.. |
asm_ia32
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asm_x86_64
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fragglescript
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
g_doom
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_heretic
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_hexen
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_raven
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_shared
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
g_strife
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Merge branch 'master' into scripting
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2016-01-20 11:45:57 +01:00 |
gl
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- handle one particular edge case when checking if a line is completely behind a mirror.
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2016-02-05 13:47:07 +01:00 |
intermission
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
menu
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
oplsynth
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- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
posix
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-01-31 21:11:21 +01:00 |
r_data
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
resourcefiles
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Updated LZMA SDK to version 15.14
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2015-12-31 17:25:49 +02:00 |
sfmt
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sound
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
textures
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
thingdef
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- a simple command line parameter is probably more suitsble for controlling the disassembly output.
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2016-02-05 11:20:32 +01:00 |
timidity
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Fix Timidity's DLS instrument loading:
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2016-01-13 17:25:24 -06:00 |
wildmidi
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
win32
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
xlat
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zscript
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__autostart.cpp
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actionspecials.h
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Merge branch 'portals2_visual'
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2016-02-05 00:10:46 -05:00 |
actor.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
actorptrselect.cpp
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- fixed inverted NULL pointer check in A_SetAngle.
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2016-01-24 11:50:21 +01:00 |
actorptrselect.h
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am_map.cpp
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- added various action specials and parameter extensions defined by Eternity Engine.
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2016-01-25 18:49:56 +01:00 |
am_map.h
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announcer.h
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autosegs.h
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b_bot.cpp
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b_bot.h
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b_func.cpp
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- removed the implicit fixedvec -> TVector conversions because they caused too many problems. Also reviewed all uses of these and made the necessary adjustments. Problems were present in P_SpawnMissileXYZ and P_Thing_Projectile.
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2016-01-23 20:44:33 +01:00 |
b_game.cpp
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Added level transition spawning for missing starts
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2016-01-30 22:02:27 +13:00 |
b_move.cpp
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- more refactoring of AActor coordinate access.
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2016-01-17 18:36:14 +01:00 |
b_think.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
basicinlines.h
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basictypes.h
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bbannouncer.cpp
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c_bind.cpp
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c_bind.h
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
c_cmds.cpp
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
c_console.cpp
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c_console.h
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c_consolebuffer.cpp
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c_consolebuffer.h
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c_cvars.cpp
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c_cvars.h
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c_dispatch.cpp
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
c_dispatch.h
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c_expr.cpp
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CMakeLists.txt
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
cmdlib.cpp
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cmdlib.h
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colormatcher.cpp
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colormatcher.h
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compatibility.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
compatibility.h
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configfile.cpp
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- fixed: ConfigSections were not properly deallocated
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2015-11-25 13:40:18 +01:00 |
configfile.h
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ct_chat.cpp
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d_dehacked.cpp
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Merge branch 'master' into scripting
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2016-01-19 13:43:11 +01:00 |
d_dehacked.h
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d_event.h
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d_gui.h
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d_iwad.cpp
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d_main.cpp
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Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting
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2016-01-17 19:09:05 +01:00 |
d_main.h
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d_net.cpp
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
d_net.h
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d_netinf.h
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d_netinfo.cpp
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
d_player.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
d_protocol.cpp
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d_protocol.h
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
d_ticcmd.h
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decallib.cpp
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Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
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2016-01-17 19:50:34 +01:00 |
decallib.h
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dobject.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
dobject.h
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- fixed some garbage collection issues with interpolations:
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2016-01-21 11:36:37 +01:00 |
dobjgc.cpp
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Merge branch 'master' into scripting
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2016-01-21 12:45:06 -06:00 |
dobjtype.cpp
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dobjtype.h
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doomdata.h
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- allow setting the FloatbobPhase through UDMF.
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2015-11-29 11:28:26 +01:00 |
doomdef.cpp
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doomdef.h
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
doomerrors.h
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doomstat.cpp
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doomstat.h
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doomtype.h
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dscript.h
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dsectoreffect.cpp
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dsectoreffect.h
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dthinker.cpp
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dthinker.h
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edata.cpp
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- at least get the terms being used right. Of course it's not EDF (which would way beyond the scope of what's intended here) but only Extradata, that's being supported.
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2016-01-12 09:13:55 +01:00 |
edata.h
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- at least get the terms being used right. Of course it's not EDF (which would way beyond the scope of what's intended here) but only Extradata, that's being supported.
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2016-01-12 09:13:55 +01:00 |
empty.cpp
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errors.h
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f_wipe.cpp
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f_wipe.h
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farchive.cpp
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farchive.h
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files.cpp
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files.h
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g_doomedmap.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
g_game.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_game.h
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g_hub.cpp
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g_hub.h
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g_level.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-01-30 23:01:36 +01:00 |
g_level.h
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Merge commit '772a5724313f2ad0bd6828fcc28545a9ee5e6068' into scripting
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2016-01-17 20:00:45 +01:00 |
g_mapinfo.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_skill.cpp
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Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
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2016-01-17 19:50:34 +01:00 |
gameconfigfile.cpp
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gameconfigfile.h
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gametype.h
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gccinlines.h
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gi.cpp
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gi.h
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gitinfo.cpp
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gstrings.h
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GuillotineBinPack.cpp
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*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
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2016-01-18 14:45:23 -06:00 |
GuillotineBinPack.h
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Use a better packing algorithm for the texture atlases
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2016-01-08 22:37:06 -06:00 |
hu_scores.cpp
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hu_stuff.h
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i_cd.h
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i_movie.h
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i_net.cpp
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i_net.h
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i_video.h
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info.cpp
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- Fixed alloc/dealloc mismatch in PClass code.
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2016-02-05 03:03:34 +01:00 |
info.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
keysections.cpp
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lists.h
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lumpconfigfile.cpp
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lumpconfigfile.h
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m_alloc.cpp
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m_alloc.h
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m_argv.cpp
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m_argv.h
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m_bbox.cpp
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m_bbox.h
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m_cheat.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
m_cheat.h
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m_crc32.h
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m_fixed.h
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m_joy.cpp
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m_joy.h
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m_misc.cpp
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m_misc.h
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m_png.cpp
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m_png.h
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m_random.cpp
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m_random.h
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Fixed division by zero in RNG
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2016-01-04 12:16:09 +02:00 |
m_specialpaths.cpp
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m_swap.h
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md5.cpp
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md5.h
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memarena.cpp
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memarena.h
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mscinlines.h
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mus2midi.cpp
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mus2midi.h
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name.cpp
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name.h
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namedef.h
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
nodebuild.cpp
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nodebuild.h
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nodebuild_classify_nosse2.cpp
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nodebuild_classify_sse2.cpp
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nodebuild_events.cpp
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nodebuild_extract.cpp
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nodebuild_gl.cpp
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nodebuild_utility.cpp
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- Fixed: Undefined negative double to unsigned int conversion in FNodeBuilder::PointToAngle.
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2016-01-18 16:03:37 -05:00 |
p_3dfloors.cpp
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- fixed handling of FF_FADEWALLS on 3D floors. The problems with the old method became quite obvious in the demo map after the light list bug got fixed.
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2016-01-29 17:13:14 +01:00 |
p_3dfloors.h
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- fixed some Linux/GCC warnings.
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2016-02-02 01:04:59 +01:00 |
p_3dmidtex.cpp
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Use absolute value of Y scale for 3D midtex
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2016-02-01 21:07:09 -06:00 |
p_3dmidtex.h
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p_acs.cpp
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Merge branch 'portals2_visual'
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2016-02-05 00:10:46 -05:00 |
p_acs.h
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_buildmap.cpp
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Merge branch 'portals2_visual'
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2016-02-05 00:10:46 -05:00 |
p_ceiling.cpp
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- handle intermediate special values in thinkers. They also need to take care of the related damage variables and flags.
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2016-01-06 13:30:28 +01:00 |
p_conversation.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_conversation.h
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p_doors.cpp
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_effect.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_effect.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_enemy.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_enemy.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_floor.cpp
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_glnodes.cpp
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- fixed crash when trying to cache nodes for a map that has no two-sided walls and no minisegs.
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2016-01-31 01:05:31 +01:00 |
p_interaction.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
p_lights.cpp
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- made sector_t::damageamount an int so that it can hold TELEFRAG_DAMAGE.
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2016-01-06 12:56:35 +01:00 |
p_linkedsectors.cpp
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p_lnspec.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
p_lnspec.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
p_local.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_map.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_maputl.cpp
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- p_maputl.cpp done.
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2016-01-20 14:04:47 +01:00 |
p_mobj.cpp
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_pillar.cpp
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- added a SECF_SILENTMOVE flag.
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2016-01-06 02:16:33 +01:00 |
p_plats.cpp
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- handle intermediate special values in thinkers. They also need to take care of the related damage variables and flags.
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2016-01-06 13:30:28 +01:00 |
p_portals.cpp
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- empty gl_portals.cpp file.
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2016-01-12 21:36:33 +01:00 |
p_pspr.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_pspr.h
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
p_saveg.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-01-29 16:36:24 +01:00 |
p_saveg.h
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p_sectors.cpp
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- fixed: 3D lights should override the sidedef's regular light completely, that includes relative light added by UDMF's 'light' property.
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2016-01-29 14:55:31 +01:00 |
p_setup.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
p_setup.h
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p_sight.cpp
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- fixed some Linux/GCC warnings.
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2016-02-02 01:04:59 +01:00 |
p_slopes.cpp
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- ignore COMPAT_POINTONSIDE in a few places where the side effects of the old P_PointOn*Side functions are either not needed or problematic:
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2016-01-15 12:56:27 +01:00 |
p_spec.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
p_spec.h
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_states.cpp
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p_switch.cpp
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- p_sight.cpp, p_spec.cpp and p_switch.cpp refactored.
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2016-01-20 14:20:14 +01:00 |
p_tags.cpp
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- removed unused RemoveLineIDs function.
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2016-01-10 10:08:06 +01:00 |
p_tags.h
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- removed unused RemoveLineIDs function.
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2016-01-10 10:08:06 +01:00 |
p_teleport.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_terrain.cpp
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- let's save the terrain properties as names so that they survive a change in the definition files.
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2016-01-09 12:28:42 +01:00 |
p_terrain.h
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
p_things.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_tick.cpp
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p_tick.h
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p_trace.cpp
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- refactoring complete. The source compiles again with the renamed position variable.
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2016-01-20 15:12:51 +01:00 |
p_trace.h
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
p_udmf.cpp
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- Fixed: Static mirrors in hexen format maps were broken.
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2016-01-18 10:30:56 -05:00 |
p_udmf.h
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p_usdf.cpp
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p_user.cpp
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
p_writemap.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
p_xlat.cpp
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parsecontext.cpp
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parsecontext.h
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pathexpander.cpp
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
pathexpander.h
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
po_man.cpp
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- refactored p_mobj.cpp and the first half of p_map.cpp.
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2016-01-20 01:48:57 +01:00 |
po_man.h
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portal.cpp
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Fixed skybox clipping: things in a skybox shouldn't be clipped against current portal. Fixed: portal inside of a skybox sets CurrentPortalInSkybox to false.
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2016-01-10 05:45:26 +02:00 |
portal.h
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Fixed skybox clipping: lines in a skybox shouldn't be clipped against current portal
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2016-01-10 05:22:33 +02:00 |
r_3dfloors.cpp
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r_3dfloors.h
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r_bsp.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
r_bsp.h
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r_defs.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-05 12:31:41 +01:00 |
r_draw.cpp
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Fix R_DrawFogBoundary for right-edge exclusivity
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2016-01-31 06:51:11 -06:00 |
r_draw.h
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r_drawt.cpp
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r_local.h
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r_main.cpp
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Merge branch 'portals2_visual'
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2016-02-05 00:10:46 -05:00 |
r_main.h
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r_plane.cpp
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Merge branch 'portals2_visual'
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2016-02-05 00:10:46 -05:00 |
r_plane.h
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Merge branch 'portals2_visual'
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2016-02-05 00:10:46 -05:00 |
r_renderer.h
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r_segs.cpp
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Merge branch 'portals2_visual'
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2016-02-05 00:10:46 -05:00 |
r_segs.h
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r_sky.cpp
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r_sky.h
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- cleaned up the skybox type detection logic.
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2016-01-11 20:29:24 +01:00 |
r_state.h
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r_swrenderer.cpp
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r_swrenderer.h
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r_things.cpp
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Merge branch 'portals2_visual'
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2016-02-05 00:10:46 -05:00 |
r_things.h
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r_utility.cpp
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Merge branch 'master' into scripting
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2016-01-19 13:43:11 +01:00 |
r_utility.h
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Rect.h
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Use a better packing algorithm for the texture atlases
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2016-01-08 22:37:06 -06:00 |
s_advsound.cpp
|
- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
|
2015-12-31 23:03:53 +01:00 |
s_environment.cpp
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s_playlist.cpp
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s_playlist.h
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s_sndseq.cpp
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s_sndseq.h
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|
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s_sound.cpp
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
s_sound.h
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
sc_man.cpp
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sc_man.h
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sc_man_scanner.re
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sc_man_tokens.h
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skins.cpp
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skins.h
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SkylineBinPack.cpp
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*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
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2016-01-18 14:45:23 -06:00 |
SkylineBinPack.h
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Switch to the bottom-left picker for the Skyline Bin Packer
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2016-01-10 21:54:28 -06:00 |
st_start.h
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st_stuff.cpp
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st_stuff.h
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statistics.cpp
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Make finishgame CCMD net-aware
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2016-01-27 13:19:15 -06:00 |
statnums.h
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|
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stats.cpp
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|
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stats.h
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stringtable.cpp
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stringtable.h
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strnatcmp.c
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strnatcmp.h
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|
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tables.cpp
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|
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tables.h
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|
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tagitem.h
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tarray.h
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teaminfo.cpp
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|
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teaminfo.h
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tempfiles.cpp
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tempfiles.h
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|
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templates.h
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|
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tflags.h
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- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
v_blend.cpp
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|
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v_collection.cpp
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|
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v_collection.h
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|
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v_draw.cpp
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|
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v_font.cpp
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- Removed what appears to be a debug breakpoint.
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2016-01-23 19:36:13 -05:00 |
v_font.h
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- added a few FString variants for frequently called functions.
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2016-02-05 10:52:10 +01:00 |
v_palette.cpp
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|
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v_palette.h
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v_pfx.cpp
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v_pfx.h
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v_text.cpp
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v_text.h
|
- added a few FString variants for frequently called functions.
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2016-02-05 10:52:10 +01:00 |
v_video.cpp
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- fixed: The FPS display should use the actual font info to calculate its size, not just assume that each character is 8*8 pixels.
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2016-02-04 01:20:35 +01:00 |
v_video.h
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|
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valgrind.inc
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|
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vectors.h
|
|
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version.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-02-05 12:31:41 +01:00 |
w_wad.cpp
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Added support for Hexen Mac beta
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2016-01-31 12:53:22 +02:00 |
w_wad.h
|
- added a few FString variants for frequently called functions.
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2016-02-05 10:52:10 +01:00 |
w_zip.h
|
|
|
weightedlist.h
|
|
|
wi_stuff.cpp
|
- Removed duplicate autoskip code.
|
2016-01-24 14:44:47 +00:00 |
wi_stuff.h
|
- Fixed an incorrect memset parameter in wi_stuff.cpp.
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2016-01-19 13:20:32 +00:00 |
x86.cpp
|
|
|
x86.h
|
|
|
xs_Float.h
|
|
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zstrformat.cpp
|
|
|
zstring.cpp
|
|
|
zstring.h
|
- fixed some places where FStrings were incorrectly used.
|
2016-02-05 10:40:45 +01:00 |
zzautozend.cpp
|
|
|