terminx
|
b3677fc796
|
This looks like stuff that needs to be changed for proper 64-bit support
git-svn-id: https://svn.eduke32.com/eduke32@619 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-17 05:08:18 +00:00 |
|
terminx
|
2f4028c265
|
git-svn-id: https://svn.eduke32.com/eduke32@617 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-16 22:18:48 +00:00 |
|
terminx
|
7d36a601e4
|
git-svn-id: https://svn.eduke32.com/eduke32@616 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-14 08:35:30 +00:00 |
|
terminx
|
bef6dfe7b6
|
git-svn-id: https://svn.eduke32.com/eduke32@602 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-01-27 22:50:29 +00:00 |
|
terminx
|
1c9d7c28bb
|
git-svn-id: https://svn.eduke32.com/eduke32@600 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-01-26 03:59:34 +00:00 |
|
terminx
|
26dc1358ac
|
git-svn-id: https://svn.eduke32.com/eduke32@599 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-01-15 20:51:18 +00:00 |
|
plagman
|
2fc1832cab
|
Removes the user prompt on duplicate case in switch statement.
git-svn-id: https://svn.eduke32.com/eduke32@594 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-01-04 18:46:58 +00:00 |
|
plagman
|
cfa399998a
|
Added xpanning and ypanning actor members to control the new sprite panning feature.
git-svn-id: https://svn.eduke32.com/eduke32@590 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-01-03 21:54:58 +00:00 |
|
terminx
|
4aa6cf2ea3
|
patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@587 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-12-20 19:14:38 +00:00 |
|
terminx
|
31a901b7eb
|
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-12-12 17:42:14 +00:00 |
|
terminx
|
b27a43ff2a
|
git-svn-id: https://svn.eduke32.com/eduke32@582 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-10-24 07:12:50 +00:00 |
|
terminx
|
5dbcf7cdbc
|
git-svn-id: https://svn.eduke32.com/eduke32@581 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-10-24 06:48:13 +00:00 |
|
terminx
|
2376ac3806
|
git-svn-id: https://svn.eduke32.com/eduke32@580 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-11 05:26:38 +00:00 |
|
terminx
|
8a6e2bb008
|
git-svn-id: https://svn.eduke32.com/eduke32@574 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-06 10:43:42 +00:00 |
|
terminx
|
92ef761289
|
git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-31 06:18:56 +00:00 |
|
terminx
|
93f6f0a33f
|
git-svn-id: https://svn.eduke32.com/eduke32@569 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-29 05:29:37 +00:00 |
|
terminx
|
f0264b1140
|
git-svn-id: https://svn.eduke32.com/eduke32@568 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-29 05:02:43 +00:00 |
|
terminx
|
eec7e1b2e0
|
dynamically allocated script buffers
this is still broken
git-svn-id: https://svn.eduke32.com/eduke32@567 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-29 04:01:21 +00:00 |
|
terminx
|
826f786dcc
|
per-player max values for health, armor and ammo
git-svn-id: https://svn.eduke32.com/eduke32@566 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-27 23:11:49 +00:00 |
|
terminx
|
19c34b09ef
|
dynamically allocated player structs
git-svn-id: https://svn.eduke32.com/eduke32@564 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-27 06:46:31 +00:00 |
|
terminx
|
d651d1d895
|
git-svn-id: https://svn.eduke32.com/eduke32@562 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-26 11:28:32 +00:00 |
|
terminx
|
ad5c98d66f
|
config file global variable rape
git-svn-id: https://svn.eduke32.com/eduke32@561 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-26 10:35:52 +00:00 |
|
terminx
|
b5a81483f2
|
git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-25 01:05:00 +00:00 |
|
terminx
|
c9e97fa954
|
git-svn-id: https://svn.eduke32.com/eduke32@558 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-19 00:15:30 +00:00 |
|
terminx
|
3fcc3771bd
|
Sound fix
git-svn-id: https://svn.eduke32.com/eduke32@553 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-14 21:29:44 +00:00 |
|
terminx
|
0b1f6f91a9
|
grp shit
git-svn-id: https://svn.eduke32.com/eduke32@552 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-07-04 09:15:08 +00:00 |
|
terminx
|
d8dfd8beb4
|
Misc fixes
git-svn-id: https://svn.eduke32.com/eduke32@549 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-06-12 19:47:34 +00:00 |
|
terminx
|
22b4b23240
|
git-svn-id: https://svn.eduke32.com/eduke32@547 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-06-02 04:14:10 +00:00 |
|
terminx
|
35afa5ff53
|
git-svn-id: https://svn.eduke32.com/eduke32@546 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-05-17 19:31:14 +00:00 |
|
terminx
|
a5388fc0a4
|
git-svn-id: https://svn.eduke32.com/eduke32@532 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-15 20:04:52 +00:00 |
|
terminx
|
b54b8e1e6b
|
git-svn-id: https://svn.eduke32.com/eduke32@529 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-24 23:17:56 +00:00 |
|
terminx
|
f889e552b2
|
Support for automatically loading all grp/zip/pk3 files in a directory. Files go into the "autoload" directory if they're to be loaded by all main grp files that are supported, or into autoload/grpname to be loaded only if a specific grp is used. For example, autoload/duke3d.grp/hrp.zip would only be loaded if duke3d.grp was specified as the main group file (and not nam.grp, et cetera).
git-svn-id: https://svn.eduke32.com/eduke32@507 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-25 21:11:59 +00:00 |
|
terminx
|
7da6eb3f8e
|
This rips all of the camera control shit out of userdefs and re-implements it as a bunch of pointer gamevars. This required adding in support for vars which are pointers to chars and short ints. It appears to work properly, without overwriting anything that happens to be adjacent (in memory) to the values being set. We'll see.
git-svn-id: https://svn.eduke32.com/eduke32@502 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 06:59:05 +00:00 |
|
terminx
|
c4ffc08584
|
This adds a menu option to reset the keys to the default configuration
git-svn-id: https://svn.eduke32.com/eduke32@495 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-13 09:50:58 +00:00 |
|
terminx
|
32470fe65c
|
Added EVENT_DISPLAYSTATUSBAR and moved the "detail" option out of game options and into the video setup menu (but only while classic mode is enabled).
git-svn-id: https://svn.eduke32.com/eduke32@492 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-13 02:22:17 +00:00 |
|
terminx
|
ef8f308c9b
|
Status bar stuff... this adds new hotkeys for scaling the status bar (hold shift while pressing the shrink or enlarge screen buttons) and also adds support for a left-justified version of the full status bar
git-svn-id: https://svn.eduke32.com/eduke32@491 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-13 01:28:50 +00:00 |
|
terminx
|
abcce7e337
|
Camera control
git-svn-id: https://svn.eduke32.com/eduke32@487 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-12 07:58:03 +00:00 |
|
terminx
|
fd4dfeb6a5
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@484 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-08 04:19:39 +00:00 |
|
terminx
|
f628faefd8
|
Misc. fixes
git-svn-id: https://svn.eduke32.com/eduke32@469 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-24 03:42:54 +00:00 |
|
terminx
|
fc4bc3ef70
|
CON command for earthquakes
git-svn-id: https://svn.eduke32.com/eduke32@444 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-05 22:30:35 +00:00 |
|
terminx
|
f74c413b68
|
git-svn-id: https://svn.eduke32.com/eduke32@438 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-28 20:36:38 +00:00 |
|
terminx
|
d2566913bb
|
git-svn-id: https://svn.eduke32.com/eduke32@437 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-23 02:38:47 +00:00 |
|
terminx
|
8d6eef5b0f
|
More tiny optimizations I guess
git-svn-id: https://svn.eduke32.com/eduke32@433 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-21 09:33:26 +00:00 |
|
terminx
|
bc4139356a
|
Prefer passing things between functions as int rather than short or char to avoid the overhead of converting back and forth between formats
git-svn-id: https://svn.eduke32.com/eduke32@432 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-20 03:27:25 +00:00 |
|
terminx
|
35ea2d7ad1
|
Make sure map filenames always get slashes prepended to them, to make sure getlevelfromfilename() doesn't fail
git-svn-id: https://svn.eduke32.com/eduke32@412 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-12 07:25:01 +00:00 |
|
terminx
|
169e0c824b
|
Give most of the gamevar stuff its own object
git-svn-id: https://svn.eduke32.com/eduke32@398 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 06:49:01 +00:00 |
|
terminx
|
7dcd346352
|
This seems like a good idea...
git-svn-id: https://svn.eduke32.com/eduke32@386 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-05 21:51:24 +00:00 |
|
terminx
|
c8abb8384d
|
Happy fun memory usage optimization
git-svn-id: https://svn.eduke32.com/eduke32@385 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-05 21:22:19 +00:00 |
|
terminx
|
57042cd9a7
|
This raises the max number of levels per episode to 32 and alters the game to use dynamically allocated memory for level and music names and filenames. No null pointer checks yet.
git-svn-id: https://svn.eduke32.com/eduke32@381 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 22:05:30 +00:00 |
|
terminx
|
42fe36d067
|
This makes -map bypass the menu in multiplayer
git-svn-id: https://svn.eduke32.com/eduke32@378 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 02:10:18 +00:00 |
|