hendricks266
32d3ca1591
Some more standalone stuff.
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git-svn-id: https://svn.eduke32.com/eduke32@6467 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:58 +00:00
hendricks266
60fcb6527c
Menus: If you open the Help menu with the F1 key, make Help the selected item on the main menu, if applicable.
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git-svn-id: https://svn.eduke32.com/eduke32@6466 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:55 +00:00
hendricks266
ae81b6dce7
Menus: Factor out code into Menu_AboutToStartDisplaying and Menu_ChangingTo.
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git-svn-id: https://svn.eduke32.com/eduke32@6465 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:52 +00:00
hendricks266
e971005153
Menus: Use SMALLFNTCURSOR for a text caret in the absence of a SPINNINGNUKEICON tile.
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git-svn-id: https://svn.eduke32.com/eduke32@6464 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:48 +00:00
hendricks266
0ed359244e
Menus: Factor out SPINNINGNUKEICON drawing
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git-svn-id: https://svn.eduke32.com/eduke32@6463 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:45 +00:00
hendricks266
7e914f838a
Avoid an unused variable warning with EDUKE32_STANDALONE.
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git-svn-id: https://svn.eduke32.com/eduke32@6462 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:40 +00:00
terminx
ff8d608caf
Fix in-game 2d map view line colors when using palettes that differ completely from Duke3D's palette
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git-svn-id: https://svn.eduke32.com/eduke32@6461 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-08 22:15:51 +00:00
terminx
938d444b35
This should fix the scrambled log output when the game crashes while executing a CON script somewhere
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git-svn-id: https://svn.eduke32.com/eduke32@6460 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-04 22:30:53 +00:00
hendricks266
5967749a10
Menus: Don't play EXITMENUSOUND when trying to close a root menu outside of an active game.
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git-svn-id: https://svn.eduke32.com/eduke32@6459 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 05:22:35 +00:00
hendricks266
788ba4f373
Amend r6452.
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git-svn-id: https://svn.eduke32.com/eduke32@6458 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 05:22:32 +00:00
hendricks266
029340b3a5
Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.
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Prevents the "gib on spawn in multiplayer" bug, and allows fake players to work properly.
Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6457 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:37 +00:00
hendricks266
ee94494e3a
Fix display of the fragbar in widescreen.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6456 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:34 +00:00
hendricks266
b776c689bb
Fix the fragbar not respecting GAMETYPE_FRAGBAR.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6455 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:31 +00:00
hendricks266
11ce89d294
Fix randomseed in multiplayer.
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Merged from private network branch.
Patch by [IFOC]75, prepared by Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6454 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:28 +00:00
hendricks266
fc0eabebb6
Add player[].connected.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6453 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:24 +00:00
hendricks266
385a3f9182
Address an oversight in r6212.
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git-svn-id: https://svn.eduke32.com/eduke32@6452 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:21 +00:00
hendricks266
2506936b41
Cleanups in eduke32.vcxproj.
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Thanks to [IFOC]75.
git-svn-id: https://svn.eduke32.com/eduke32@6451 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:17 +00:00
hendricks266
3a9228d69f
SDL 2.0.6
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git-svn-id: https://svn.eduke32.com/eduke32@6450 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:18:01 +00:00
hendricks266
5f79c71aa0
Address a typo in r6435 affecting SDL 1.2 builds.
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git-svn-id: https://svn.eduke32.com/eduke32@6449 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:35 +00:00
hendricks266
36eb156d7d
macOS: Fix crash in startup window when no game data is found.
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git-svn-id: https://svn.eduke32.com/eduke32@6448 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:32 +00:00
hendricks266
c07e705c48
Update fallthrough__ definitions.
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git-svn-id: https://svn.eduke32.com/eduke32@6447 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:29 +00:00
hendricks266
01c073f18a
Update credits.
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git-svn-id: https://svn.eduke32.com/eduke32@6446 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:26 +00:00
hendricks266
b713b8489d
Pass the parameters of the warp and skill cheats to EVENT_ACTIVATECHEAT through userdef[].m_* and read them back afterward.
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git-svn-id: https://svn.eduke32.com/eduke32@6445 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:22 +00:00
terminx
f203ca78a2
Amend r6439
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git-svn-id: https://svn.eduke32.com/eduke32@6444 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-21 04:32:14 +00:00
terminx
ab79264047
Make setinput work better in EVENT_PROCESSINPUT
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git-svn-id: https://svn.eduke32.com/eduke32@6443 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:51 +00:00
terminx
bdf81027ec
NETCODE_DISABLE implementation tweaks. I think this is better.
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git-svn-id: https://svn.eduke32.com/eduke32@6442 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:45 +00:00
terminx
389c71e185
uint64_t based FPS limiter
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git-svn-id: https://svn.eduke32.com/eduke32@6441 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:39 +00:00
terminx
60d06d8757
useless change
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git-svn-id: https://svn.eduke32.com/eduke32@6440 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:33 +00:00
terminx
ac3faa5fd4
Force enabling NVIDIA threaded optimizations. Probably only works on Linux, but the extra putenv() call doesn't hurt anyone anywhere else.
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git-svn-id: https://svn.eduke32.com/eduke32@6439 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:27 +00:00
terminx
29fc836bb1
Switch palookup memory allocation to Xalligned_alloc and fix what looks like a botched preprocessor condition
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git-svn-id: https://svn.eduke32.com/eduke32@6438 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:19 +00:00
terminx
c7d2f0b869
Add a few 2560 x XXXX modes to the default video modes added to the various lists
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git-svn-id: https://svn.eduke32.com/eduke32@6437 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:53 +00:00
terminx
0958b57047
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
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git-svn-id: https://svn.eduke32.com/eduke32@6436 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:48 +00:00
terminx
5cde84e58a
Ignore video modes with resolutions less than 640x480 or with aspect ratios taller than around 4:3 when populating the mode lists used in the startup window and menus. Sorry to the two guys still using nasty 5:4 1280x1024 monitors in 2017; you'll have to set your resolution using the console now.
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git-svn-id: https://svn.eduke32.com/eduke32@6435 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:41 +00:00
terminx
6889b64da8
Tweak Polymost z-fighting avoidance code
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git-svn-id: https://svn.eduke32.com/eduke32@6434 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:35 +00:00
terminx
332b037c39
Expose "show2dsector" to CON
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git-svn-id: https://svn.eduke32.com/eduke32@6433 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:29 +00:00
terminx
98cd4a5c6c
Use tokenmap_t struct to define all CON keywords
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git-svn-id: https://svn.eduke32.com/eduke32@6432 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:23 +00:00
hendricks266
81031df924
Improvements to wiibuild.sh. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6431 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-14 03:43:30 +00:00
hendricks266
82eedfb6fe
Try the previous commit in a different way so that make CC=gcc CXX=g++ COBJC="clang -x -objective-x" COBJCXX="clang++ -x objective-c++"
does not require the non-obvious CLANG=0. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6430 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-12 02:33:27 +00:00
hendricks266
f77cfe8aad
Invoke clang as the default compiler on macOS. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6429 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-12 02:25:44 +00:00
hendricks266
af679d2ca8
CON: Call I_ClearAllInput before Anim_Play when executing startcutscene.
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git-svn-id: https://svn.eduke32.com/eduke32@6428 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:45:05 +00:00
hendricks266
df70cbbbeb
CON: Add "stopallmusic" command.
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git-svn-id: https://svn.eduke32.com/eduke32@6427 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:45:02 +00:00
hendricks266
c750f8262a
Partial build fix for Lunatic.
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git-svn-id: https://svn.eduke32.com/eduke32@6426 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:59 +00:00
hendricks266
f5d0acfee8
Makefile: Fix building the tools on Mac.
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git-svn-id: https://svn.eduke32.com/eduke32@6425 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:57 +00:00
hendricks266
eb332f21a4
Makefile: More no-shell stuff that I didn't want to rebase past the lowercase stuff.
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git-svn-id: https://svn.eduke32.com/eduke32@6424 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:54 +00:00
hendricks266
ccf09530e6
Makefile: Make the dynamic rule creation a little bit simpler, thanks to the previous commit.
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git-svn-id: https://svn.eduke32.com/eduke32@6423 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:52 +00:00
hendricks266
0ebfd394d2
Makefile: Make most variables in the component construction lowercase.
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git-svn-id: https://svn.eduke32.com/eduke32@6422 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:49 +00:00
hendricks266
534747be90
Disable compiling some functions in miniz that we don't use, and that cause portability issues.
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git-svn-id: https://svn.eduke32.com/eduke32@6421 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:47 +00:00
hendricks266
8f0848d901
Makefile: Mess with Wii stuff to fix a majority of its make invocation circumstances.
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git-svn-id: https://svn.eduke32.com/eduke32@6420 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:44 +00:00
hendricks266
04bc041c2e
Makefile: Eliminate all mandatory use of *nix userland tools.
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Windows should no longer need an msys install to build with MinGW-w64.
Working Title: MSYS Gets Shell-Shocked
git-svn-id: https://svn.eduke32.com/eduke32@6419 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:41 +00:00
hendricks266
b56255e774
Makefile: Assignment operator cleanup.
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git-svn-id: https://svn.eduke32.com/eduke32@6418 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:39 +00:00