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- Move cursor variables again due to shared code with Cocoa and SDL backends.
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2 changed files with 5 additions and 4 deletions
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@ -9,8 +9,8 @@
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#include "v_palette.h"
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#include "textures.h"
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SDL_Surface *cursorSurface = NULL;
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SDL_Rect cursorBlit = {0, 0, 32, 32};
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extern SDL_Surface *cursorSurface;
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extern SDL_Rect cursorBlit;
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#ifdef USE_XCURSOR
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// Xlib has its own GC, so don't let it interfere.
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@ -81,10 +81,11 @@ struct MiniModeInfo
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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extern IVideo *Video;
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extern SDL_Surface *cursorSurface;
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extern SDL_Rect cursorBlit;
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extern bool GUICapture;
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SDL_Surface *cursorSurface = NULL;
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SDL_Rect cursorBlit = {0, 0, 32, 32};
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EXTERN_CVAR (Float, Gamma)
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EXTERN_CVAR (Int, vid_maxfps)
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EXTERN_CVAR (Bool, cl_capfps)
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