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Fixed Sector.SetYScale() function in ZScript
https://forum.zdoom.org/viewtopic.php?t=59224
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@ -1659,7 +1659,7 @@ DEFINE_ACTION_FUNCTION(_Sector, NextLowestFloorAt)
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_INT(pos);
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PARAM_FLOAT(o);
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self->SetXScale(pos, o);
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self->SetYScale(pos, o);
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return 0;
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}
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