gzdoom/src/sdl
2014-12-08 22:47:40 -05:00
..
crashcatcher.c - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
critsec.h
dikeys.h
hardware.cpp - Run down the semaphores so they behave more like a mutex (note: mutexes/condition variables seem to be much slower). 2012-10-22 23:42:20 +00:00
hardware.h - Run down the semaphores so they behave more like a mutex (note: mutexes/condition variables seem to be much slower). 2012-10-22 23:42:20 +00:00
i_cd.cpp
i_gui.cpp - Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works. 2014-12-08 18:46:10 -05:00
i_input.cpp - Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works. 2014-12-08 18:46:10 -05:00
i_input.h
i_joystick.cpp - Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works. 2014-12-08 18:46:10 -05:00
i_main.cpp - Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works. 2014-12-08 18:46:10 -05:00
i_movie.cpp
i_system.cpp - Fixed more non-OSX issues. 2014-11-24 19:18:07 -05:00
i_system.h
i_system_cocoa.mm - Fixed: Runtime error on Mac OS X. For whatever reason merely having the call to CFUserNotificationDisplayAlert() in I_FatalError caused exception handling to quit working. Moving it to a separate file seems to fix this. Also removed the warning about FRenderer having a non-virtual destructor. 2012-02-16 22:58:17 +00:00
i_timer.cpp Fixed build on UNIX systems other than OS X 2014-11-17 14:54:46 +02:00
iwadpicker_cocoa.mm Fixed potential crash in word expansion API 2014-11-16 09:30:57 +02:00
SDLMain.m
sdlvideo.cpp - Enabled vid_vsync for SDL2 although just turning it on doesn't perform right. 2014-12-08 22:47:40 -05:00
sdlvideo.h
st_start.cpp