Magnus Norddahl
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ee3bcb6f78
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Fix sampling
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2017-02-19 03:51:49 +01:00 |
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Magnus Norddahl
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dfcfd0462f
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Hook up sprite php drawers (but disable them for now as they don't fully work yet)
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2017-02-19 01:23:16 +01:00 |
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Magnus Norddahl
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2bedfca071
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Add php script for sprite drawers
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2017-02-19 00:49:46 +01:00 |
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Magnus Norddahl
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8f06b5f9a1
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Updated wall drawers to process two lines at a time
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2017-02-18 09:17:47 +01:00 |
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Magnus Norddahl
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097dda38a9
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Hook up all php generated wall drawers and enable them per default
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2017-02-18 05:34:26 +01:00 |
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Magnus Norddahl
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89a2e434d4
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Fix typo where __m128 should have been __m128i
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2017-02-17 23:03:48 +01:00 |
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Magnus Norddahl
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4240a15f3a
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Hook up php generated wall drawer
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2017-02-17 22:58:55 +01:00 |
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Magnus Norddahl
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e42f914efa
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Added php script generating the 32 bit wall drawers
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2017-02-17 05:34:33 +01:00 |
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Magnus Norddahl
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01cbb14f14
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Change wall project to use the fixed version from GZDoom as it was most likely more tested
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2017-02-15 13:26:43 +01:00 |
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Magnus Norddahl
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fc97ef0913
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Fix palette fog boundary rendering error
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2017-02-15 13:01:00 +01:00 |
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Magnus Norddahl
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eac98ac226
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Calculate sprite dynamic light contribution and pass it along to the sprite drawer
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2017-02-14 06:37:06 +01:00 |
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Magnus Norddahl
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5ef8ecce2a
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Fix wall scroller direction
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2017-02-14 02:52:41 +01:00 |
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Magnus Norddahl
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9159e3b1f0
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Move software canvas drawing to its own file in the software renderer
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2017-02-13 17:32:52 +01:00 |
|
Magnus Norddahl
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10b36934c2
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Fix vid_hw2d 0 translation bug
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2017-02-13 16:13:24 +01:00 |
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Magnus Norddahl
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69787fac72
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Fix translation issue
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2017-02-13 15:08:11 +01:00 |
|
raa-eruanna
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a2edca6032
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- fix at least one of the GCC errors
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2017-02-13 07:01:44 -05:00 |
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Magnus Norddahl
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22be201fc7
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Split line drawing into more functions
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2017-02-13 00:00:25 +01:00 |
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Magnus Norddahl
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83332562f1
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Fix skyhack
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2017-02-12 07:37:18 +01:00 |
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Magnus Norddahl
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bb749c032a
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Create SetTopTexture, SetMiddleTexture and SetBottomTexture
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2017-02-12 07:24:35 +01:00 |
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Magnus Norddahl
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b5c5bd9a1c
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Create ClipSegmentTopBottom function
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2017-02-12 06:44:03 +01:00 |
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Magnus Norddahl
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8d25a6d8d4
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rw_offset is not a member variable
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2017-02-12 06:23:57 +01:00 |
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Magnus Norddahl
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0dadf38bbe
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Create WallPartTexture class
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2017-02-12 06:17:38 +01:00 |
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Magnus Norddahl
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9123c71bb6
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Fix clang warning
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2017-02-12 03:25:17 +01:00 |
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Magnus Norddahl
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5a85fabfa6
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Add true color support to voxel renderer
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2017-02-12 01:27:26 +01:00 |
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Magnus Norddahl
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0cea344dce
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Fix voxel clipping bug
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2017-02-11 23:23:34 +01:00 |
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Magnus Norddahl
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8c5360e547
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Enable Ken Silverman's voxel drawing code now that he has given us permission to license it as GPL
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2017-02-11 22:10:52 +01:00 |
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Magnus Norddahl
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3e28d53308
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Move rw_havelow and rw_havehigh to local function variables
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2017-02-11 20:27:11 +01:00 |
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Magnus Norddahl
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9e2702d885
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Move more encrypted code into IsInvisibleLine, IsDoorClosed and IsSolid
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2017-02-11 20:01:23 +01:00 |
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Magnus Norddahl
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1983dd2483
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Move code closer to where it is used
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2017-02-11 19:13:26 +01:00 |
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Magnus Norddahl
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1141e05fdf
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Decipher some line setup code into ShouldMarkFloor, ShouldMarkCeiling and ShouldMarkPortal
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2017-02-11 18:52:49 +01:00 |
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Magnus Norddahl
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c17317de24
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Rename variables and group them a little more how they are used
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2017-02-11 18:00:02 +01:00 |
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Magnus Norddahl
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3c0d769499
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Fix portals draw segment indexing bug
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2017-02-09 22:58:28 +01:00 |
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Magnus Norddahl
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c16aa3d361
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Fix crouch player sprite
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2017-02-09 12:18:40 +01:00 |
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Magnus Norddahl
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371dd98102
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Show player in mirrors and portals
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2017-02-09 05:57:37 +01:00 |
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Magnus Norddahl
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388c511e11
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Fix portal sprite clipping bugs
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2017-02-09 05:42:15 +01:00 |
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Magnus Norddahl
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2d25002e2a
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Fix InterestingSegments not being properly resized in PopPortal
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2017-02-08 02:59:25 +01:00 |
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Magnus Norddahl
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4f73a722af
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Merge remote-tracking branch 'gzdoom/master' into qzdoom
# Conflicts:
# src/r_draw.cpp
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2017-02-08 00:34:19 +01:00 |
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Magnus Norddahl
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b36444ca1c
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Fix camera shader colormap (invulnerability effect) not getting applied to hardware accelerated player sprites
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2017-02-07 20:43:41 +01:00 |
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Magnus Norddahl
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58495ea714
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Renamed Clip3DFloors to Clip3D to fix gcc compile error
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2017-02-06 16:04:27 +01:00 |
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Magnus Norddahl
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7e6c91d73c
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Remove yslope loopup table and StepColumn
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2017-02-06 15:15:09 +01:00 |
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Rachael Alexanderson
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9c50600286
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- fix compile errors
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2017-02-05 00:53:36 -05:00 |
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Magnus Norddahl
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4172d70d95
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Make Frozen Time rendering 4 times faster by grouping draw segments in batches of 100 (old algorithm processed 32000 draw segs per sprite!)
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2017-02-05 00:42:42 +01:00 |
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Magnus Norddahl
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bf6ab1efc8
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Clip sprites by thread slice
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2017-02-04 21:55:56 +01:00 |
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Magnus Norddahl
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d1cbb76b63
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Only render player sprites on main thread
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2017-02-04 21:00:05 +01:00 |
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Magnus Norddahl
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beae9a3dc7
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Stop using validcount for sprites
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2017-02-04 20:32:06 +01:00 |
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Magnus Norddahl
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cfe4c55973
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Remove software renderer internals from F3DFloor
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2017-02-04 19:13:56 +01:00 |
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Magnus Norddahl
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8ad132b64f
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Execute scene slices on worker threads
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2017-02-04 16:45:36 +01:00 |
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Magnus Norddahl
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d9e545a519
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Hook up thread slices and eliminate some statics hiding in misc functions
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2017-02-04 15:51:54 +01:00 |
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Magnus Norddahl
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f50532af8a
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Reorder scene setup to do the stuff that can't be threaded first
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2017-02-04 14:20:58 +01:00 |
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Magnus Norddahl
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5bae06a3c6
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Make RenderScene the work dispatching class
|
2017-02-04 14:00:21 +01:00 |
|
Magnus Norddahl
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5105a5d254
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Fix msvc compile error
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2017-02-04 13:43:39 +01:00 |
|
Magnus Norddahl
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6f5e720576
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Split drawer command queue from drawer threads
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2017-02-04 12:38:05 +01:00 |
|
Magnus Norddahl
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45f623faf4
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Move frame memory allocator into RenderThread
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2017-02-04 02:50:52 +01:00 |
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Magnus Norddahl
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627a388d57
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Move renderer singletons into a RenderThread class
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2017-02-04 00:25:37 +01:00 |
|
Magnus Norddahl
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4fadc4e9a3
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Fix typo
|
2017-02-03 21:25:51 +01:00 |
|
Magnus Norddahl
|
da346427d3
|
Change draw segment list to use TArray
|
2017-02-03 21:11:55 +01:00 |
|
Magnus Norddahl
|
812cc61b16
|
Fix some typos
|
2017-02-03 09:08:00 +01:00 |
|
Magnus Norddahl
|
892350ac2e
|
Add functions to CameraLight
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2017-02-03 09:00:46 +01:00 |
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Magnus Norddahl
|
a0a40281b3
|
Simplify skyplane light selection
|
2017-02-03 08:19:59 +01:00 |
|
Magnus Norddahl
|
191438b238
|
Move Drawers function to viewport
|
2017-02-03 08:06:47 +01:00 |
|
Magnus Norddahl
|
c219969b68
|
Fix blinking wall light regression
|
2017-02-02 18:46:21 +01:00 |
|
Magnus Norddahl
|
7b4d9675c9
|
Fix compile errors
|
2017-02-02 15:24:21 +01:00 |
|
Magnus Norddahl
|
e90b73539e
|
Move viewport drawing to its own folder
|
2017-02-02 15:10:06 +01:00 |
|
Magnus Norddahl
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d8c6f9acfd
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Limit access to sprite drawer variables
|
2017-02-02 13:51:41 +01:00 |
|
Magnus Norddahl
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f3d968cf41
|
Move wall drawer args into functions
|
2017-02-02 11:16:18 +01:00 |
|
Magnus Norddahl
|
69b7312099
|
Add some transform helpers on RenderViewport
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2017-02-01 23:23:10 +01:00 |
|
Magnus Norddahl
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d91e6ccece
|
Remove dc_destorg and ylookup
|
2017-02-01 22:24:34 +01:00 |
|
Magnus Norddahl
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ca93d7456a
|
Change redundant bRenderingToCanvas into a helper function
|
2017-02-01 21:59:48 +01:00 |
|
Magnus Norddahl
|
bb0a223b80
|
Remove unused dc_destheight
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2017-02-01 21:55:55 +01:00 |
|
Magnus Norddahl
|
7b578bbb53
|
Remove redundant dc_pitch
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2017-02-01 21:52:29 +01:00 |
|
Magnus Norddahl
|
93166fa150
|
Remove r_swtruecolor variable as it is redundant
|
2017-02-01 21:42:08 +01:00 |
|
Magnus Norddahl
|
e78e76a593
|
Move r_viewport variables into a class
|
2017-02-01 16:02:21 +01:00 |
|
Magnus Norddahl
|
4fdacfe96e
|
Fix crash in palette mode
|
2017-01-31 13:26:06 +01:00 |
|
Magnus Norddahl
|
eadeccd709
|
Fix typo
|
2017-01-30 20:23:50 +01:00 |
|
Magnus Norddahl
|
0c61b56655
|
Clean up SkyDrawerArgs interface
|
2017-01-30 20:21:18 +01:00 |
|
Magnus Norddahl
|
98fa2976fa
|
Clean up the SpanDrawerArgs interface a bit
|
2017-01-30 12:46:17 +01:00 |
|
Magnus Norddahl
|
c574b0ad3f
|
Remove R_InitColumnDrawers and only allow DrawerArgs classes to call drawers
|
2017-01-30 11:53:11 +01:00 |
|
Magnus Norddahl
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c486892c4a
|
Make colfunc, wallfunc, spanfunc private and remove the rest
|
2017-01-30 11:43:15 +01:00 |
|
Magnus Norddahl
|
2f365e7d2b
|
Rename ColumnDrawerArgs to SpriteDrawerArgs
|
2017-01-30 11:27:58 +01:00 |
|
Magnus Norddahl
|
e17c8c1678
|
Split wall drawer selection from sprite
|
2017-01-30 11:25:25 +01:00 |
|
Magnus Norddahl
|
36a23d60b8
|
Make spanfunc private and local to SpanDrawerArgs
|
2017-01-30 05:26:57 +01:00 |
|
Magnus Norddahl
|
81a20213a7
|
Force colormap/light selection to go through function calls
|
2017-01-30 05:07:07 +01:00 |
|
Magnus Norddahl
|
fd459b1f13
|
Remove redundant span drawer args
|
2017-01-30 04:35:28 +01:00 |
|
Magnus Norddahl
|
162f469630
|
Remove unused variables from the old 4 column drawers
|
2017-01-29 10:25:32 +01:00 |
|
Magnus Norddahl
|
7c7d6e99e9
|
Split DrawerArgs into WallDrawerArgs, ColumnDrawerArgs, SpanDrawerArgs and SkyDrawerArgs
|
2017-01-29 10:05:37 +01:00 |
|
Magnus Norddahl
|
92bd752935
|
Move drawerargs globals into a class and make them local
|
2017-01-29 07:49:04 +01:00 |
|
Rachael Alexanderson
|
2fb82aaa9f
|
Revert "- Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers."
This reverts commit 2f9453bc86 .
# Conflicts:
# src/swrenderer/line/r_line.cpp
# src/swrenderer/line/r_renderdrawsegment.cpp
# src/swrenderer/things/r_decal.cpp
# src/swrenderer/things/r_wallsprite.cpp
|
2017-01-28 17:37:57 -05:00 |
|
Magnus Norddahl
|
4afac0f2cc
|
Force all drawing to go through DrawerStyle
|
2017-01-28 16:36:39 +01:00 |
|
Rachael Alexanderson
|
2f9453bc86
|
- Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers.
|
2017-01-28 09:53:24 -05:00 |
|
Magnus Norddahl
|
8fceb60532
|
Removed unused variable
|
2017-01-28 08:40:31 +01:00 |
|
Magnus Norddahl
|
bd35d1d39f
|
Remove ds_fcolormap
|
2017-01-28 08:19:21 +01:00 |
|
Magnus Norddahl
|
dbf9cd5de5
|
Remove a few more drawerargs
|
2017-01-28 08:17:31 +01:00 |
|
Magnus Norddahl
|
9eebe3e940
|
Remove unused drawer args
|
2017-01-28 08:04:11 +01:00 |
|
Magnus Norddahl
|
fe40ad200e
|
Remove the goto in RenderDecal::Render!
|
2017-01-28 07:13:52 +01:00 |
|
Magnus Norddahl
|
5f38b15635
|
Move colfunc family of globals into a DrawerStyle class and localize its usage
|
2017-01-28 07:08:59 +01:00 |
|
alexey.lysiuk
|
6a826f37bd
|
Fixed compilation with GCC/Clang
No more 'error: cannot jump from this goto statement to its label'
|
2017-01-26 22:21:22 +02:00 |
|
Magnus Norddahl
|
ed05a2edd3
|
Create CameraLight class
|
2017-01-26 10:22:54 +01:00 |
|
Magnus Norddahl
|
4bbf1ba11c
|
Move visibility stuff into LightVisibility
|
2017-01-26 09:49:07 +01:00 |
|
Magnus Norddahl
|
933f2d116a
|
Move DrewAVoxel to VisibleSpriteList
|
2017-01-26 08:39:44 +01:00 |
|
Magnus Norddahl
|
34f85569b4
|
Change RenderTranslucentPass to be a singleton
|
2017-01-26 08:36:28 +01:00 |
|