raze-gles/source/duke3d
hendricks266 bcb41aac3e New player structures "frags" and "deaths"
player[<killer>].frags <victim>

Equals how many times player <killer> killed <victim>. Note that the sum of these values will not equal the total kills or deaths for a player since another player may disconnect, so use "frag" or "deaths" instead.

player[<id>].deaths

Equals the total number of times the player died in the round, not including suicides.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6563 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:19 +00:00
..
rsrc Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
src New player structures "frags" and "deaths" 2017-12-12 05:14:19 +00:00
Dependencies.mak Fix gcc 7.1.0 warnings 2017-07-18 20:53:41 +00:00
gpl-2.0.txt The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00