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Cleanups in eduke32.vcxproj.
Thanks to [IFOC]75. git-svn-id: https://svn.eduke32.com/eduke32@6451 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
3a9228d69f
commit
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1 changed files with 4 additions and 15 deletions
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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@ -35,9 +35,11 @@
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>15.0</VCProjectVersion>
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<ProjectGuid>{8E7A6179-0B72-4073-8A4C-E8682D481DAE}</ProjectGuid>
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<RootNamespace>eduke32</RootNamespace>
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<Keyword>MakeFileProj</Keyword>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@ -48,9 +50,7 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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<ConfigurationType>Makefile</ConfigurationType>
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<PlatformToolset>v140</PlatformToolset>
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<OutDir>.\..\..\</OutDir>
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<IntDir>.\..\..\</IntDir>
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<NMakeIncludeSearchPath>$(NMakeIncludeSearchPath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;..\..\platform\windows\include</NMakeIncludeSearchPath>
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@ -86,18 +86,7 @@
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<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release-SDL|x64'">nmake /f msvc.mak veryclean all WINBITS=64 RENDERTYPE=SDL</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release-SDL|x64'">nmake /f msvc.mak veryclean WINBITS=64 RENDERTYPE=SDL</NMakeCleanCommandLine>
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<NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release-SDL|x64'">USE_OPENGL;POLYMER;NOASM;SDL_USEFOLDER;SDL_TARGET=2</NMakePreprocessorDefinitions>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-SDL|x64'">
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-SDL|x64'">
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;</IncludePath>
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include\msvc;..\..\source\build\include;..\..\source\enet\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\libxmp-lite\include</IncludePath>
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</PropertyGroup>
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<ItemGroup>
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<ClInclude Include="..\..\source\build\include\a.h" />
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