alexey.lysiuk
9d135a0586
Get rid of SDL in more parts of native OS X backend
2014-12-14 16:28:31 +02:00
alexey.lysiuk
9837721d7f
Added several missing video resolutions
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All feasible display dimensions are in the list except with 21:9 aspect ratio
2014-12-13 12:32:29 +02:00
Braden Obrzut
da8f2185d8
- Adapt SDL2 changes for the Mac (both using SDL2 backend and Cocoa).
2014-12-11 16:54:38 -05:00
Braden Obrzut
965d602d26
- Improve letterboxing in fullscreen by taking into account animorphic ratio settings.
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- Added more resolutions to the hard coded table (up to 5K).
- Since we're using scaling for fullscreen, we should probably just use the hard coded table for fullscreen resolutions as well.
- Fixed: Resolution menu used fake aspect ratio to determine which aspect to file a resolution under.
- Added a way to use SDL surface blitting instead of accelerated textures.
2014-12-11 01:35:27 -05:00
Braden Obrzut
a7b33a8ce3
- Removed XCursor code since SDL2 has proper color cursor support.
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- Improved international keyboard support by falling back to scan codes if we don't recognize a keycode.
- Clear out any residual mouse movement when entering relative mouse mode.
2014-12-10 01:53:22 -05:00
Braden Obrzut
4aef696007
- Enabled vid_vsync for SDL2 although just turning it on doesn't perform right.
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- Improved fullscreen a bit.
2014-12-08 22:47:40 -05:00
Braden Obrzut
d625caf03c
- Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works.
2014-12-08 18:46:10 -05:00
Braden Obrzut
46eb5ce265
- Move cursor variables again due to shared code with Cocoa and SDL backends.
2014-11-24 23:26:38 -05:00
Braden Obrzut
eacb9aa105
- Fixed more non-OSX issues.
2014-11-24 19:18:07 -05:00
alexey.lysiuk
64e34d883b
Fixed build on UNIX systems other than OS X
2014-11-17 14:54:46 +02:00
alexey.lysiuk
bcdf22b910
Fixed potential crash in word expansion API
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10.5.8 PPC crashed 100%, some versions of 10.6 i386 were affected too
2014-11-16 09:30:57 +02:00
alexey.lysiuk
9e4a262c87
Enabled building with SDK 10.4
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Game controllers support will disabled in this case
2014-11-12 23:03:59 +02:00
alexey.lysiuk
a37459af2c
Removed all code to support compilation using 10.4 SDK
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10.5 is minimum version of OS X SDK to build. Deployment target can be 10.4 though
This reverts significant part of d061adf
2014-11-09 18:00:36 +02:00
alexey.lysiuk
d061adfbd6
Fixed all compilation issues with 10.4 SDK except for HID Utilities
2014-11-09 11:18:20 +02:00
alexey.lysiuk
0f602fb1ce
Merge branch 'master' of https://github.com/rheit/zdoom into z_osx_clean
2014-09-20 11:54:21 +03:00
Braden Obrzut
94123d5ef4
- Applied anonymous patch to fix uncapped stuttering in SDL backend.
2014-09-15 12:59:07 -04:00
alexey.lysiuk
87472bf002
Use the same binary architecture to restart from IWAD picker
2014-09-13 11:44:24 +03:00
alexey.lysiuk
45a88780b0
Fixed build with GCC 4.x / Xcode 3.2.x
2014-09-06 10:18:33 +03:00
alexey.lysiuk
efdfeeec90
Distinguish SDL and Cocoa back-ends in startup log
2014-08-09 15:51:39 +03:00
alexey.lysiuk
18c9caf68d
Enhanced Cocoa version of IWAD picker window
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Added ability to specify custom command line parameters
Added ability to browse for user files
Improved handling of restart console command
Improved layout for window
2014-08-09 13:32:32 +03:00
alexey.lysiuk
82e8c514e9
Renamed SDL specific source file with GUI related code
2014-08-09 13:20:52 +03:00
alexey.lysiuk
313173aa32
Added support for clipboard operations on OS X
2014-08-03 12:40:14 +03:00
alexey.lysiuk
4fb1e7517c
Added support for VSync option in Cocoa back-end
2014-08-03 12:39:42 +03:00
alexey.lysiuk
fecd1b6401
Moved cursor and timer implementations into separate files
2014-08-03 12:33:29 +03:00
alexey.lysiuk
d6cc6ee452
Added notification dialog in case of fatal error
2014-08-03 12:26:17 +03:00
Braden Obrzut
b6bbdf6195
- Call C_DeinitConsole in I_Quit so that we can be sure that Printf will work for as long as possible. Otherwise ZDoom will crash when ending a demo recording.
2014-07-16 18:59:49 -04:00
alexey.lysiuk
7b69c60af1
Use correct 'true' keyword
2014-06-28 11:00:01 +03:00
Braden Obrzut
d941203ab0
- Fixed edward-san's typo.
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- Cleared a warning.
2014-06-26 20:37:11 -04:00
Edoardo Prezioso
0e3bee6f30
- Enable 'language' feature on unix targets.
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The sdl version of the function 'SetLanguageIDs' is very limited, comparing to the win32 counterpart, as it will try to accept only the language codes (ie 'enu', 'fr', 'ptb', etc). If a different string is provided, zdoom will default its language to English.
2014-06-23 20:02:40 +02:00
Christoph Oelckers
adcdc11360
- GCC compile fix.
2014-05-14 15:44:05 +02:00
Christoph Oelckers
2944e4f6ae
- fixed some Linux issues with recent changes.
2014-05-14 14:08:14 +02:00
Braden Obrzut
efa9e0c3ee
Merge branch 'maint'
2014-01-18 18:10:48 -05:00
Braden Obrzut
811a75ebf6
- Minor adjustments to SDL joystick code so that all axes have at least a small deadzone so that button mapping works properly.
2014-01-18 17:54:46 -05:00
Christoph Oelckers
e126c3ec2f
Merge branch 'maint'
2014-01-17 20:45:20 +01:00
Edoardo Prezioso
f51fcd90b3
- Fixed scanf in IWAD picker without GTK
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If you try to kill the program with Ctrl-C, it would run the first IWAD available in the list instead of closing it.
2014-01-17 18:57:52 +01:00
Braden Obrzut
fa516c5ee6
- For some reason __MAC_10_6 is defined in the 10.5 SDK so use MAC_OS_X_VERSION_MAX to check SDK version instead.
2014-01-07 00:55:32 -05:00
Braden Obrzut
d8ff4ec281
- Fixed: All clang 5.0 warnings.
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- Renamed autostart/autozend since Xcode’s build process links in strictly alphabetical order.
2014-01-05 19:50:09 -05:00
Braden Obrzut
5904df7f56
Merge branch 'maint'
2013-12-13 03:05:06 -05:00
Braden Obrzut
12d45bbc33
- Use setenv for LC_NUMERIC since setlocale gets reset by the libraries on some systems.
2013-12-13 03:00:35 -05:00
Braden Obrzut
34457ce737
- Applied VoidMage's patch to strip color codes from system console on SDL platforms.
2013-11-06 13:42:05 -05:00
Braden Obrzut
658b4f7e0f
- For some reason git decided not to include the actual changes for the last commit.
2013-09-21 15:30:32 -04:00
Braden Obrzut
e8bcbd14fb
- Added vid_asyncblit for Linux and OS X. It defaults to true and sets SDL_AYNCBLIT on the frame buffer. This allows for ZDoom to obtain ~100% CPU usage with an uncapped frame rate on Linux like it should. (Not sure if it does anything for OS X yet.) It also makes uncapped play smoothly for me (as long as the frame rate is >= 2*refresh rate), but I'm not sure if capped feels more jittery or not. I could use some feedback here. Do note that vid_asyncblit requires a restart after the value is changed.
2013-09-21 13:20:36 -04:00
Alex Qyoun-ae
b6baeecd9a
Fixed compilation with LLVM compilers
2013-09-03 03:49:39 +04:00
Braden Obrzut
c4af738bf6
- Fixed: crash when closing ZDoom in the save menu and a memory leak.
2013-07-30 00:20:21 -05:00
Braden Obrzut
eb5d57be06
- Fixed: crash when closing ZDoom in the save menu and a memory leak.
2013-07-29 18:35:19 -04:00
Christoph Oelckers
db562142f0
- Fix c++11 literal suffix warnings / patch by Edward-san.
2013-07-22 22:25:44 +02:00
Braden Obrzut
80a3e4f902
- Fixed: Cocoa IWAD picker needed to be updated to handle git version strings.
2013-07-03 01:58:13 -04:00
Christoph Oelckers
d1835b2db8
- DavidPH's patch for Linux compilation.
2013-06-23 17:38:51 -05:00
Randy Heit
98ac224e53
- Use gitinfo.h instead of svnrevision.h for versioning.
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- Use functions in gitinfo.cpp to retrieve the strings from gitinfo.h so
that changes to gitinfo.h only require recompiling one file instead of
several.
2013-06-22 21:49:51 -05:00
Braden Obrzut
1b5bff9603
- Fixed: Solaris compile.
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SVN r3928 (trunk)
2012-11-01 18:23:39 +00:00