.. |
asm_ia32
|
Renderer floatification: Use floats for lighting values
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2016-04-22 23:10:34 -05:00 |
asm_x86_64
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
fragglescript
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- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
g_doom
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- converted the basic savegame loader so that all remnant of FArchive have been removed now.
|
2016-09-22 00:18:31 +02:00 |
g_heretic
|
- another batch.
|
2016-09-19 19:58:04 +02:00 |
g_hexen
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- removed farchive.cpp and .h
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2016-09-22 00:48:22 +02:00 |
g_raven
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
g_shared
|
Merge http://github.com/rheit/zdoom
|
2016-10-07 08:30:25 -04:00 |
g_strife
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
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2016-09-24 09:37:18 +02:00 |
gl
|
Merge http://github.com/coelckers/gzdoom
|
2016-10-20 04:54:44 -04:00 |
intermission
|
- fixed: DIntermissionScreen::Init did not handle non-existent strings in the string table and crashed on a NULL pointer.
|
2016-05-25 01:45:55 +02:00 |
math
|
- floatified portals.cpp and most of p_maputl.cpp.
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2016-03-31 16:52:25 +02:00 |
menu
|
Fixed: The menu no longer refreshed the screen border
|
2016-09-28 06:40:55 -04:00 |
oplsynth
|
- added a system-include independent wrapper for Windows's OutputDebugString, so that this can be used more easily in files that cannot include windows.h.
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2016-04-10 13:03:44 +02:00 |
posix
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Merge branch 'gl_swframebuffer' into qzdoom
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2016-10-16 23:18:16 +02:00 |
r_compiler
|
Change how the LLVM execution engine to constructed and printf which target triple and CPU is being used
|
2016-10-20 21:57:45 +02:00 |
r_data
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- Fixed compiler errors with r_fullbrightignoresectorcolor merge
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2016-10-21 07:53:32 -04:00 |
rapidjson
|
- variable was in the wrong scope.
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2016-10-02 18:56:04 +02:00 |
resourcefiles
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- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
sfmt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sound
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
textures
|
Merge http://github.com/rheit/zdoom
|
2016-10-21 13:37:12 -04:00 |
thingdef
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- Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier.
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2016-10-21 19:24:39 +02:00 |
timidity
|
- added a system-include independent wrapper for Windows's OutputDebugString, so that this can be used more easily in files that cannot include windows.h.
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2016-04-10 13:03:44 +02:00 |
wildmidi
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
win32
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Fix warning C4805: '!=': unsafe mix of type 'bool' and type 'int' in operation
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2016-10-17 11:54:03 +02:00 |
xlat
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Merge branch 'master' into floatcvt
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2016-03-21 01:28:50 +01:00 |
zscript
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Update lempar.c to 2016-10-04 version
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2016-10-13 22:30:12 -05:00 |
__autostart.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
actionspecials.h
|
- added Hexen compatible handling to specials that stop perpetual sector movement.
|
2016-08-09 17:09:12 +02:00 |
actor.h
|
Merge http://github.com/rheit/zdoom
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2016-10-02 23:10:28 -04:00 |
actorptrselect.cpp
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
actorptrselect.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
am_map.cpp
|
- added polyobject serializer.
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2016-09-20 09:11:13 +02:00 |
am_map.h
|
- added polyobject serializer.
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2016-09-20 09:11:13 +02:00 |
announcer.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
autosegs.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
b_bot.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
b_bot.h
|
- converted the user variable serializer.
|
2016-09-20 18:27:47 +02:00 |
b_func.cpp
|
- floatified portals.cpp and most of p_maputl.cpp.
|
2016-03-31 16:52:25 +02:00 |
b_game.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
b_move.cpp
|
- floatified p_trace, p_slopes and p_udmf.cpp.
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2016-03-30 16:30:22 +02:00 |
b_think.cpp
|
- removed STAT_INVENTORY.
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2016-08-20 19:10:14 +02:00 |
basicinlines.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
basictypes.h
|
Removed the need for the pixel_canvas_t typedef
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2016-05-31 05:31:32 +02:00 |
bbannouncer.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
c_bind.cpp
|
- changed the default key name string because '#' is used as a comment in the config files.
|
2016-05-22 12:20:46 +02:00 |
c_bind.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
c_cmds.cpp
|
- save global savegame data to JSON as well.
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2016-09-21 12:19:13 +02:00 |
c_console.cpp
|
- do not even allow creation of names in C_RemoveTabCommands if there are no tab commands, so that FindName cannot be called after the NameManager has been destroyed.
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2016-09-13 21:01:50 +02:00 |
c_console.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
c_consolebuffer.cpp
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
c_consolebuffer.h
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
c_cvars.cpp
|
Added GetCVar(string name)
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2016-06-11 10:15:49 +02:00 |
c_cvars.h
|
Added GetCVar(string name)
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2016-06-11 10:15:49 +02:00 |
c_dispatch.cpp
|
- all thinker serializers done.
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2016-09-20 00:41:22 +02:00 |
c_dispatch.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
c_expr.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
CMakeLists.txt
|
- Fixed: Added linker flags for Linux to prevent crashes using LLVM. Using fix found by dpJudas.
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2016-10-18 18:21:22 -04:00 |
cmdlib.cpp
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
cmdlib.h
|
- Fix myoffsetof using misaligned pointer access.
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2016-06-29 13:04:31 +02:00 |
colormatcher.cpp
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
colormatcher.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
compatibility.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
compatibility.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
configfile.cpp
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Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
configfile.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
ct_chat.cpp
|
Add con_scale for scaling just the console
|
2016-09-08 00:39:52 +02:00 |
d_dehacked.cpp
|
- changed handling of duplicate classes in DECORATE.
|
2016-10-07 15:28:25 +02:00 |
d_dehacked.h
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
d_event.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_gui.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_iwad.cpp
|
- second part of last commit. This file was accidentally unselected.
|
2016-03-08 14:35:36 +01:00 |
d_main.cpp
|
- added TRNSLATE lump for defining global translations which are accessible by name.
|
2016-10-02 13:35:25 +02:00 |
d_main.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_net.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
d_net.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_netinf.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_netinfo.cpp
|
- added some missing End... calls in player deserialization code.
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2016-09-23 20:05:12 +02:00 |
d_player.h
|
- Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier.
|
2016-10-21 19:24:39 +02:00 |
d_protocol.cpp
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_protocol.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_ticcmd.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
decallib.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
decallib.h
|
- floatified the decal code.
|
2016-03-22 22:07:38 +01:00 |
dobject.cpp
|
Fixed crash on early fatal error exit
|
2016-10-02 10:13:45 +03:00 |
dobject.h
|
Add OF_Transient flag for objects that shouldn't be written to disk
|
2016-10-15 20:57:56 -05:00 |
dobjgc.cpp
|
- refactored sector portal data so that it does not rely on actors.
|
2016-04-20 19:20:11 +02:00 |
dobjtype.cpp
|
- changed handling of duplicate classes in DECORATE.
|
2016-10-07 15:28:25 +02:00 |
dobjtype.h
|
- do not declare PNamedType::Outer as DObject.
|
2016-10-07 13:59:29 +02:00 |
doomdata.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
doomdef.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
doomdef.h
|
- made disabling the push window check a real compatibility option.
|
2016-08-09 20:15:13 +02:00 |
doomerrors.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
doomstat.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
doomstat.h
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
doomtype.h
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
dscript.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
dsectoreffect.cpp
|
- fixed: Any DSectorEffect thinker must be placed into STAT_SECTOREFFECT.
|
2016-09-25 09:43:17 +02:00 |
dsectoreffect.h
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
dthinker.cpp
|
- completely eliminated the horrible fudging that went on with players during hub travel. This means that DestroyMostThinkers and the player substitution mechanism in the object deserializer are gone now.
|
2016-09-23 23:03:11 +02:00 |
dthinker.h
|
- completely eliminated the horrible fudging that went on with players during hub travel. This means that DestroyMostThinkers and the player substitution mechanism in the object deserializer are gone now.
|
2016-09-23 23:03:11 +02:00 |
edata.cpp
|
- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.
|
2016-03-30 09:41:46 +02:00 |
edata.h
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
empty.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
errors.h
|
|
|
f_wipe.cpp
|
Minor code cleanup
|
2016-06-14 23:05:20 +02:00 |
f_wipe.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
files.cpp
|
Merge branch 'master' into json
|
2016-09-22 09:09:48 +02:00 |
files.h
|
- added a FileWriter class (taken from another project of mine) and changed m_png.cpp to use it.
|
2016-09-21 09:01:12 +02:00 |
g_doomedmap.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
g_game.cpp
|
- fixed: G_UnsnapshotLevel should abort with an error if it cannot read the savegame.
|
2016-10-05 19:02:53 +02:00 |
g_game.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_hub.cpp
|
- save global savegame data to JSON as well.
|
2016-09-21 12:19:13 +02:00 |
g_hub.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_level.cpp
|
Merge http://github.com/rheit/zdoom
|
2016-10-05 21:36:23 -04:00 |
g_level.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_mapinfo.cpp
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
g_pch.h
|
- add the precompiled header file for the previous commit.
|
2016-04-10 13:10:41 +02:00 |
g_pch2.h
|
- tried to add precompiled headers to fastmath sources as well, but VC++ doesn't seem to want to play along. So I left this stuff in but disabled the precompilation until a solution can be found.
|
2016-04-10 13:54:42 +02:00 |
g_skill.cpp
|
- floatification of g_shared.
|
2016-03-24 01:46:11 +01:00 |
gameconfigfile.cpp
|
- remove windows header #include from gameconfigfile.cpp, because it isn't needed.
|
2016-04-10 12:33:35 +02:00 |
gameconfigfile.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
gametype.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
gccinlines.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
gi.cpp
|
Added KILL Script type and associated flags and GameInfo keyword.
|
2016-07-28 08:34:23 +02:00 |
gi.h
|
Added KILL Script type and associated flags and GameInfo keyword.
|
2016-07-28 08:34:23 +02:00 |
gitinfo.cpp
|
|
|
gstrings.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
GuillotineBinPack.cpp
|
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
|
2016-01-18 14:45:23 -06:00 |
GuillotineBinPack.h
|
Use a better packing algorithm for the texture atlases
|
2016-01-08 22:37:06 -06:00 |
hu_scores.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
hu_stuff.h
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
i_cd.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
i_movie.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
i_net.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
i_net.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
i_video.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
info.cpp
|
Merge branch 'master' into json
|
2016-09-19 03:54:36 +02:00 |
info.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
keysections.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lists.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lumpconfigfile.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lumpconfigfile.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_alloc.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_alloc.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_argv.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_argv.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_bbox.cpp
|
- floatified FBoundingBox.
|
2016-03-31 10:38:54 +02:00 |
m_bbox.h
|
- removed most of the deleted function declarations.
|
2016-03-31 21:20:45 +02:00 |
m_cheat.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
m_cheat.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_crc32.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_fixed.h
|
- floatified the global view variables.
|
2016-04-01 12:22:16 +02:00 |
m_joy.cpp
|
- some rework of vectors.h, mostly to remove all those silenced double->float conversions.
|
2016-03-10 22:36:28 +01:00 |
m_joy.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_misc.cpp
|
- Fixed: Demo playback on Windows XP since we don't patch fstat for v140_xp bug.
|
2016-10-16 16:22:21 -04:00 |
m_misc.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_png.cpp
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_png.h
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_random.cpp
|
- Fixed: Assertion failure if a save was loaded without starting a new game (due to uninitialized RNG).
|
2016-10-17 00:22:06 -04:00 |
m_random.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
m_swap.h
|
Fixed compilation on macOS
|
2016-09-24 13:15:45 +03:00 |
md5.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
md5.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
memarena.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
memarena.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
mscinlines.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
mus2midi.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
mus2midi.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
name.cpp
|
- fixed: The TabCommands array needs to be cleared before the NameManager is destroyed.
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2016-09-13 10:43:53 +02:00 |
name.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
namedef.h
|
Done the code changes.
|
2016-10-14 23:11:57 +02:00 |
nodebuild.cpp
|
Use floating point node bounding boxes
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2016-04-30 22:37:02 -05:00 |
nodebuild.h
|
- removed STACK_ARGS.
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2016-04-11 10:46:30 +02:00 |
nodebuild_classify_nosse2.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
nodebuild_classify_sse2.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
nodebuild_events.cpp
|
- added custom math routines for reliability.
|
2016-03-11 15:45:47 +01:00 |
nodebuild_extract.cpp
|
Use floating point node bounding boxes
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2016-04-30 22:37:02 -05:00 |
nodebuild_gl.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
nodebuild_utility.cpp
|
- fixed: The node builder's FindMapBounds function included all vertices generated by the node builder.
|
2016-05-27 09:38:33 +02:00 |
p_3dfloors.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-08-03 12:17:55 +02:00 |
p_3dfloors.h
|
- fixed coordinate correctness issues with P_CheckFor3DFloor/CeilingHit.
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2016-04-20 13:28:19 +02:00 |
p_3dmidtex.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_3dmidtex.h
|
- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.
|
2016-03-30 09:41:46 +02:00 |
p_acs.cpp
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
p_acs.h
|
Merge branch 'master' into json
|
2016-09-22 09:09:48 +02:00 |
p_actionfunctions.cpp
|
- renamed thingdef_codeptr.cpp and moved it out of thingdef/.
|
2016-10-12 12:43:26 +02:00 |
p_blockmap.h
|
- floatified bmaporgx and bmaporgy, allowing to remove the gross overflow prevention hacks present in the blockmap code.
|
2016-03-31 09:23:14 +02:00 |
p_buildmap.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_ceiling.cpp
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
p_checkposition.h
|
- fixed: It was not possible to step through a ceiling portal into the upper sector.
|
2016-05-20 13:10:42 +02:00 |
p_conversation.cpp
|
- removed some redundancy.
|
2016-10-14 23:13:08 +02:00 |
p_conversation.h
|
Done the code changes.
|
2016-10-14 23:11:57 +02:00 |
p_doors.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_effect.cpp
|
- fixed inverse sign for rocket trail particle movement.
|
2016-06-12 00:05:23 +02:00 |
p_effect.h
|
- Changed endsize to sizestep. Endsize affected more things than I thought it would.
|
2016-06-11 08:05:29 -05:00 |
p_enemy.cpp
|
- fixed: The NoiseList array was not cleared before use.
|
2016-05-27 00:00:27 +02:00 |
p_enemy.h
|
- made P_NoiseAlert non-recursive to avoid stack overflow problems in large open-area maps with a high sector count.
|
2016-05-25 11:30:11 +02:00 |
p_floor.cpp
|
- removed some leftover garbage from the floating point rewrite in the floorRaiseToLowestCeiling case of DFloor.
|
2016-09-28 08:06:15 +02:00 |
p_glnodes.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_interaction.cpp
|
A_Explode now returns the number of actors damaged and can be used in expressions.
|
2016-08-12 09:17:20 +02:00 |
p_lights.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_linkedsectors.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_lnspec.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-08-09 20:15:35 +02:00 |
p_lnspec.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
p_local.h
|
A_Explode now returns the number of actors damaged and can be used in expressions.
|
2016-08-12 09:17:20 +02:00 |
p_map.cpp
|
- split Damage into two variables: DamageVal for the old constant and DamageFunc for the DECORATE function.
|
2016-09-19 03:36:51 +02:00 |
p_maputl.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_maputl.h
|
- removed debug stuff.
|
2016-06-30 11:31:00 +02:00 |
p_mobj.cpp
|
Fixed: Possible invalid processing for Crash states that immediately destroy the actor
|
2016-10-15 21:14:34 -05:00 |
p_pillar.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_plats.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_portals.cpp
|
- empty gl_portals.cpp file.
|
2016-01-12 21:36:33 +01:00 |
p_pspr.cpp
|
- Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier.
|
2016-10-21 19:24:39 +02:00 |
p_pspr.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-10-12 08:42:37 +02:00 |
p_pusher.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
p_saveg.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-10-20 10:24:37 +02:00 |
p_saveg.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
p_scroll.cpp
|
- fixed: DScroller did not initialize m_LastHeight in all situations. This caused a problem with the serializer because RapidJSON aborts the write of a floating point value if it is invalid.
|
2016-09-28 11:58:12 +02:00 |
p_sectors.cpp
|
- another batch.
|
2016-09-19 19:58:04 +02:00 |
p_setup.cpp
|
- added polyobject serializer.
|
2016-09-20 09:11:13 +02:00 |
p_setup.h
|
- floatified p_trace, p_slopes and p_udmf.cpp.
|
2016-03-30 16:30:22 +02:00 |
p_sight.cpp
|
- wrap access to portal properties into sector_t:: member functions.
|
2016-04-19 11:35:28 +02:00 |
p_slopes.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_spec.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-09-24 00:40:15 +02:00 |
p_spec.h
|
- let DWaggleBase use the interpolation pointer of its parent instead of defining its own one.
|
2016-09-23 22:03:44 +02:00 |
p_states.cpp
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
p_switch.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
p_tags.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
p_tags.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
p_teleport.cpp
|
- fixed some issues with teleport fog:
|
2016-06-06 10:48:40 +02:00 |
p_terrain.cpp
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
p_terrain.h
|
- converted FBehavior::StaticSerializeModuleStates.
|
2016-09-20 11:35:25 +02:00 |
p_things.cpp
|
Added GetProximity(classname, distance, flags, ptr).
|
2016-07-30 00:26:55 +02:00 |
p_tick.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_tick.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
p_trace.cpp
|
- fixed: Terrain splashes could be generated for 3D floors that were below the sector's actual floor.
|
2016-08-14 20:52:13 +02:00 |
p_trace.h
|
- added portal-awareness to the railgun trail.
|
2016-04-16 19:41:33 +02:00 |
p_udmf.cpp
|
- added UDMF portal flags. Names are identical with Eternity for compatibility reasons.
|
2016-10-02 00:31:25 +02:00 |
p_udmf.h
|
- replaced finesine for texture warping with a smaller custom table, based on the old 2005 FP code, but fixes the generation of the sine table.
|
2016-04-28 15:59:37 +02:00 |
p_usdf.cpp
|
Done the code changes.
|
2016-10-14 23:11:57 +02:00 |
p_user.cpp
|
Merge http://github.com/rheit/zdoom
|
2016-10-21 13:37:12 -04:00 |
p_writemap.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_xlat.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
parsecontext.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
parsecontext.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
pathexpander.cpp
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
pathexpander.h
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
po_man.cpp
|
Fixed serialization of MovePoly class objects
|
2016-10-14 14:33:13 +03:00 |
po_man.h
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
portal.cpp
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
portal.h
|
fixed: Polyobject-based line portals may not cache their angle as it may change at any time.
|
2016-06-19 12:32:45 +02:00 |
r_3dfloors.cpp
|
Fix unneeded fixed_t height in R_3D_AddHeight()
|
2016-04-26 23:11:27 -05:00 |
r_3dfloors.h
|
Commence renderer floatification
|
2016-04-22 23:09:13 -05:00 |
r_bsp.cpp
|
- Implemented r_fullbrightignoresectorcolor from QZDoom
|
2016-10-21 07:06:24 -04:00 |
r_bsp.h
|
Renderer floatification: Use floating point for wall scale and yrepeat
|
2016-04-22 23:12:53 -05:00 |
r_defs.h
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
r_draw.cpp
|
Add support for capping sky with a solid color
|
2016-10-19 23:52:09 +02:00 |
r_draw.h
|
Add support for capping sky with a solid color
|
2016-10-19 23:52:09 +02:00 |
r_draw_rgba.cpp
|
Palette version of sky drawers
|
2016-10-19 23:21:09 +02:00 |
r_draw_rgba.h
|
Improve crash handling in drawers
|
2016-10-12 13:25:05 +02:00 |
r_drawt.cpp
|
Merged R_DrawMaskedColumnHoriz into R_DrawMaskedColumn
|
2016-10-14 08:33:59 +02:00 |
r_drawt_rgba.cpp
|
Added DetectRangeError function
|
2016-10-17 12:36:01 +02:00 |
r_local.h
|
- replaced finesine for texture warping with a smaller custom table, based on the old 2005 FP code, but fixes the generation of the sine table.
|
2016-04-28 15:59:37 +02:00 |
r_main.cpp
|
- Fixes
|
2016-10-21 07:21:56 -04:00 |
r_main.h
|
Changed column drawers to use true color textures
|
2016-10-07 12:45:21 +02:00 |
r_plane.cpp
|
Fix linear skies
|
2016-10-20 15:16:02 +02:00 |
r_plane.h
|
Normalize naming convention a little
|
2016-06-13 23:33:52 +02:00 |
r_renderer.h
|
- added a FileWriter class (taken from another project of mine) and changed m_png.cpp to use it.
|
2016-09-21 09:01:12 +02:00 |
r_segs.cpp
|
- Fixes
|
2016-10-21 07:21:56 -04:00 |
r_segs.h
|
Renderer floatification: Use floating point for wall scale and yrepeat
|
2016-04-22 23:12:53 -05:00 |
r_sky.cpp
|
- added support for the skyoffset property that had been settable in ANIMDEFS for GZDoom. This will only have an effect in sky mode 2.
|
2016-10-20 09:56:45 +02:00 |
r_sky.h
|
Merge branch 'master' of c:\programming\doom-dev\zdoom
|
2016-04-23 09:43:21 +02:00 |
r_state.h
|
- started implementing a JSON based serializer. Unfortunately it is far too slow to be of any real use.
|
2016-09-18 13:26:34 +02:00 |
r_swrenderer.cpp
|
Move triangle drawer into a command and change the sky code to use it if r_cubesky is enabled
|
2016-10-19 17:44:50 +02:00 |
r_swrenderer.h
|
Create LLVMDrawers class as the external interface to the drawers
|
2016-09-29 02:10:14 +02:00 |
r_swrenderer2.cpp
|
Add the experimental swrenderer2
|
2016-09-24 09:36:37 +02:00 |
r_swrenderer2.h
|
Add the experimental swrenderer2
|
2016-09-24 09:36:37 +02:00 |
r_things.cpp
|
- Fixes
|
2016-10-21 07:21:56 -04:00 |
r_things.h
|
Merged R_DrawMaskedColumnHoriz into R_DrawMaskedColumn
|
2016-10-14 08:33:59 +02:00 |
r_thread.cpp
|
Improve crash handling in drawers
|
2016-10-12 13:25:05 +02:00 |
r_thread.h
|
Move triangle drawer into a command and change the sky code to use it if r_cubesky is enabled
|
2016-10-19 17:44:50 +02:00 |
r_utility.cpp
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
r_utility.h
|
- some preparations for converting the player serialization code.
|
2016-09-20 23:13:12 +02:00 |
Rect.h
|
Use a better packing algorithm for the texture atlases
|
2016-01-08 22:37:06 -06:00 |
s_advsound.cpp
|
Fixed compilation with GCC or Clang
|
2016-10-01 12:17:15 +03:00 |
s_environment.cpp
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
s_playlist.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
s_playlist.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
s_sndseq.cpp
|
Fixed serialization of DSeqPolyNode class objects
|
2016-10-14 23:05:02 +02:00 |
s_sndseq.h
|
- all DObjects converted.
|
2016-09-20 10:27:53 +02:00 |
s_sound.cpp
|
- added an integrity check to the SNDINFO parser to detect and eliminate recursive links. Normally these would crash the sound code later.
|
2016-09-30 10:50:41 +02:00 |
s_sound.h
|
- fixed: object pointers as array members may not be skipped if they are null.
|
2016-09-23 21:24:56 +02:00 |
sc_man.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
sc_man.h
|
- added 'strictdecorate' CVAR. If this is set to 'true', any DECORATE error that had to be demoted to a warning for backwards compatibility will be treated as an actual error.
|
2016-06-08 10:56:11 +02:00 |
sc_man_scanner.re
|
- The fixed_t type for the VM also is not needed any longer and was removed.
|
2016-03-25 15:50:39 +01:00 |
sc_man_tokens.h
|
- The fixed_t type for the VM also is not needed any longer and was removed.
|
2016-03-25 15:50:39 +01:00 |
serializer.cpp
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
serializer.h
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
skins.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
skins.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
SkylineBinPack.cpp
|
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
|
2016-01-18 14:45:23 -06:00 |
SkylineBinPack.h
|
Switch to the bottom-left picker for the Skyline Bin Packer
|
2016-01-10 21:54:28 -06:00 |
st_start.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
st_stuff.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
st_stuff.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
statistics.cpp
|
- implemented saving of new format savegames as zips. The code for that was adapted from zipdir.c.
|
2016-09-21 17:37:56 +02:00 |
statnums.h
|
Revert "- removed STAT_INVENTORY."
|
2016-08-25 21:41:17 +02:00 |
stats.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
stats.h
|
Merge remote-tracking branch 'remotes/zdoom/master'
|
2016-03-01 18:50:45 +01:00 |
stringtable.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
stringtable.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tagitem.h
|
|
|
tarray.h
|
- save global savegame data to JSON as well.
|
2016-09-21 12:19:13 +02:00 |
teaminfo.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
teaminfo.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
tempfiles.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
tempfiles.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
templates.h
|
- Refactored SBarInfo flow control so negatable commands are handled statically.
|
2016-04-02 23:43:56 -04:00 |
tflags.h
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
v_blend.cpp
|
- Backported blood_fade_scalar from Skulltag
|
2016-10-07 00:35:06 -04:00 |
v_collection.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_collection.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_draw.cpp
|
Added DetectRangeError function
|
2016-10-17 12:36:01 +02:00 |
v_font.cpp
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
v_font.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
v_palette.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
v_palette.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_pfx.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_pfx.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_text.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
v_text.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_video.cpp
|
Merge branch 'truecolor' of http://github.com/dpjudas/dpdoom
|
2016-09-25 13:48:52 -04:00 |
v_video.h
|
Merge remote-tracking branch 'upstream/master' into truecolor
|
2016-09-19 23:55:15 +02:00 |
valgrind.inc
|
|
|
vectors.h
|
- fixed: TVector::Resized needs to consider that the input vector has a length of 0. In this case just performing the normal calculations results in an invalid vector.
|
2016-10-03 11:00:26 +02:00 |
version.h
|
Creating 0.2pre tag
|
2016-10-18 14:07:44 -04:00 |
w_wad.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
w_wad.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
w_zip.h
|
- Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures.
|
2016-03-13 01:14:08 -05:00 |
weightedlist.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
wi_stuff.cpp
|
- removed a few leftover FRACUNITs.
|
2016-04-02 20:07:18 +02:00 |
wi_stuff.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
x86.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
x86.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
xs_Float.h
|
Renderer floatification: Use floating point for texturemids and Y scales
|
2016-04-22 23:12:53 -05:00 |
zstrformat.cpp
|
- removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file.
|
2016-03-24 11:30:11 +01:00 |
zstring.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
zstring.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
zzautozend.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |