terminx
a89c260592
Add optional output parameter to getwalldist(), to return the coordinates of the closest point on the wall
...
git-svn-id: https://svn.eduke32.com/eduke32@7600 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:37:04 +02:00
terminx
5052addc67
Remove useless unused "sqr" function
...
git-svn-id: https://svn.eduke32.com/eduke32@7597 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:59 +02:00
terminx
2d01182ef0
Update libdivide.h with a couple of fixes for obscure problems from their git repo
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git-svn-id: https://svn.eduke32.com/eduke32@7595 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:56 +02:00
terminx
1fae340426
Fix a bunch of improperly defined bitmap arrays
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git-svn-id: https://svn.eduke32.com/eduke32@7594 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/build.cpp
2019-09-19 14:36:54 +02:00
terminx
413d68f1f8
Replace yax_getclosestpointonwall() with getclosestpointonwall_internal() and use it in both yax_walldist() and getwalldist()
...
This commit also adds a getsectordist() but we aren't using it anywhere yet.
git-svn-id: https://svn.eduke32.com/eduke32@7591 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:40 +02:00
terminx
ea826fb117
Move NEXTWALL and POINT2 macros into build.h
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git-svn-id: https://svn.eduke32.com/eduke32@7590 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:30:26 +02:00
terminx
51e5e41830
Remove obsolete "msinttypes" headers
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git-svn-id: https://svn.eduke32.com/eduke32@7589 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:30:24 +02:00
terminx
e59f8e3b71
Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library
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git-svn-id: https://svn.eduke32.com/eduke32@7588 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# platform/Windows/build.vcxproj.filters
2019-09-19 14:30:22 +02:00
terminx
e5bd221746
auto/const/constexpr bullshit
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git-svn-id: https://svn.eduke32.com/eduke32@7587 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:49 +02:00
terminx
f9e866d32d
Rename clipwalldist() to getwalldist() and move both it and sectoradjacent() to engine.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@7586 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:48 +02:00
terminx
76d7fec2ff
Expose yax_getclosestpointonwall() for use outside of engine.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@7581 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:38 +02:00
terminx
8a68bffdb0
Clean up clip.h and declare a bunch of stuff in clip.cpp static
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git-svn-id: https://svn.eduke32.com/eduke32@7571 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:19 +02:00
terminx
7d0faa5752
Reduce MAXCLIPSECTORS to 512
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git-svn-id: https://svn.eduke32.com/eduke32@7570 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:17 +02:00
terminx
b7d06c0bd8
clipmove/pushmove parameter const correctness
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git-svn-id: https://svn.eduke32.com/eduke32@7567 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:12 +02:00
hendricks266
0c7a7e1bd6
compat.h: Factor some repeated conditional_t statements into a new take_sign_t
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git-svn-id: https://svn.eduke32.com/eduke32@7559 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:23:32 +02:00
hendricks266
fb0443db69
Replace #if CXXSTD >= 2011 || EDUKE32_MSVC_PREREQ(1800)
with #ifdef HAVE_CXX11_HEADERS
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git-svn-id: https://svn.eduke32.com/eduke32@7557 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:23:29 +02:00
terminx
84c43dc99c
Fix warnings with TrackedType
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git-svn-id: https://svn.eduke32.com/eduke32@7551 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:23:22 +02:00
terminx
7abfcd28be
Add clipupdatesector(), a special version of updatesector() that only searches and returns results that are already in clipsectorlist[]
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git-svn-id: https://svn.eduke32.com/eduke32@7546 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:20:47 +02:00
hendricks266
664c1ed38e
Fix extern "C" error in kplib.h affecting the Build tools
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git-svn-id: https://svn.eduke32.com/eduke32@7543 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:20:40 +02:00
hendricks266
c2921abe4a
SW: Address -Woverflow warnings resulting from the struct tracker templates being too restrictive
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git-svn-id: https://svn.eduke32.com/eduke32@7526 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:05:59 +02:00
hendricks266
8b3f6b55e3
Dummy functions for mmulti.h for now until OldMP's mmulti is ported
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@7517 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:05:47 +02:00
terminx
0edbd45145
Retire the original naive updatesector() and updatesectorz() in favor of the breadth-first versions
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git-svn-id: https://svn.eduke32.com/eduke32@7484 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/build.cpp
# source/build/src/polymer.cpp
2019-09-19 13:52:32 +02:00
terminx
631863ab67
const correctness for parameters passed to the updatesector family of functions
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git-svn-id: https://svn.eduke32.com/eduke32@7478 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:46 +02:00
terminx
83999ee6e4
Minor cleanup of breadth-first search functions
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git-svn-id: https://svn.eduke32.com/eduke32@7476 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:41 +02:00
terminx
146fa7e79e
Add simple bitmap manipulation functions
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git-svn-id: https://svn.eduke32.com/eduke32@7475 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:39 +02:00
pogokeen
0bfde1c4d3
Fix issue where swingdoors would refuse to open or close if an enemy was in front of the door in an overlapping but unrelated/disjoint sector
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git-svn-id: https://svn.eduke32.com/eduke32@7473 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:35 +02:00
pogokeen
a82eb1d6fe
Re-introduce earlier lintersect() work that was reverted.
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engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments.
This reverts r7290.
git-svn-id: https://svn.eduke32.com/eduke32@7471 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:32 +02:00
terminx
ceaaaf9c0d
Reduce MAXCLIPNUM to 2048 again and introduce MAXCLIPSECTORS, with a value of 1024
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git-svn-id: https://svn.eduke32.com/eduke32@7459 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:23:36 +02:00
terminx
0b1c21d477
Bump MAXCLIPNUM to 3072 because IM was still hitting it with 2048
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git-svn-id: https://svn.eduke32.com/eduke32@7437 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:14:27 +02:00
terminx
a5965e2562
Remove r_usetileshades--GLOBAL_NO_GL_TILESHADES flag for DN64 not affected
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This also locks the texture filtering options in the menu behind ifdef guards until they're fixed.
git-svn-id: https://svn.eduke32.com/eduke32@7420 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
# source/duke3d/src/menus.cpp
2019-09-19 10:50:18 +02:00
Christoph Oelckers
51dc82b6a6
- merged in the changes RedNukem made to the Build code.
2019-09-19 00:19:02 +02:00
Christoph Oelckers
30dac6be74
- deleted the tilepacker.
2019-09-18 22:16:56 +02:00
Christoph Oelckers
e0f823a492
- refactored texture setup to use an intermediate layer.
2019-09-18 22:16:15 +02:00
Christoph Oelckers
155f093bd5
- stuff
2019-09-17 20:57:45 +02:00
Christoph Oelckers
d63cf04e06
- removed the compressed texture cache.
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This is a pointless relic from the past and makes zero sense with modern graphics hardware.
2019-09-17 20:18:18 +02:00
Christoph Oelckers
2b439ae181
- work on backend
2019-09-16 23:28:26 +02:00
Christoph Oelckers
6536d910b3
- all drawing is being routed through the interface layer, all vertex buffers are gone.
...
No big loss here, none of them made much sense performance wise.
2019-09-16 21:08:42 +02:00
Christoph Oelckers
318009fd69
- added a centralized drawer and converted the main geometry drawer to use it.
2019-09-16 19:35:04 +02:00
Christoph Oelckers
524f6cf5e5
- crap
2019-09-13 22:18:37 +02:00
terminx
7ccbd22013
Move some clipping related stuff out of engine.cpp and into clip.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@7417 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:59 +00:00
terminx
770b255bff
Calculate texture coordinates as double since we're storing them that way anyway
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This isn't really intended to fix any specific issue, but to shut up Visual Studio whining about arithmetic overflows.
git-svn-id: https://svn.eduke32.com/eduke32@7403 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:05 +00:00
terminx
00cac93851
Bump MAXCLIPNUM to 2048
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git-svn-id: https://svn.eduke32.com/eduke32@7397 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:41 +00:00
hendricks266
6ba0b64de6
Add buildvfs_fopen_write_text
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Long-term we will need to replace all uses of "\n" in string literals printed to disk.
git-svn-id: https://svn.eduke32.com/eduke32@7394 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-11 06:06:47 +00:00
terminx
b72dec2940
Fix compilation with winlayer
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There are still a bunch of warnings, but fixing warnings in deprecated code that only one guy uses anymore isn't an efficient use of time.
git-svn-id: https://svn.eduke32.com/eduke32@7387 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-04 23:48:50 +00:00
terminx
2b3be31fa2
As if you couldn't already tell from Ion Maiden, I like shitty one liners
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git-svn-id: https://svn.eduke32.com/eduke32@7383 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-03 11:15:08 +00:00
terminx
0e107acd39
Work around floating point precision issues in Polymost causing problems when rendering certain geometry from particular angles
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git-svn-id: https://svn.eduke32.com/eduke32@7374 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:52 +00:00
terminx
61b89491c6
Lower MAXWALLSB
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git-svn-id: https://svn.eduke32.com/eduke32@7373 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:48 +00:00
terminx
e84d62416d
Patch from Striker to allow selective tile redefinition in .def files based on the crc of the original tile
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This only works for "tilefromtexture" for now.
git-svn-id: https://svn.eduke32.com/eduke32@7370 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:37 +00:00
terminx
f7d4209084
Use lowercase when computing hashes in hash_getcode()
...
It turns out hash_findcase() has never worked properly because the correct bucket would never have been searched.
git-svn-id: https://svn.eduke32.com/eduke32@7364 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:13 +00:00
hendricks266
7414f29348
Add buildvfs, abstraction layer for file I/O.
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Currently it passes calls through to the system libraries as before.
Also adds an incomplete implementation on PhysFS.
git-svn-id: https://svn.eduke32.com/eduke32@7359 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-01 08:51:50 +00:00