Commit graph

69 commits

Author SHA1 Message Date
terminx
8efa4670bb Support for using a different cfg file via command line
git-svn-id: https://svn.eduke32.com/eduke32@360 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-24 04:25:13 +00:00
terminx
cac0d84384 Fixes
git-svn-id: https://svn.eduke32.com/eduke32@359 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-22 01:25:35 +00:00
terminx
715bc289e8 Fix "array subscript has type 'char'" warnings
git-svn-id: https://svn.eduke32.com/eduke32@352 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-19 08:24:46 +00:00
terminx
bbbccb7b11 Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
git-svn-id: https://svn.eduke32.com/eduke32@337 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-16 03:02:42 +00:00
terminx
628ef41cc4 An additional crapload of formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@335 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-15 01:16:55 +00:00
terminx
38e3d16aeb More formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@333 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-14 21:35:50 +00:00
terminx
37dea75dc6 Formatting change
git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-13 23:12:47 +00:00
terminx
f80b65cfb3 CON access to getincangle(), and usage of myconnectindex for EVENT_GETMENUTILE and EVENT_GETLOADTILE. This lets us force menu options to certain values while the player is in the menu via setuserdef.
git-svn-id: https://svn.eduke32.com/eduke32@329 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-06 22:14:27 +00:00
terminx
047524688f git-svn-id: https://svn.eduke32.com/eduke32@312 1a8010ca-5511-0410-912e-c29ae57300e0 2006-10-15 18:59:45 +00:00
terminx
9c8c6f421e This fixes a problem with using 'ifp' from within actors other than APLAYER.
git-svn-id: https://svn.eduke32.com/eduke32@306 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-03 01:17:01 +00:00
terminx
5019235983 qstrlen
git-svn-id: https://svn.eduke32.com/eduke32@305 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-30 06:51:48 +00:00
terminx
ec89d845aa Swap the qstrcpy parameters and fix the issue with frozen players
git-svn-id: https://svn.eduke32.com/eduke32@302 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-28 00:32:22 +00:00
terminx
784dfe8aa7 Blah blah blah
git-svn-id: https://svn.eduke32.com/eduke32@299 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-24 04:44:54 +00:00
terminx
4f021f4736 New event/userdef CON extensions to allow fiddling with the movement interpolation in multiplayer.
git-svn-id: https://svn.eduke32.com/eduke32@296 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-19 23:02:33 +00:00
terminx
e2ccbf6870 Replaced the 'dynquote' primitive with 'qsprintf' and fixed a parsing bug with some of the level and sound name definition stuff.
git-svn-id: https://svn.eduke32.com/eduke32@290 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-06 04:18:28 +00:00
terminx
138a4ab95f Makefile shite
git-svn-id: https://svn.eduke32.com/eduke32@285 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-31 01:54:23 +00:00
terminx
8765f0a215 Added some commands for getting the current compiled CON ptr and jumping to another location
git-svn-id: https://svn.eduke32.com/eduke32@277 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-28 19:18:05 +00:00
terminx
b4ed27fa7d Somebody needed an 'ezshootvar'. These commands are getting ridiculous.
git-svn-id: https://svn.eduke32.com/eduke32@276 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-22 21:02:06 +00:00
terminx
f369ba745c The bits2 member of the input struct has been renamed to extbits, and a proper fix for the strange OOS issues has been implemented.
git-svn-id: https://svn.eduke32.com/eduke32@275 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-22 05:38:59 +00:00
terminx
511a6517cb I guess I'll use palette 21 for the red team instead of palette 10, though palette 10 does look better with the original sprites.
git-svn-id: https://svn.eduke32.com/eduke32@272 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-21 06:57:39 +00:00
terminx
20b89b70b3 More TDM stuff and a potential fix for a networking problem.
git-svn-id: https://svn.eduke32.com/eduke32@271 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-20 22:17:12 +00:00
terminx
a7bad3d852 Team DukeMatch support
git-svn-id: https://svn.eduke32.com/eduke32@268 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-18 23:52:26 +00:00
terminx
660815a3fd CON fix from JFDuke that I missed somewhere along the line + SDL mousewheel fix from Mephisto
git-svn-id: https://svn.eduke32.com/eduke32@258 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-07 06:18:57 +00:00
terminx
564b220add Remove 'txdist' keyword
git-svn-id: https://svn.eduke32.com/eduke32@251 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-29 00:17:46 +00:00
terminx
d395f8050d Fix randvar
git-svn-id: https://svn.eduke32.com/eduke32@221 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-15 00:18:36 +00:00
terminx
a60d159ca2 Add "ezshoot" and disable the sound device/midi device/cd drive dropdowns in the startup window
git-svn-id: https://svn.eduke32.com/eduke32@199 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 21:15:47 +00:00
terminx
bf7e699c02 Fix eventloadactor breakage by removing some obnoxious and unncessary safety checks I added without paying attention
git-svn-id: https://svn.eduke32.com/eduke32@190 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-14 03:31:34 +00:00
terminx
ce4b067e65 Remove the ratio correction slider and replace it with a simple widescreen toggle
git-svn-id: https://svn.eduke32.com/eduke32@180 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-22 07:11:30 +00:00
terminx
76eb4ada1d Fix skill sounds when using JAudiolib instead of JFAud
git-svn-id: https://svn.eduke32.com/eduke32@179 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-22 01:05:56 +00:00
terminx
c173d310ff Change ratio correction to always assume a ratio of 1.2. I like this better than how it worked before. Plagman, what say you?
git-svn-id: https://svn.eduke32.com/eduke32@172 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-20 14:31:24 +00:00
terminx
ac14852079 Rework findnearactor3d/findnearsprite3d/findnearactor3dvar/findnearsprite3dvar and add a findnearactorz/findnearspritez/findnearactorzvar/findnearspritezvar. This breaks the previous syntax of all of the "3d" variants.
git-svn-id: https://svn.eduke32.com/eduke32@169 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-16 01:48:33 +00:00
terminx
bfa46aa711 More weapon changes + don't apply ratio correction to HUD models (because people are whiners)
git-svn-id: https://svn.eduke32.com/eduke32@168 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-14 21:15:55 +00:00
terminx
8ce6a025e6 Detect the gamevar THISACTOR in a couple of commands that take player numbers instead of sprite numbers
git-svn-id: https://svn.eduke32.com/eduke32@165 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-13 01:07:06 +00:00
terminx
d42b0019e0 Remove the "brightskins" option because it kind of sucked.
git-svn-id: https://svn.eduke32.com/eduke32@154 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-07 03:27:41 +00:00
terminx
414d486de5 Add a display for the name of the player you're aiming at and make the death messages into quotes so they can be redefined in the CONs
git-svn-id: https://svn.eduke32.com/eduke32@152 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 22:39:34 +00:00
terminx
d6530ed294 Add support for color codes to gametext_() and in various places in supporting code and increase quote length to 128
git-svn-id: https://svn.eduke32.com/eduke32@151 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 07:10:36 +00:00
terminx
1409799e0e Add an option to automatically send messages to all players instead of prompting; shift bypasses this behavior. I've also added a few more cvars and whatnot.
git-svn-id: https://svn.eduke32.com/eduke32@150 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 01:20:19 +00:00
terminx
d059a59772 Autovote option for the menu
git-svn-id: https://svn.eduke32.com/eduke32@148 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-04 04:18:55 +00:00
terminx
1230ad3914 Per-weapon player death messages, an option to disable the exit button in maps, and voting on map changes
git-svn-id: https://svn.eduke32.com/eduke32@147 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-04 03:14:49 +00:00
terminx
301a6eefd5 Mouse smoothing changes to winlayer that I forgot to commit earlier & a little optional status bar hack for 16 and 32 bit modes that someone requested
git-svn-id: https://svn.eduke32.com/eduke32@128 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-30 01:39:58 +00:00
terminx
7567925e87 Fix a few issues reported by aaBlueDragon
git-svn-id: https://svn.eduke32.com/eduke32@122 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-29 02:23:07 +00:00
terminx
a1db735f69 Improved error checking for savegames
git-svn-id: https://svn.eduke32.com/eduke32@120 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-28 00:46:09 +00:00
terminx
e316013c1d *yawn*
git-svn-id: https://svn.eduke32.com/eduke32@117 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 17:48:43 +00:00
terminx
2fa4b89f17 CON_CANSEESPR, whitespace
git-svn-id: https://svn.eduke32.com/eduke32@106 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 05:42:29 +00:00
terminx
13716bb952 Mo' betta
git-svn-id: https://svn.eduke32.com/eduke32@104 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 02:58:15 +00:00
terminx
225605f79a Clear quote memory after allocation
git-svn-id: https://svn.eduke32.com/eduke32@103 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 01:54:58 +00:00
terminx
ee521c4d58 Dynamically allocate gamevar label space & add null pointer checks for quotes and gamevar labels
git-svn-id: https://svn.eduke32.com/eduke32@102 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 00:49:44 +00:00
terminx
7c42a7b7bd Now with 100% less fuckery
git-svn-id: https://svn.eduke32.com/eduke32@98 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:15:47 +00:00
terminx
910613a6d5 CON_CANSEE
git-svn-id: https://svn.eduke32.com/eduke32@97 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:00:08 +00:00
terminx
62f08cabe9 Define a MAXQUOTELEN as 64 and use that instead of specific limits
git-svn-id: https://svn.eduke32.com/eduke32@93 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 02:30:33 +00:00