.. |
android
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Android updates from Emile. DONT_BUILD.
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2014-10-29 17:03:50 +00:00 |
enet
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OS X: Add a preliminary Xcode project. DONT_BUILD.
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2014-10-18 04:50:47 +00:00 |
jaudiolib
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Fix a bug where FLAC sound effects would loop when they were not supposed to.
|
2015-01-25 12:17:25 +00:00 |
jmact
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Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
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2014-12-18 18:16:16 +00:00 |
lunatic
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CON: Add undefinevolume, undefineskill, and undefinelevel.
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2015-02-09 05:50:33 +00:00 |
misc
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KenBuild.
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2014-07-24 14:01:44 +00:00 |
testgame
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GTK: Fix warnings and errors related to the banners. DONT_BUILD.
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2014-11-28 23:47:46 +00:00 |
util
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ivfrate: fix one error message, make -h/--help display usage.
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2014-01-15 20:29:06 +00:00 |
_functio.h
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Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
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2014-12-18 18:16:16 +00:00 |
_midi.h
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Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
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2014-07-20 08:55:56 +00:00 |
_rts.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
actors.c
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More twalltype
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2015-02-11 05:21:38 +00:00 |
actors.h
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Add SFLAG_NOWATERDIP, unconditionally preventing actors from dipping into ST1 water.
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2015-02-05 16:30:14 +00:00 |
actors_inline.c
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Revise C++ structure trackers for performance and introduce "tspritetype", for temporary sprites or other usages where using the trackers would be invalid or undesired. DONT_BUILD.
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2015-01-11 04:55:07 +00:00 |
actors_inline.h
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Revise C++ structure trackers for performance and introduce "tspritetype", for temporary sprites or other usages where using the trackers would be invalid or undesired. DONT_BUILD.
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2015-01-11 04:55:07 +00:00 |
android.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
anim.c
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Animation system overhaul part 1. This allows for an unlimited number of .anm/.ivf files to be defined via duke3d.def and played back at any time with the new CON commands. Syntax is currently as follows, but may change:
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2015-02-11 05:22:07 +00:00 |
anim.h
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Animation system overhaul part 1. This allows for an unlimited number of .anm/.ivf files to be defined via duke3d.def and played back at any time with the new CON commands. Syntax is currently as follows, but may change:
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2015-02-11 05:22:07 +00:00 |
animsounds.c
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Animation system overhaul part 1. This allows for an unlimited number of .anm/.ivf files to be defined via duke3d.def and played back at any time with the new CON commands. Syntax is currently as follows, but may change:
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2015-02-11 05:22:07 +00:00 |
animsounds.h
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Animation system overhaul part 1. This allows for an unlimited number of .anm/.ivf files to be defined via duke3d.def and played back at any time with the new CON commands. Syntax is currently as follows, but may change:
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2015-02-11 05:22:07 +00:00 |
animvpx.c
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Fix some things when building on OS X. DONT_BUILD.
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2014-11-24 08:19:50 +00:00 |
animvpx.h
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Make ivfrate build standalone, Makefile tweaks.
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2012-11-08 21:54:17 +00:00 |
astub.c
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Fix tdupsprite in m32script.
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2015-01-12 09:28:46 +00:00 |
common.c
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Modularize .mid --> .ogg --> .flac code to apply to sounds as well, and various cleanup in music/sound filename-handling code.
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2015-01-25 12:17:59 +00:00 |
common_game.h
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Modularize .mid --> .ogg --> .flac code to apply to sounds as well, and various cleanup in music/sound filename-handling code.
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2015-01-25 12:17:59 +00:00 |
config.c
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Minor sound cleanup... clean up crappy old code, remove obsolete "FXDevice" and "MusicDevice" variables, etc.
|
2015-02-11 05:22:00 +00:00 |
config.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
demo.c
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Minor cleanup around security cameras / viewscreens. DONT_BUILD.
|
2014-12-21 15:51:48 +00:00 |
demo.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
duke3d.h
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cache1d.c: Revert changes in r4665 unrelated to unrolling, fixing oob write.
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2014-12-26 17:29:55 +00:00 |
events_defs.h
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Animation system overhaul part 1. This allows for an unlimited number of .anm/.ivf files to be defined via duke3d.def and played back at any time with the new CON commands. Syntax is currently as follows, but may change:
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2015-02-11 05:22:07 +00:00 |
function.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
game.c
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Animation system overhaul part 1. This allows for an unlimited number of .anm/.ivf files to be defined via duke3d.def and played back at any time with the new CON commands. Syntax is currently as follows, but may change:
|
2015-02-11 05:22:07 +00:00 |
game.h
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Minor sound cleanup... clean up crappy old code, remove obsolete "FXDevice" and "MusicDevice" variables, etc.
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2015-02-11 05:22:00 +00:00 |
game_inline.c
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
game_inline.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
gamedef.c
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Animation system overhaul part 1. This allows for an unlimited number of .anm/.ivf files to be defined via duke3d.def and played back at any time with the new CON commands. Syntax is currently as follows, but may change:
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2015-02-11 05:22:07 +00:00 |
gamedef.h
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C-CON changes
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2015-02-11 05:22:11 +00:00 |
gamedefs.h
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Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
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2014-12-18 18:16:16 +00:00 |
gameexec.c
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C-CON changes
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2015-02-11 05:22:11 +00:00 |
gameexec.h
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C-CON changes
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2015-02-11 05:22:11 +00:00 |
GameListSource.game.h
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
GameListSource.game.m
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
gamestructures.c
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CON: Add read-only access to ud.config.MusicToggle through the "musictoggle" member.
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2015-02-08 08:04:09 +00:00 |
gamevars.c
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Fix "rv may be used uninitialized".
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2015-01-25 12:15:50 +00:00 |
gamevars.h
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Clean up/refactor a few gamevar related functions based on building as C++/C99 and some interesting articles I read about how GCC and Clang optimize switches. Worth a few FPS here.
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2015-01-11 04:53:44 +00:00 |
global.c
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MSVC C++ build fixes. DONT_BUILD.
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2015-01-11 04:52:15 +00:00 |
global.h
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Make g_player a +1 offset pointer into 'static g_player_s[1 + MAXPLAYER]'.
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2015-02-07 17:29:11 +00:00 |
gpl-2.0.txt
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Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
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2014-07-20 08:55:56 +00:00 |
GrpFile.game.h
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
GrpFile.game.m
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Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.
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2014-10-16 21:03:24 +00:00 |
grpscan.c
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When using search paths detected from a Megaton installation, also use the SC-55 oggs included with it.
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2015-01-08 15:15:10 +00:00 |
grpscan.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
input.c
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Menus: Disable normal left-click/touch menu functionality when the mouse is active.
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2014-12-27 18:36:58 +00:00 |
input.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
keys.h
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Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
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2014-07-20 08:55:56 +00:00 |
m32common.c
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Mapster32: disable all loop checks as they spam the log too much. DONT_BUILD.
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2014-12-27 17:17:53 +00:00 |
m32def.c
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m32script: fix tilesizx[]/tilesizy[] access. Can also 'copy' from them.
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2014-12-06 19:09:53 +00:00 |
m32def.h
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Fix tdupsprite in m32script.
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2015-01-12 09:28:46 +00:00 |
m32exec.c
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Fix tdupsprite in m32script.
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2015-01-12 09:28:46 +00:00 |
m32structures.c
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Revise C++ structure trackers for performance and introduce "tspritetype", for temporary sprites or other usages where using the trackers would be invalid or undesired. DONT_BUILD.
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2015-01-11 04:55:07 +00:00 |
m32vars.c
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In C-CON build, prevent leak of gamevar/gamearray labels on savegame loading.
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2014-12-26 17:29:56 +00:00 |
macros.h
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Macro for handling ud.bgstretch. DONT_BUILD.
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2015-02-11 05:21:46 +00:00 |
mapster32.h
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Split parts of loadlookups() into generatefogpals() and fillemptylookups(), and move Duke-specific LOOKUP.DAT behavior to G_LoadLookups() in source/common.c, which contains the call to loadlookups() as factored out from astub.c and game.c.
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2014-07-28 06:45:53 +00:00 |
mdump.cpp
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Superficial text changes:
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2012-03-26 05:05:57 +00:00 |
mdump.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
menus.c
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Minor sound cleanup... clean up crappy old code, remove obsolete "FXDevice" and "MusicDevice" variables, etc.
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2015-02-11 05:22:00 +00:00 |
menus.h
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Implement better fade-out for quotes and for the mouse cursor in the menu.
|
2015-01-15 06:45:14 +00:00 |
midi.c
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Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
midi.h
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Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
mpu401.c
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Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
mpu401.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
music.c
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Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
names.h
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Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
namesdyn.c
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Suppress tile and sound remapping debug output in debug builds when not using -condebug
|
2014-09-30 04:16:06 +00:00 |
namesdyn.h
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Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
net.c
|
Macro for handling ud.bgstretch. DONT_BUILD.
|
2015-02-11 05:21:46 +00:00 |
net.h
|
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
|
2014-11-22 12:32:56 +00:00 |
old.diff
|
Tweakery in various places.
|
2011-03-17 23:37:38 +00:00 |
osdcmds.c
|
Minor sound cleanup... clean up crappy old code, remove obsolete "FXDevice" and "MusicDevice" variables, etc.
|
2015-02-11 05:22:00 +00:00 |
osdcmds.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
|
2014-11-26 04:39:23 +00:00 |
osdfuncs.c
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osdfuncs.c: get rid of a warning with GCC. DONT_BUILD.
|
2015-01-19 00:03:00 +00:00 |
osdfuncs.h
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Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
|
2014-10-25 03:25:35 +00:00 |
player.c
|
Improve weapon switching:
|
2015-01-13 12:56:36 +00:00 |
player.h
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Make g_player a +1 offset pointer into 'static g_player_s[1 + MAXPLAYER]'.
|
2015-02-07 17:29:11 +00:00 |
premap.c
|
Animation system overhaul part 1. This allows for an unlimited number of .anm/.ivf files to be defined via duke3d.def and played back at any time with the new CON commands. Syntax is currently as follows, but may change:
|
2015-02-11 05:22:07 +00:00 |
premap.h
|
Provide a RETURN value of -2 to EVENT_DISPLAYLOADINGSCREEN after G_CacheMapData().
|
2015-02-09 05:50:47 +00:00 |
quotes.h
|
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
|
2014-11-22 12:32:56 +00:00 |
rev.c
|
Nuke rev.h.
|
2014-07-28 08:59:58 +00:00 |
rts.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
rts.h
|
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
|
2014-11-22 12:32:56 +00:00 |
savegame.c
|
Modularize .mid --> .ogg --> .flac code to apply to sounds as well, and various cleanup in music/sound filename-handling code.
|
2015-01-25 12:17:59 +00:00 |
savegame.h
|
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
|
2014-11-26 04:39:23 +00:00 |
sdlmusic.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
sector.c
|
Correct the special behavior to select the pipebomb detonator when you have no pipebombs in your inventory but you have some thrown in the environment so that it animates properly and also applies with the next/previous weapon functions.
|
2015-02-08 08:03:06 +00:00 |
sector.h
|
Modularize .mid --> .ogg --> .flac code to apply to sounds as well, and various cleanup in music/sound filename-handling code.
|
2015-01-25 12:17:59 +00:00 |
sector_inline.c
|
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
|
2014-11-22 12:32:56 +00:00 |
sector_inline.h
|
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
|
2014-11-26 04:39:23 +00:00 |
soundefs.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
sounds.c
|
Minor sound cleanup... clean up crappy old code, remove obsolete "FXDevice" and "MusicDevice" variables, etc.
|
2015-02-11 05:22:00 +00:00 |
sounds.h
|
Minor sound cleanup... clean up crappy old code, remove obsolete "FXDevice" and "MusicDevice" variables, etc.
|
2015-02-11 05:22:00 +00:00 |
sounds_common.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
sounds_mapster32.c
|
Modularize .mid --> .ogg --> .flac code to apply to sounds as well, and various cleanup in music/sound filename-handling code.
|
2015-01-25 12:17:59 +00:00 |
sounds_mapster32.h
|
Modularize .mid --> .ogg --> .flac code to apply to sounds as well, and various cleanup in music/sound filename-handling code.
|
2015-01-25 12:17:59 +00:00 |
soundsdyn.c
|
Clean up the sound remapping stuff... remove the bits relating to sounds we haven't actually used anywhere in the source directly. DONT_BUILD.
|
2014-11-22 12:33:15 +00:00 |
soundsdyn.h
|
Clean up the sound remapping stuff... remove the bits relating to sounds we haven't actually used anywhere in the source directly. DONT_BUILD.
|
2014-11-22 12:33:15 +00:00 |
standard.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
startgtk.game.c
|
Fix POLYMER=0 GTK C++ build. DONT_BUILD.
|
2014-11-29 02:29:42 +00:00 |
startosx.game.m
|
Fix the Wii build and clean up remaining warnings. DONT_BUILD.
|
2014-10-19 00:44:23 +00:00 |
startwin.game.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
startwin.game.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
valgrind_errors.log
|
Add Makefile.common switch ALLOCACHE_AS_MALLOC, remove DEBUG_WITH_VALGRIND.
|
2014-02-08 14:37:41 +00:00 |
winbits.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |