Commit graph

14164 commits

Author SHA1 Message Date
Christoph Oelckers
64921ea968 - use a more consistent setting for rendering fuzzy sprites with enhanced nightvision on. 2018-01-28 20:46:16 +01:00
Rachael Alexanderson
d17cc884f0 Merge commit 'refs/pull/417/head' of https://github.com/coelckers/gzdoom 2018-01-28 14:43:38 -05:00
Rachael Alexanderson
e094a04073 Merge commit 'refs/pull/416/head' of https://github.com/coelckers/gzdoom 2018-01-28 14:43:35 -05:00
Rachael Alexanderson
4126342bd3 Merge branch 'master' of https://github.com/coelckers/gzdoom 2018-01-28 14:11:37 -05:00
Rachael Alexanderson
89f373b606 Revert "Merge commit 'refs/pull/411/head' of https://github.com/coelckers/gzdoom"
This reverts commit 799a308ef7, reversing
changes made to 038654eb81.
2018-01-28 13:48:26 -05:00
Marisa Kirisame
37d6a6839f Removed some garbage changes 2018-01-28 19:44:32 +01:00
Marisa Kirisame
5c740551f3 Export sector effect pointers, fix missing pointer assignment on Lighting effect creation. 2018-01-28 19:41:26 +01:00
Marisa Kirisame
f88dced8f8 Fix accidentally removed SectorPlane assignment. Added missing HitVector support. 2018-01-28 17:45:36 +01:00
Alexander Wilms
55c6a14059 Added simple fatal error window for Linux
There are three variants: KDE dialog, GTK+ window, SDL message box
https://forum.zdoom.org/viewtopic.php?t=57880
2018-01-28 17:03:10 +02:00
Marisa Kirisame
0181f3195c Fix incorrect HitTexture reassignment in LineTrace. 2018-01-28 14:23:50 +01:00
alexey.lysiuk
11ec3b1de0 Added compatibility option for Demonfear MAP22
Bridge beyond red skull door was raising too high
2018-01-28 14:34:31 +02:00
Christoph Oelckers
c1d2b54820 - let TexMan.GetName return the actual name for a texture that was created from a full path name. 2018-01-28 11:54:24 +01:00
alexey.lysiuk
6003625721 Silenced quad stereo message during startup 2018-01-28 11:41:00 +02:00
Christoph Oelckers
410749cf67 - compatibility node rebuild for Doom2's MAP25
https://forum.zdoom.org/viewtopic.php?f=15&t=59256
2018-01-28 08:44:40 +01:00
Christoph Oelckers
f346709937 - new rocket smoke sprites by Talon1024.
The old ones which are from Heretic have been removed as a consequence.
2018-01-28 08:37:56 +01:00
Rachael Alexanderson
73a3f36112 Merge commit 'refs/pull/410/head' of https://github.com/coelckers/gzdoom 2018-01-27 14:27:29 -05:00
Marisa Kirisame
8c41c387d7
Typo fix 2018-01-27 19:36:01 +01:00
Rachael Alexanderson
799a308ef7 Merge commit 'refs/pull/411/head' of https://github.com/coelckers/gzdoom 2018-01-27 13:01:28 -05:00
Rachael Alexanderson
038654eb81 Merge commit 'refs/pull/410/head' of https://github.com/coelckers/gzdoom 2018-01-27 13:01:22 -05:00
Rachael Alexanderson
2233d5e787 Merge branch 'materials' of https://github.com/coelckers/gzdoom 2018-01-27 12:56:31 -05:00
Rachael Alexanderson
60dc223b19 Merge branch 'master' of https://github.com/coelckers/gzdoom 2018-01-27 12:56:26 -05:00
Marisa Kirisame
68df140c62
Merge branch 'master' into clearscope_mapdata 2018-01-27 16:31:06 +01:00
Christoph Oelckers
d207f426c1 Typo. 2018-01-27 12:49:52 +01:00
Christoph Oelckers
1794774f22 - ScriptedMarine already exists as a name so most literal occurences in the source could be replaced with more efficient direct use of the name. 2018-01-27 09:54:33 +01:00
Christoph Oelckers
7ceb70bcc1 - renamed 'Tracer' class to 'LineTracer', because 'Tracer' is a too common name that had been used by some mods. 2018-01-27 09:32:26 +01:00
Rachael Alexanderson
7cd66f5132 Merge branch 'master' of https://github.com/coelckers/gzdoom 2018-01-26 23:20:32 -05:00
Rachael Alexanderson
2d8731508b - minor typo fix 2018-01-26 23:18:13 -05:00
Magnus Norddahl
6deb51f23c - disable the tonemapping to let it bloom instead 2018-01-27 00:42:17 +01:00
Magnus Norddahl
a6da1d356a - add PBR materials to main.fp 2018-01-27 00:22:15 +01:00
Marisa Kirisame
92547028f3 Exports sky textures to ZScript (readonly, needs setter function due to the setup required) and speeds, along with a ChangeSky function for setting the textures. 2018-01-26 21:00:44 +01:00
Marisa Kirisame
d7521c1540 Add GetSector() to the SectorEffect class, allowing read-only access to its m_Sector variable to outside objects. 2018-01-26 18:51:06 +01:00
Rachael Alexanderson
276310c18a
Update README.md 2018-01-26 09:56:58 +00:00
Rachael Alexanderson
afb8cf3dc3 - update README.md to QZDoom 2018-01-26 04:54:18 -05:00
Rachael Alexanderson
48415266e5 Merge branch 'master' of https://github.com/coelckers/gzdoom 2018-01-26 04:51:17 -05:00
Rachael Alexanderson
8cfb1cba7c - add AppVeyor badge 2018-01-26 04:50:07 -05:00
Rachael Alexanderson
866d42d26e - add README.md file for Github friendliness 2018-01-26 03:40:44 -05:00
alexey.lysiuk
a77b253cba Fixed Sector.SetYScale() function in ZScript
https://forum.zdoom.org/viewtopic.php?t=59224
2018-01-26 10:29:37 +02:00
alexey.lysiuk
577c6b033e Changed quad stereo mode restart notification
Restart requirement for quad stereo mode should be output to console because CVAR can be toggled directly from it
Long option names break menu layout on some aspect ratios like 16:10
2018-01-26 10:10:51 +02:00
alexey.lysiuk
7206bfcfbc Made software fuzz shader compatible with supported OpenGL versions
Use array constructors because initializer list is a core feature since OpenGL 4.2
2018-01-26 09:53:31 +02:00
Rachael Alexanderson
42dce912b4 Merge branch 'materials' of https://github.com/coelckers/gzdoom 2018-01-25 14:25:24 -05:00
Magnus Norddahl
30af6d38b3 - fix automap render bug 2018-01-25 20:22:51 +01:00
Magnus Norddahl
2c9a2e7170 - fix specular defaults to be a little more sane 2018-01-25 19:59:57 +01:00
Magnus Norddahl
7a59bcde4c - move glossiness and specular level to GLDEFS 2018-01-25 19:53:55 +01:00
Magnus Norddahl
0855418475 Merge branch 'gzdoom' into materials
# Conflicts:
#	src/gl/shaders/gl_shader.cpp
#	src/gl/shaders/gl_shader.h
2018-01-25 19:21:19 +01:00
Marisa Kirisame
23393c4f9f Mark various "getter" functions across level data structs clearscope, for access from ui. 2018-01-25 19:18:26 +01:00
Magnus Norddahl
a46bbc81a0 Merge branch 'bloom_psprite_fix' into gzdoom 2018-01-25 19:01:46 +01:00
Magnus Norddahl
4c0dce875f Merge branch 'fuzz_software' into gzdoom 2018-01-25 19:00:14 +01:00
alexey.lysiuk
1b4e3d3f94 Added overloaded Little...() functions for big endian targets
https://forum.zdoom.org/viewtopic.php?t=59197
2018-01-25 13:35:34 +02:00
alexey.lysiuk
e728634497 Use dummy Get...() functions for all Intel targets
64-bit Intel targets built with GCC/Clang were using strict memory alignment versions of GetShort(), GetInt(), GetBigInt() functions
2018-01-25 13:23:12 +02:00
Rachael Alexanderson
f60d5052f0 - reverbedit fix: third time's a charm? 2018-01-24 15:36:54 -05:00