.. |
asm_ia32
|
|
|
asm_x86_64
|
- Changed the four-byte fillers in asm_x86_64/tmap3.s from 0x88888888 to 0x44444444 because
|
2010-08-01 04:31:18 +00:00 |
fragglescript
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
g_doom
|
Merge branch 'maint' into scripting
|
2013-07-28 10:47:17 +02:00 |
g_heretic
|
|
|
g_hexen
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
g_raven
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
g_shared
|
|
|
g_strife
|
|
|
intermission
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
menu
|
|
|
oplsynth
|
|
|
r_data
|
|
|
resourcefiles
|
- Fix c++11 literal suffix warnings / patch by Edward-san.
|
2013-07-22 22:25:44 +02:00 |
sdl
|
- Fix c++11 literal suffix warnings / patch by Edward-san.
|
2013-07-22 22:25:44 +02:00 |
sfmt
|
- Changed random seed initialization so that it uses the system's
|
2009-03-27 04:49:17 +00:00 |
sound
|
|
|
textures
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
thingdef
|
Remove redundant Resolves
|
2013-08-02 21:19:05 -05:00 |
timidity
|
- Fixed possible NULL pointer deref in PrintDLS().
|
2013-05-12 18:34:01 +00:00 |
win32
|
|
|
xlat
|
- Remove all restrictions on what you can do with tags as line special arguments in xlat.
|
2012-01-23 04:18:37 +00:00 |
zscript
|
|
|
actionspecials.h
|
|
|
actor.h
|
|
|
actorptrselect.cpp
|
|
|
actorptrselect.h
|
- Update scripting branch to trunk.
|
2012-07-14 03:04:41 +00:00 |
am_map.cpp
|
|
|
am_map.h
|
|
|
announcer.h
|
|
|
autosegs.h
|
|
|
autostart.cpp
|
- Use a union, rather than pointer aliasing, to access the parts of a VM instruction.
|
2009-10-17 00:33:23 +00:00 |
autozend.cpp
|
|
|
b_bot.cpp
|
|
|
b_bot.h
|
More header cleanup.
|
2008-09-15 00:47:31 +00:00 |
b_func.cpp
|
|
|
b_game.cpp
|
- Switched to a genericly extensible representation for userinfo.
|
2013-05-12 18:27:03 +00:00 |
b_move.cpp
|
|
|
b_think.cpp
|
- Update scripting branch to trunk.
|
2012-07-14 03:04:41 +00:00 |
basicinlines.h
|
- Fixes to compile with GCC 4.5.0.
|
2010-09-01 03:30:18 +00:00 |
basictypes.h
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
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2009-11-20 05:34:20 +00:00 |
bbannouncer.cpp
|
|
|
c_bind.cpp
|
|
|
c_bind.h
|
|
|
c_cmds.cpp
|
|
|
c_console.cpp
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|
|
c_console.h
|
|
|
c_cvars.cpp
|
- Added ACS functions SetCVarString and SetUserCVarString. These work just like their non-string
|
2013-05-27 02:20:32 +00:00 |
c_cvars.h
|
- Added ACS functions SetCVarString and SetUserCVarString. These work just like their non-string
|
2013-05-27 02:20:32 +00:00 |
c_dispatch.cpp
|
Shuffle FActionMap for better 64-bit alignment.
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2013-07-01 21:51:12 -05:00 |
c_dispatch.h
|
|
|
c_expr.cpp
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
CMakeLists.txt
|
Merge branch 'master' into scripting for plugged userinfo memory leak
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2013-07-23 21:01:13 -05:00 |
cmdlib.cpp
|
|
|
cmdlib.h
|
|
|
colormatcher.cpp
|
|
|
colormatcher.h
|
|
|
compatibility.cpp
|
- Added a compatibility option to fix Super Sonic Doom's first bonus
|
2013-07-02 14:15:08 -05:00 |
compatibility.h
|
- Added compat_badangles to simulate Doom's incorrect sine table: Player
|
2011-11-01 02:58:52 +00:00 |
configfile.cpp
|
|
|
configfile.h
|
- Addded support for multi-line values in INI files, so you can't maliciously inject stray
|
2013-06-04 02:06:40 +00:00 |
ct_chat.cpp
|
- Player icons that are taller than the small font will now expand the vertical size of the
|
2012-08-10 02:49:41 +00:00 |
d_dehacked.cpp
|
Reimplement MBF code pointer parameters
|
2013-07-27 22:07:37 -05:00 |
d_dehacked.h
|
- Be stricter about types accepted by spawning functions.
|
2010-04-03 04:07:17 +00:00 |
d_event.h
|
- Added Xaser's weapon patch to check +reload and +zoom in A_WeaponReady.
|
2012-04-07 13:07:25 +00:00 |
d_gui.h
|
- merged menu branch back into trunk.
|
2010-09-14 17:28:18 +00:00 |
d_iwad.cpp
|
|
|
d_main.cpp
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
d_main.h
|
- Added startup screen customization, courtesy of Gez.
|
2012-02-21 19:52:40 +00:00 |
d_net.cpp
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
d_net.h
|
|
|
d_netinf.h
|
- Added support for the original games' player translations, including Hexen's table-based ones.
|
2010-03-06 02:51:23 +00:00 |
d_netinfo.cpp
|
|
|
d_player.h
|
Merge branch 'master' into scripting for plugged userinfo memory leak
|
2013-07-23 21:01:13 -05:00 |
d_protocol.cpp
|
- Fix some GCC 4.7.1 warnings.
|
2012-07-07 03:43:11 +00:00 |
d_protocol.h
|
- Added noclip2 cheat. This is similar to noclip, except it also adds nogravity and the ability to fly through 3D floors.
|
2012-08-22 21:31:48 +00:00 |
d_ticcmd.h
|
|
|
decallib.cpp
|
|
|
decallib.h
|
|
|
dobject.cpp
|
|
|
dobject.h
|
- Re-jigged DoJump() to not be recursive so that 0-tic A_Jump* loops are no longer
|
2012-10-23 03:19:17 +00:00 |
dobjgc.cpp
|
|
|
dobjtype.cpp
|
|
|
dobjtype.h
|
|
|
doomdata.h
|
|
|
doomdef.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
doomdef.h
|
- Added a compatibility option to fix Super Sonic Doom's first bonus
|
2013-07-02 14:15:08 -05:00 |
doomerrors.h
|
|
|
doomstat.cpp
|
- moved render style and border drawing code out of r_draw.cpp.
|
2011-07-05 20:41:53 +00:00 |
doomstat.h
|
- fixed ammo usage issues with Dehacked modified weapons that switch attack code pointers. Unless Dehacked specifies an 'ammo use' value for a weapon any Dehacked modified weapon determines ammo use by attack function, like Doom did originally, and not by the weapon's AmmoUse property. This also addresses that the Cells/BFG shot value always modified the BFG itself.
|
2012-04-07 11:33:35 +00:00 |
doomtype.h
|
|
|
dscript.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
dsectoreffect.cpp
|
|
|
dsectoreffect.h
|
|
|
dthinker.cpp
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
dthinker.h
|
- Fixed errors and warnings when compiling with GCC. (Unfortunately, the VC++ debug builds
|
2012-10-18 03:19:27 +00:00 |
empty.cpp
|
|
|
errors.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
f_wipe.cpp
|
|
|
f_wipe.h
|
|
|
farchive.cpp
|
- Fixed: Because PClass is a child of DObject now, attempts to serialize them get caught by
|
2012-10-30 01:38:05 +00:00 |
farchive.h
|
- Fixed: Because PClass is a child of DObject now, attempts to serialize them get caught by
|
2012-10-30 01:38:05 +00:00 |
files.cpp
|
|
|
files.h
|
- allow loading uncompressed version of compressed nodes.
|
2010-04-17 20:49:18 +00:00 |
g_game.cpp
|
|
|
g_game.h
|
- The complete FMapThing is overkill for storing player starts, so use a new minimal structure for them.
|
2012-07-08 02:18:15 +00:00 |
g_hub.cpp
|
|
|
g_hub.h
|
- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
g_level.cpp
|
- Fix c++11 literal suffix warnings / patch by Edward-san.
|
2013-07-22 22:25:44 +02:00 |
g_level.h
|
|
|
g_mapinfo.cpp
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
g_skill.cpp
|
|
|
gameconfigfile.cpp
|
|
|
gameconfigfile.h
|
- Added CVARINFO lump support. This is a lump for defining mod-specific cvars and takes entries
|
2013-05-25 16:34:23 +00:00 |
gametype.h
|
- removed gamemode check for shareware message. It also uses LANGUAGE conditionals now.
|
2010-10-11 22:10:15 +00:00 |
gccinlines.h
|
- Fixed: In gccinlines.h, the alternative for DivScale32 that took idiv's parameter in memory
|
2011-06-18 05:43:51 +00:00 |
gi.cpp
|
|
|
gi.h
|
- Add NoRandomPlayerclass flag for MAPINFO.
|
2013-02-19 02:50:47 +00:00 |
gitinfo.cpp
|
|
|
gstrings.h
|
- Prefixed all names of CQ decorations with Chex after seeing some conflicts
|
2008-09-13 19:19:53 +00:00 |
hu_scores.cpp
|
|
|
hu_stuff.h
|
|
|
i_cd.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
i_movie.h
|
|
|
i_net.cpp
|
|
|
i_net.h
|
- Set packet server as the default for four or more player games, and also the
|
2009-01-24 04:47:07 +00:00 |
i_video.h
|
- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
info.cpp
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
info.h
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
keysections.cpp
|
|
|
lists.h
|
- Turned on warning level 4 just to see what it would produce: a lot of
|
2006-12-21 04:34:43 +00:00 |
lumpconfigfile.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
- Added Blzut3's Solaris patch.
|
2010-01-01 09:21:04 +00:00 |
m_alloc.h
|
- Merged the GC branch back into the trunk, so now it can receive more
|
2008-03-12 02:56:11 +00:00 |
m_argv.cpp
|
- Make GCC happy.
|
2011-03-11 00:44:38 +00:00 |
m_argv.h
|
|
|
m_bbox.cpp
|
|
|
m_bbox.h
|
|
|
m_cheat.cpp
|
|
|
m_cheat.h
|
|
|
m_crc32.h
|
- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
m_fixed.h
|
- added THeShooter7's patch to use the PUFFGETSOWNER flag for blood, too.
|
2010-11-07 07:29:23 +00:00 |
m_joy.cpp
|
|
|
m_joy.h
|
- merged menu branch back into trunk.
|
2010-09-14 17:28:18 +00:00 |
m_misc.cpp
|
|
|
m_misc.h
|
- Added textual descriptions of the zlib errors.
|
2012-06-16 03:29:44 +00:00 |
m_png.cpp
|
|
|
m_png.h
|
|
|
m_random.cpp
|
- replaced unused RNGs with pr_damagemobj for consistency checksum.
|
2013-05-30 10:18:46 +00:00 |
m_random.h
|
|
|
m_swap.h
|
|
|
md5.cpp
|
|
|
md5.h
|
|
|
memarena.cpp
|
- use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems.
|
2011-01-12 00:17:13 +00:00 |
memarena.h
|
- use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems.
|
2011-01-12 00:17:13 +00:00 |
mscinlines.h
|
|
|
mus2midi.cpp
|
|
|
mus2midi.h
|
|
|
name.cpp
|
|
|
name.h
|
|
|
namedef.h
|
Add names for fallback tokens.
|
2013-08-02 21:54:50 -05:00 |
nodebuild.cpp
|
- Fixed: If AInventory::SpecialDropAction returns true the item should be destroyed.
|
2013-01-17 19:42:52 +00:00 |
nodebuild.h
|
|
|
nodebuild_classify_nosse2.cpp
|
- Merge BSP-able polyobjects back into the trunk.
|
2010-08-01 02:41:56 +00:00 |
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
- Added support for loading ZGL3/XGL3 nodes.
|
2012-12-07 06:16:07 +00:00 |
nodebuild_gl.cpp
|
- Added support for loading ZGL3/XGL3 nodes.
|
2012-12-07 06:16:07 +00:00 |
nodebuild_utility.cpp
|
- Added support for loading ZGL3/XGL3 nodes.
|
2012-12-07 06:16:07 +00:00 |
p_3dfloors.cpp
|
|
|
p_3dfloors.h
|
- Fixed: When P_Add3DFloor() adds the "inside" plane, it needs to copy the translucency flags
|
2013-01-02 03:01:03 +00:00 |
p_3dmidtex.cpp
|
- Fixed: The onlyspawnpos handling in P_FindFloorCeiling would fail to adjust an actor's floorz
|
2012-04-10 03:18:04 +00:00 |
p_3dmidtex.h
|
|
|
p_acs.cpp
|
Merge branch 'master' into scripting for plugged userinfo memory leak
|
2013-07-23 21:01:13 -05:00 |
p_acs.h
|
- Fixed: When garbage collecting ACS strings, the active values on the ACS stack also need
|
2013-06-02 23:58:29 +00:00 |
p_buildmap.cpp
|
|
|
p_ceiling.cpp
|
- fixed: Line type 49 was wrong for all games. Fixed by adding a new Ceiling_CrushAndRaiseDist special. (thanks to Gez for the patch)
|
2012-02-09 19:59:32 +00:00 |
p_conversation.cpp
|
|
|
p_conversation.h
|
- Update scripting branch to trunk.
|
2012-07-14 03:04:41 +00:00 |
p_doors.cpp
|
|
|
p_effect.cpp
|
|
|
p_effect.h
|
|
|
p_enemy.cpp
|
|
|
p_enemy.h
|
- Update scripting branch to trunk.
|
2012-07-14 03:04:41 +00:00 |
p_floor.cpp
|
|
|
p_glnodes.cpp
|
|
|
p_interaction.cpp
|
|
|
p_lights.cpp
|
|
|
p_linkedsectors.cpp
|
|
|
p_lnspec.cpp
|
|
|
p_lnspec.h
|
- Added support for using named scripts with UDMF maps. On lines with ACS specials
|
2012-02-18 02:39:01 +00:00 |
p_local.h
|
Merge branch 'maint' into scripting
|
2013-07-28 10:47:17 +02:00 |
p_map.cpp
|
Merge branch 'master' into scripting for plugged userinfo memory leak
|
2013-07-23 21:01:13 -05:00 |
p_maputl.cpp
|
|
|
p_mobj.cpp
|
Merge branch 'master' into scripting for plugged userinfo memory leak
|
2013-07-23 21:01:13 -05:00 |
p_pillar.cpp
|
- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
|
2011-07-06 14:20:54 +00:00 |
p_plats.cpp
|
|
|
p_pspr.cpp
|
|
|
p_pspr.h
|
|
|
p_saveg.cpp
|
|
|
p_saveg.h
|
- merged automap branch into trunk.
|
2010-08-27 15:20:05 +00:00 |
p_sectors.cpp
|
- Added a new UDMF sidedef flag: lightfog.
|
2012-11-03 02:02:42 +00:00 |
p_setup.cpp
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
p_setup.h
|
- Add support for user variables on things in UDMF maps. If you include an actor's user variable
|
2013-02-17 00:23:58 +00:00 |
p_sight.cpp
|
|
|
p_slopes.cpp
|
- Fixed: The nodebuilder is highly likely to renumber vertices, so we need to remember how the
|
2012-02-21 21:52:42 +00:00 |
p_spec.cpp
|
Merge branch 'master' into scripting for plugged userinfo memory leak
|
2013-07-23 21:01:13 -05:00 |
p_spec.h
|
|
|
p_states.cpp
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
p_switch.cpp
|
|
|
p_teleport.cpp
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
p_terrain.cpp
|
|
|
p_terrain.h
|
|
|
p_things.cpp
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
p_tick.cpp
|
- Moved the status bar Tick call after the players have been ticked by P_Ticker(), because
|
2013-06-06 20:34:39 +00:00 |
p_tick.h
|
|
|
p_trace.cpp
|
|
|
p_trace.h
|
|
|
p_udmf.cpp
|
|
|
p_udmf.h
|
|
|
p_usdf.cpp
|
|
|
p_user.cpp
|
Merge branch 'master' into scripting for plugged userinfo memory leak
|
2013-07-23 21:01:13 -05:00 |
p_writemap.cpp
|
|
|
p_xlat.cpp
|
- Apply fix from previous commit to Doom-format maps. (Previous commit only did it for Hexen.)
|
2012-03-15 22:59:39 +00:00 |
parsecontext.cpp
|
|
|
parsecontext.h
|
- Added modulus to FParseContext/xlat.
|
2012-01-23 02:47:51 +00:00 |
po_man.cpp
|
|
|
po_man.h
|
- Make a copy of the polyobject mirror number instead of relying on being able to read it from the initial linedef.
|
2013-06-22 22:40:17 -05:00 |
r_3dfloors.cpp
|
|
|
r_3dfloors.h
|
- Fix brokenness of preceding commit.
|
2011-04-14 04:24:07 +00:00 |
r_bsp.cpp
|
- Instead of setting the default skybox in every sector without an explicit skybox set, set it
|
2013-04-21 02:22:37 +00:00 |
r_bsp.h
|
- changed AlterWeaponSprite so that it doesn't take a full vissprite as parameter.
|
2011-07-06 13:00:51 +00:00 |
r_defs.h
|
|
|
r_draw.cpp
|
|
|
r_draw.h
|
- Added additive blending for floors and ceilings.
|
2012-08-09 04:31:31 +00:00 |
r_drawt.cpp
|
|
|
r_local.h
|
- moved R_AlignFlat out of renderer into main game code (r_ to p_.)
|
2011-07-05 13:33:02 +00:00 |
r_main.cpp
|
- fixed typo in USDF spec.
|
2013-06-23 10:28:12 +02:00 |
r_main.h
|
|
|
r_plane.cpp
|
|
|
r_plane.h
|
- Fixed: Skyboxes never cleared planes when a 3D floor was in view.
|
2013-02-23 05:15:32 +00:00 |
r_polymost.cpp
|
|
|
r_polymost.h
|
|
|
r_renderer.h
|
- Fixed: Runtime error on Mac OS X. For whatever reason merely having the call to CFUserNotificationDisplayAlert() in I_FatalError caused exception handling to quit working. Moving it to a separate file seems to fix this. Also removed the warning about FRenderer having a non-virtual destructor.
|
2012-02-16 22:58:17 +00:00 |
r_segs.cpp
|
|
|
r_segs.h
|
- merged 3dfloors2 branch into trunk.
|
2011-01-29 11:09:38 +00:00 |
r_sky.cpp
|
|
|
r_sky.h
|
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
|
2011-07-07 15:37:47 +00:00 |
r_state.h
|
- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
|
2011-07-06 14:20:54 +00:00 |
r_swrenderer.cpp
|
|
|
r_swrenderer.h
|
|
|
r_things.cpp
|
Merge branch 'master' into scripting
|
2013-06-25 19:28:25 -05:00 |
r_things.h
|
|
|
r_utility.cpp
|
|
|
r_utility.h
|
|
|
s_advsound.cpp
|
|
|
s_environment.cpp
|
|
|
s_playlist.cpp
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s_playlist.h
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s_sndseq.cpp
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- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
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2012-08-23 00:15:41 +00:00 |
s_sndseq.h
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s_sound.cpp
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s_sound.h
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- Added S_ChangeSoundVolume() to change the volume of an already playing sound, accessible
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2013-06-01 17:46:50 +00:00 |
sc_man.cpp
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sc_man.h
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sc_man_scanner.re
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sc_man_tokens.h
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- I have decided to opt for simplicity over C-like-ness and group array sizes with the rest
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2010-08-10 04:25:52 +00:00 |
skins.cpp
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skins.h
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st_start.h
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st_stuff.cpp
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- disabled Heretic's 'joke' cheats and Chex's 'idmus' in 'allcheats' mode because their multiple occurence interfered with how the cheat parser works.
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2013-06-24 14:25:48 +02:00 |
st_stuff.h
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statistics.cpp
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statnums.h
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stats.cpp
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- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
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2013-02-27 03:10:25 +00:00 |
stats.h
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stringtable.cpp
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- Fixed: FStringTable::operator[] would crash when passed a NULL string pointer.
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2012-03-03 03:19:29 +00:00 |
stringtable.h
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strnatcmp.c
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- resurrected some old statistics code I had and made some minor enhancements to be of more use.
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2010-09-18 16:08:10 +00:00 |
strnatcmp.h
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tables.cpp
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tables.h
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tagitem.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
tarray.h
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teaminfo.cpp
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teaminfo.h
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tempfiles.cpp
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- added some default definitions for constants that may miss in some headers.
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2009-04-07 07:06:07 +00:00 |
tempfiles.h
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templates.h
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v_blend.cpp
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- Update to latest version in trunk.
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2012-10-17 04:24:54 +00:00 |
v_collection.cpp
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v_collection.h
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v_draw.cpp
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- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
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2013-02-27 03:10:25 +00:00 |
v_font.cpp
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- Heretic and Hexen can now have their big fonts overridden by a font named "HBIGFONT". In
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2013-06-01 02:04:44 +00:00 |
v_font.h
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v_palette.cpp
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v_palette.h
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- added menu entries for HUD flash options.
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2012-05-01 18:20:04 +00:00 |
v_pfx.cpp
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- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
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2009-08-31 21:47:29 +00:00 |
v_pfx.h
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v_text.cpp
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- Fixed: DCanvas::DrawTextV needs to accept the entire tag list in one parameter. Otherwise, it
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2012-02-11 00:15:03 +00:00 |
v_text.h
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- added code submission for printing secret information.
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2010-11-30 08:18:11 +00:00 |
v_video.cpp
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- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
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2013-02-27 03:10:25 +00:00 |
v_video.h
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valgrind.inc
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vectors.h
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version.h
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w_wad.cpp
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- GCC warning cleanup
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2013-01-21 22:30:30 +00:00 |
w_wad.h
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- Added Gez's BFG edition patch.
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2012-11-01 02:42:14 +00:00 |
w_zip.h
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- Added Blzut3's Solaris patch.
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2010-01-01 09:21:04 +00:00 |
weightedlist.h
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- Fixed: FDecalGroup::GetDecal() crashed if there were no decals defined for the group.
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2012-06-22 03:30:57 +00:00 |
wi_stuff.cpp
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- Switched to a genericly extensible representation for userinfo.
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2013-05-12 18:27:03 +00:00 |
wi_stuff.h
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x86.cpp
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- Fixed: The aliasing of CPUInfo was still wrong. (Yarr! The things I do
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2009-09-05 03:28:58 +00:00 |
x86.h
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xs_Float.h
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zstrformat.cpp
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zstring.cpp
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- Fixed: FString::Insert copied too many charactes.
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2012-10-09 23:05:59 +00:00 |
zstring.h
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