Fixed Sector.SetYScale() function in ZScript

https://forum.zdoom.org/viewtopic.php?t=59224
This commit is contained in:
alexey.lysiuk 2018-01-26 10:29:37 +02:00
parent 577c6b033e
commit a77b253cba

View file

@ -1659,7 +1659,7 @@ DEFINE_ACTION_FUNCTION(_Sector, NextLowestFloorAt)
PARAM_SELF_STRUCT_PROLOGUE(sector_t);
PARAM_INT(pos);
PARAM_FLOAT(o);
self->SetXScale(pos, o);
self->SetYScale(pos, o);
return 0;
}