..
a.h
inthi_rintf
2017-07-22 04:00:30 +00:00
animvpx.h
Add buildvfs, abstraction layer for file I/O.
2019-03-01 08:51:50 +00:00
baselayer.h
This one is for Hendricks
2018-11-18 18:13:25 +00:00
build.h
Replace yax_getclosestpointonwall() with getclosestpointonwall_internal() and use it in both yax_walldist() and getwalldist()
2019-09-19 14:36:40 +02:00
buildtypes.h
WIP wall texture rotation bit
2018-11-18 18:13:48 +00:00
cache1d.h
Add buildvfs, abstraction layer for file I/O.
2019-03-01 08:51:50 +00:00
clip.h
Rename clipwalldist() to getwalldist() and move both it and sectoradjacent() to engine.cpp
2019-09-19 14:26:48 +02:00
collections.h
Replace #if CXXSTD >= 2011 || EDUKE32_MSVC_PREREQ(1800)
with #ifdef HAVE_CXX11_HEADERS
2019-09-19 14:23:29 +02:00
colmatch.h
Function names
2018-04-12 21:03:47 +00:00
common.h
- merged in the changes RedNukem made to the Build code.
2019-09-19 00:19:02 +02:00
compat.h
Remove obsolete "msinttypes" headers
2019-09-19 14:30:24 +02:00
crc32.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
debugbreak.h
Add debugbreak.h from https://github.com/scottt/debugbreak
2018-10-04 04:19:46 +00:00
dxdidf.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
dynamicgtk.h
Common.mak: Massive reorganization/cleanup.
2017-06-09 06:38:42 +00:00
editor.h
Move NEXTWALL and POINT2 macros into build.h
2019-09-19 14:30:26 +02:00
elauxlib.h
LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch.
2017-06-09 06:39:18 +00:00
elua.h
LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch.
2017-06-09 06:39:18 +00:00
fix16.h
Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library
2019-09-19 14:30:22 +02:00
fix16.hpp
Flesh out Fix16 with some operators we need to work with it from CON
2018-03-07 04:21:25 +00:00
fix16_int64.h
Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library
2019-09-19 14:30:22 +02:00
glbuild.h
- removed the compressed texture cache.
2019-09-17 20:18:18 +02:00
glsurface.h
Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
2018-07-14 21:36:44 +00:00
gtkbits.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
gtkpixdata.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
gtkpixdata_shim.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
hash.h
Use lowercase when computing hashes in hash_getcode()
2019-03-02 23:21:13 +00:00
hightile.h
New userdef structure: "global_r", "global_g", "global_b"
2018-01-26 04:35:11 +00:00
klzw.h
Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp.
2018-11-05 07:28:07 +00:00
kplib.h
Fix extern "C" error in kplib.h affecting the Build tools
2019-09-19 14:20:40 +02:00
libdivide.h
Cleanup includes
2018-11-18 18:09:48 +00:00
lunatic.h
LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch.
2017-06-09 06:39:18 +00:00
lz4.h
Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful.
2018-10-16 06:09:20 +00:00
m32script.h
Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful.
2018-10-16 06:09:20 +00:00
md4.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mdsprite.h
- refactored texture setup to use an intermediate layer.
2019-09-18 22:16:15 +02:00
miniz.h
Update Miniz
2018-04-23 06:35:34 +00:00
miniz_common.h
Update Miniz
2018-04-23 06:35:34 +00:00
miniz_tdef.h
Update Miniz
2018-04-23 06:35:34 +00:00
miniz_tinfl.h
Update miniz to 3616bf804b1e7b9be5e2769b1e4a7d74d575b13c
2018-10-25 23:30:32 +00:00
mmulti.h
Dummy functions for mmulti.h for now until OldMP's mmulti is ported
2019-09-19 14:05:47 +02:00
mutex.h
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00
osd.h
Add buildvfs, abstraction layer for file I/O.
2019-03-01 08:51:50 +00:00
osxbits.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
osxmain.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
palette.h
Add buildvfs, abstraction layer for file I/O.
2019-03-01 08:51:50 +00:00
pngwrite.h
Add buildvfs, abstraction layer for file I/O.
2019-03-01 08:51:50 +00:00
polymer.h
Cleanup includes
2018-11-18 18:09:48 +00:00
polymost.h
Remove r_usetileshades--GLOBAL_NO_GL_TILESHADES flag for DN64 not affected
2019-09-19 10:50:18 +02:00
pragmas.h
Hendricks and I discussed "auto *" and we've come to the conclusion that it's bad form, so this corrects that.
2018-12-15 01:39:51 +00:00
pragmas_arm.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
pragmas_ppc.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
pragmas_x86_gcc.h
Additional const and constexpr usage in compat.h and pragmas
2018-10-25 23:33:52 +00:00
pragmas_x86_msvc.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
print.h
Replace #if CXXSTD >= 2011 || EDUKE32_MSVC_PREREQ(1800)
with #ifdef HAVE_CXX11_HEADERS
2019-09-19 14:23:29 +02:00
prlights.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
rawinput.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
renderlayer.h
Fix command line help window in builds with the startup window disabled
2017-06-24 21:17:59 +00:00
scancodes.h
OSD (console) cleanup
2017-06-27 02:24:14 +00:00
scriptfile.h
scriptfile.[cpp|h] cleanups
2017-06-27 02:24:28 +00:00
sdl_inc.h
sdlmusic: Slight cosmetic cleanup
2018-05-19 14:14:25 +00:00
sdlappicon.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
sdlayer.h
Minor start window cleanup. This ended up touching a bunch of other files due to variable renaming, but there are zero functional changes to anything but the startup window in this commit.
2018-11-18 18:13:02 +00:00
softsurface.h
Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
2018-07-14 21:36:44 +00:00
startwin.editor.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
stats.h
- removed the compressed texture cache.
2019-09-17 20:18:18 +02:00
texcache.h
- removed the compressed texture cache.
2019-09-17 20:18:18 +02:00
tracker.hpp
SW: Address -Woverflow warnings resulting from the struct tracker templates being too restrictive
2019-09-19 14:05:59 +02:00
tracker_operator.hpp
Fix warnings with TrackedType
2019-09-19 14:23:22 +02:00
tracker_operators.hpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
vfs.h
Add buildvfs_fopen_write_text
2019-03-11 06:06:47 +00:00
wiibits.h
Makefile: Mess with Wii stuff to fix a majority of its make invocation circumstances.
2017-08-06 13:44:44 +00:00
winbits.h
Address issue where timers will no longer update after several hours of runtime
2017-12-09 02:56:12 +00:00
windows_inc.h
Eliminate the windows_inc.h include from compat.h by special-casing UNREFERENCED_PARAMETER in a different way.
2017-02-25 08:15:13 +00:00
winlayer.h
Fix compilation with winlayer
2019-03-04 23:48:50 +00:00
xxhash.h
Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful.
2018-10-16 06:09:20 +00:00