if defined (_MSC_VER) || !defined(__cplusplus)
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# define bDIPROP_BUFFERSIZE MAKEDIPROP(1)
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# define bDIPROP_DEADZONE MAKEDIPROP(5)
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# define bDIPROP_SATURATION MAKEDIPROP(6)
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# else
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# define bMAKEDIPROP(prop) ((REFGUID)(prop))
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# define bDIPROP_BUFFERSIZE bMAKEDIPROP(1)
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# define bDIPROP_DEADZONE bMAKEDIPROP(5)
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# define bDIPROP_SATURATION bMAKEDIPROP(6)
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# endif
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# if defined (_MSC_VER) && defined(__cplusplus)
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# define bREFGUID (REFGUID)
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# define bREFIID (REFIID)
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# else
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# define bREFGUID &
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# define bREFIID &
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# endif
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# ifndef DIK_PAUSE
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# define DIK_PAUSE 0xC5
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# endif
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#endif
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#ifdef NEED_DSOUND_H
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# define DIRECTSOUND_VERSION 0x0800
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# ifndef CINTERFACE
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# define CINTERFACE
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# endif
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# include "dx/dsound.h"
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# undef NEED_DSOUND_H
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#endif
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#ifdef NEED_CRTDBG_H
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# include <crtdbg.h>
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# undef NEED_CRTDBG_H
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#endif
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#ifdef NEED_DBGHELP_H
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# if defined _MSC_VER && _MSC_VER < 1300
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# define DECLSPEC_DEPRECATED
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// VC6: change this path to your Platform SDK headers.
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// must be XP version of file
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// # include "M:\\dev7\\vs\\devtools\\common\\win32sdk\\include\\dbghelp.h"
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# error "VC6 needs an updated dbghelp.h; see source"
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# else
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// VC7: ships with updated headers
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# include <dbghelp.h>
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# endif
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# undef NEED_DBGHELP_H
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#endif
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#ifndef build_interface_layer_
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#define build_interface_layer_ WIN
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "windows_inc.h"
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extern uint32_t maxrefreshfreq;
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@ -153,10 +153,7 @@ void readjoybstatus(int32_t *b)
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*b = joyb;
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}
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#if defined _WIN32
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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#elif defined __linux || defined EDUKE32_BSD || defined __APPLE__
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#if defined __linux || defined EDUKE32_BSD || defined __APPLE__
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# include <sys/mman.h>
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#endif
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@ -30,7 +30,8 @@
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#include "compat.h"
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#ifdef _WIN32
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// for FILENAME_CASE_CHECK
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# include <shellapi.h>
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# define NEED_SHELLAPI_H
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# include "windows_inc.h"
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#endif
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#include "cache1d.h"
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#include "pragmas.h"
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@ -29,10 +29,6 @@
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# endif
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# include "hightile.h"
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# include "polymost.h"
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# ifdef _WIN32
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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# endif
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#endif
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#include <math.h> // pow
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@ -63,11 +63,6 @@ static __inline int32_t _lrotl(int32_t i, int sh) { return (i >> (-sh)) | (i <<
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#endif
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#endif
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#if defined(_WIN32)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#ifndef O_BINARY
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#define O_BINARY 0
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#endif
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#include "compat.h"
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#ifdef _WIN32
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# define NEED_PROCESS_H
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# include "windows_inc.h"
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#endif
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#include "mutex.h"
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int32_t mutex_init(mutex_t *mutex)
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#define WIN32_LEAN_AND_MEAN
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#define _WIN32_WINNT 0x0501
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#include "windows_inc.h"
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#include <malloc.h>
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#include <windows.h>
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#include "rawinput.h"
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#include "winlayer.h"
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#include "scancodes.h"
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#endif
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#if defined _WIN32
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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# include "winbits.h"
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#endif
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#if defined __APPLE__
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#endif
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#include "compat.h"
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#define NEED_WINDOWSX_H
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#define NEED_COMMCTRL_H
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#include "windows_inc.h"
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#include "renderlayer.h"
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#ifdef STARTUP_SETUP_WINDOW
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#include "editor.h"
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#include "winlayer.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windowsx.h>
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0300
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#endif
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#include <commctrl.h>
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#include <stdio.h>
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#include "startwin.editor.h"
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#define TAB_CONFIG 0
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@ -1,17 +1,18 @@
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// Windows DIB/DirectDraw interface layer for the Build Engine
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// Originally by Jonathon Fowler (jf@jonof.id.au)
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#define DIRECTINPUT_VERSION 0x0700
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#define DIRECTDRAW_VERSION 0x0600
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#define _WIN32_WINNT 0x0501
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#define WIN32_LEAN_AND_MEAN
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#define CINTERFACE
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#include <windows.h>
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#include <math.h>
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#include <malloc.h>
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#include "build.h"
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#define NEED_DINPUT_H
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#define NEED_DDRAW_H
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#ifdef _MSC_VER
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# define NEED_CRTDBG_H
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#endif
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#include "windows_inc.h"
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#include "winlayer.h"
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#include "rawinput.h"
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#include "mutex.h"
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#include "winbits.h"
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#include "engine_priv.h"
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#include "dx/ddraw.h"
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#include "dx/dinput.h"
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#ifdef _MSC_VER
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#include <crtdbg.h>
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#endif
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// bug in the dx headers
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#if defined (_MSC_VER) || !defined(__cplusplus)
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#define bDIPROP_BUFFERSIZE MAKEDIPROP(1)
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#define bDIPROP_DEADZONE MAKEDIPROP(5)
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#define bDIPROP_SATURATION MAKEDIPROP(6)
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#else
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#define bMAKEDIPROP(prop) ((REFGUID)(prop))
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#define bDIPROP_BUFFERSIZE bMAKEDIPROP(1)
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#define bDIPROP_DEADZONE bMAKEDIPROP(5)
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#define bDIPROP_SATURATION bMAKEDIPROP(6)
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#endif
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|
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// wtf, Microsoft?
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#if defined (_MSC_VER) && defined(__cplusplus)
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# define bREFGUID (REFGUID)
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# define bREFIID (REFIID)
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#else
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# define bREFGUID &
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# define bREFIID &
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#endif
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#ifndef DIK_PAUSE
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# define DIK_PAUSE 0xC5
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#endif
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|
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#include "dxdidf.h" // comment this out if c_dfDI* is being reported as multiply defined
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|
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#define __STDC_FORMAT_MACROS
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@ -1,5 +1,5 @@
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#include <windows.h>
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#include <commctrl.h>
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#define NEED_COMMCTRL_H
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#include "windows_inc.h"
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#include "startwin.editor.h"
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RSRC_ICON ICON "build_icon.ico"
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|
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@ -1,5 +1,5 @@
|
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#include <windows.h>
|
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#include <commctrl.h>
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#define NEED_COMMCTRL_H
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#include "windows_inc.h"
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#include "startwin.game.h"
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|
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RSRC_ICON ICON "game_icon.ico"
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|
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@ -64,12 +64,6 @@ extern const char *s_buildRev;
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extern const char *s_buildTimestamp;
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extern const char *s_buildInfo;
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|
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#ifdef _WIN32
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||||
#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
|
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#include <shellapi.h>
|
||||
#endif
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||||
|
||||
#include <signal.h>
|
||||
|
||||
// Workaround for namespace pollution in <sys/stat.h> introduced in MinGW 4.8.
|
||||
|
|
|
@ -30,12 +30,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
#include "osd.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
|
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#include <shellapi.h>
|
||||
#endif
|
||||
|
||||
#define NUMKEYWORDS (int32_t)ARRAY_SIZE(keyw)
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#define NUMALTKEYWORDS (int32_t)ARRAY_SIZE(altkeyw)
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|
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|
|
|
@ -1,5 +1,12 @@
|
|||
#include <cstdio>
|
||||
|
||||
#include "mdump.h"
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||||
|
||||
#include <assert.h>
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
|
||||
#include <tchar.h>
|
||||
LPCSTR MiniDumper::m_szAppName;
|
||||
|
||||
|
|
|
@ -1,15 +1,7 @@
|
|||
#define _WIN32_WINNT 0x0500
|
||||
#include <windows.h>
|
||||
#include <assert.h>
|
||||
#include <cstring>
|
||||
#if _MSC_VER < 1300
|
||||
#define DECLSPEC_DEPRECATED
|
||||
// VC6: change this path to your Platform SDK headers
|
||||
#include "M:\\dev7\\vs\\devtools\\common\\win32sdk\\include\\dbghelp.h" // must be XP version of file
|
||||
#else
|
||||
// VC7: ships with updated headers
|
||||
#include "dbghelp.h"
|
||||
#endif
|
||||
|
||||
#define NEED_DBGHELP_H
|
||||
#define NEED_MMSYSTEM_H
|
||||
#include "windows_inc.h"
|
||||
|
||||
// based on dbghelp.h
|
||||
typedef BOOL (WINAPI *MINIDUMPWRITEDUMP)(HANDLE hProcess, DWORD dwPid, HANDLE hFile, MINIDUMP_TYPE DumpType,
|
||||
|
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|
@ -41,8 +41,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#include "compat.h"
|
||||
#include "pragmas.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include "windows_inc.h"
|
||||
|
||||
extern int32_t MUSIC_SoundDevice;
|
||||
|
||||
|
|
|
@ -36,9 +36,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#include "compat.h"
|
||||
#include "pragmas.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
#define NEED_MMSYSTEM_H
|
||||
#include "windows_inc.h"
|
||||
|
||||
static HMIDISTRM hmido = (HMIDISTRM)-1;
|
||||
static MIDIOUTCAPS midicaps;
|
||||
|
|
|
@ -23,6 +23,12 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#ifndef netplay_h_
|
||||
#define netplay_h_
|
||||
|
||||
#ifdef _WIN32
|
||||
// include this before enet does
|
||||
# define NEED_WINSOCK2_H
|
||||
# include "windows_inc.h"
|
||||
#endif
|
||||
|
||||
#include "enet/enet.h"
|
||||
|
||||
// net packet specification/compatibility version
|
||||
|
|
|
@ -25,6 +25,11 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#endif
|
||||
|
||||
#include "compat.h"
|
||||
|
||||
#define NEED_WINDOWSX_H
|
||||
#define NEED_COMMCTRL_H
|
||||
#include "windows_inc.h"
|
||||
|
||||
#include "renderlayer.h"
|
||||
|
||||
#ifdef STARTUP_SETUP_WINDOW
|
||||
|
@ -34,15 +39,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
#include "grpscan.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#ifndef _WIN32_IE
|
||||
#define _WIN32_IE 0x0300
|
||||
#endif
|
||||
#include <commctrl.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "startwin.game.h"
|
||||
|
||||
// for ud
|
||||
|
|
|
@ -22,15 +22,12 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
#ifdef _WIN32
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include "compat.h"
|
||||
#include <windows.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <shellapi.h>
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
|
||||
#define NEED_SHELLAPI_H
|
||||
#define NEED_WINSOCK2_H
|
||||
#define NEED_WS2TCPIP_H
|
||||
#include "windows_inc.h"
|
||||
|
||||
#include "renderlayer.h"
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include <windows.h>
|
||||
#include <commctrl.h>
|
||||
#define NEED_COMMCTRL_H
|
||||
#include "windows_inc.h"
|
||||
#include "startwin.editor.h"
|
||||
|
||||
RSRC_ICON ICON "build_icon.ico"
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include <windows.h>
|
||||
#include <commctrl.h>
|
||||
#define NEED_COMMCTRL_H
|
||||
#include "windows_inc.h"
|
||||
#include "startwin.game.h"
|
||||
|
||||
RSRC_ICON ICON "game_icon.ico"
|
||||
|
|
|
@ -4,16 +4,12 @@
|
|||
|
||||
#include "compat.h"
|
||||
#include "build.h"
|
||||
#include "winlayer.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#ifndef _WIN32_IE
|
||||
#define _WIN32_IE 0x0600
|
||||
#endif
|
||||
#include <commctrl.h>
|
||||
#include <stdio.h>
|
||||
#define NEED_WINDOWSX_H
|
||||
#define NEED_COMMCTRL_H
|
||||
#include "windows_inc.h"
|
||||
|
||||
#include "winlayer.h"
|
||||
|
||||
#include "startwin.game.h"
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include <windows.h>
|
||||
#include <commctrl.h>
|
||||
#define NEED_COMMCTRL_H
|
||||
#include "windows_inc.h"
|
||||
#include "startwin.editor.h"
|
||||
|
||||
RSRC_ICON ICON "game_icon.ico"
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include <windows.h>
|
||||
#include <commctrl.h>
|
||||
#define NEED_COMMCTRL_H
|
||||
#include "windows_inc.h"
|
||||
#include "startwin.game.h"
|
||||
|
||||
RSRC_ICON ICON "game_icon.ico"
|
||||
|
|
|
@ -3,6 +3,11 @@
|
|||
#endif
|
||||
|
||||
#include "build.h"
|
||||
|
||||
#define NEED_WINDOWSX_H
|
||||
#define NEED_COMMCTRL_H
|
||||
#include "windows_inc.h"
|
||||
|
||||
#include "renderlayer.h"
|
||||
|
||||
#include "common.h"
|
||||
|
@ -13,15 +18,6 @@
|
|||
|
||||
#include "grpscan.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#ifndef _WIN32_IE
|
||||
#define _WIN32_IE 0x0300
|
||||
#endif
|
||||
#include <commctrl.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "startwin.game.h"
|
||||
|
||||
#define TAB_CONFIG 0
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
#include <stdio.h>
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include "dx/ddraw.h"
|
||||
|
||||
#include "compat.h"
|
||||
|
||||
#define NEED_DDRAW_H
|
||||
#include "windows_inc.h"
|
||||
|
||||
#define DEFAULT_OUTPUT_FILE "enumdisplay.txt"
|
||||
|
||||
HMODULE hDDrawDLL = NULL;
|
||||
|
|
|
@ -1,14 +1,11 @@
|
|||
// compile with:
|
||||
// gcc -o getdxdidf.exe src\getdxdidf.c -Ic:\mingw32\dx6\include -Lc:\mingw32\dx6\lib -ldxguid -ldinput -mwindows
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define INITGUID
|
||||
#define DIRECTINPUT_VERSION 0x0700
|
||||
#include <windows.h>
|
||||
#include "dx/dinput.h"
|
||||
#include <stdio.h>
|
||||
#include "compat.h"
|
||||
|
||||
#define NEED_DINPUT_H
|
||||
#include "windows_inc.h"
|
||||
|
||||
char const * WhatGUID(const GUID *guid)
|
||||
{
|
||||
if (guid == &GUID_XAxis) return "&GUID_XAxis";
|
||||
|
|
Loading…
Reference in a new issue