mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2025-01-18 06:31:45 +00:00
- Use gitinfo.h instead of svnrevision.h for versioning.
- Use functions in gitinfo.cpp to retrieve the strings from gitinfo.h so that changes to gitinfo.h only require recompiling one file instead of several.
This commit is contained in:
parent
fece189bdb
commit
98ac224e53
15 changed files with 139 additions and 72 deletions
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@ -483,12 +483,12 @@ if( BACKPATCH )
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add_definitions( -DBACKPATCH )
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endif( BACKPATCH )
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# Update svnrevision.h
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# Update gitinfo.h
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get_target_property( UPDATEREVISION_EXE updaterevision LOCATION )
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add_custom_target( revision_check ALL
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COMMAND ${UPDATEREVISION_EXE} . src/svnrevision.h
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COMMAND ${UPDATEREVISION_EXE} . src/gitinfo.h
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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DEPENDS updaterevision )
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@ -395,7 +395,7 @@ CCMD (take)
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CCMD (gameversion)
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{
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Printf ("%s : " __DATE__ "\n", DOTVERSIONSTR);
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Printf ("%s @ %s\nCommit %s", GetVersionString(), GetGitTime(), GetGitHash());
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}
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CCMD (print)
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@ -1167,9 +1167,9 @@ void C_DrawConsole (bool hw2d)
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if (ConBottom >= 12)
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{
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screen->DrawText (ConFont, CR_ORANGE, SCREENWIDTH - 8 -
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ConFont->StringWidth ("v" DOTVERSIONSTR),
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ConFont->StringWidth (GetVersionString()),
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ConBottom - ConFont->GetHeight() - 4,
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"v" DOTVERSIONSTR, TAG_DONE);
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GetVersionString(), TAG_DONE);
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if (TickerMax)
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{
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char tickstr[256];
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@ -2058,6 +2058,8 @@ static void PutSavePic (FILE *file, int width, int height)
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void G_DoSaveGame (bool okForQuicksave, FString filename, const char *description)
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{
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char buf[100];
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// Do not even try, if we're not in a level. (Can happen after
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// a demo finishes playback.)
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if (lines == NULL || sectors == NULL)
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@ -2084,7 +2086,8 @@ void G_DoSaveGame (bool okForQuicksave, FString filename, const char *descriptio
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SaveVersion = SAVEVER;
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PutSavePic (stdfile, SAVEPICWIDTH, SAVEPICHEIGHT);
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M_AppendPNGText (stdfile, "Software", "ZDoom " DOTVERSIONSTR);
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mysnprintf(buf, countof(buf), GAMENAME " %s", GetVersionString());
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M_AppendPNGText (stdfile, "Software", buf);
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M_AppendPNGText (stdfile, "Engine", GAMESIG);
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M_AppendPNGText (stdfile, "ZDoom Save Version", SAVESIG);
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M_AppendPNGText (stdfile, "Title", description);
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@ -225,7 +225,7 @@ FGameConfigFile::~FGameConfigFile ()
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void FGameConfigFile::WriteCommentHeader (FILE *file) const
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{
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fprintf (file, "# This file was generated by " GAMENAME " " DOTVERSIONSTR " on %s\n", myasctime());
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fprintf (file, "# This file was generated by " GAMENAME " %s on %s\n", GetVersionString(), myasctime());
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}
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void FGameConfigFile::MigrateStub (const char *pathname, FConfigFile *config, void *userdata)
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65
src/gitinfo.cpp
Normal file
65
src/gitinfo.cpp
Normal file
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@ -0,0 +1,65 @@
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/*
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** gitinfo.cpp
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** Returns strings from gitinfo.h.
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**
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**---------------------------------------------------------------------------
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** Copyright 2013 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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** This file is just here so that when gitinfo.h changes, only one source
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** file needs to be recompiled.
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*/
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#include "gitinfo.h"
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#include "version.h"
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const char *GetGitDescription()
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{
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return GIT_DESCRIPTION;
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}
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const char *GetGitHash()
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{
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return GIT_HASH;
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}
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const char *GetGitTime()
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{
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return GIT_TIME;
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}
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const char *GetVersionString()
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{
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if (GetGitDescription()[0] == '\0')
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{
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return VERSIONSTR;
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}
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else
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{
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return GIT_DESCRIPTION;
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}
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}
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@ -632,8 +632,10 @@ void WritePCXfile (FILE *file, const BYTE *buffer, const PalEntry *palette,
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void WritePNGfile (FILE *file, const BYTE *buffer, const PalEntry *palette,
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ESSType color_type, int width, int height, int pitch)
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{
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char software[100];
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mysnprintf(software, countof(software), GAMENAME " %s", GetVersionString());
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if (!M_CreatePNG (file, buffer, palette, color_type, width, height, pitch) ||
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!M_AppendPNGText (file, "Software", GAMENAME DOTVERSIONSTR) ||
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!M_AppendPNGText (file, "Software", software) ||
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!M_FinishPNG (file))
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{
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Printf ("Could not create screenshot.\n");
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@ -150,7 +150,7 @@ static int DoomSpecificInfo (char *buffer, char *end)
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int i, p;
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p = 0;
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p += snprintf (buffer+p, size-p, GAMENAME" version " DOTVERSIONSTR " (" __DATE__ ")\n");
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p += snprintf (buffer+p, size-p, GAMENAME" version %s (%s)\n", GetVersionString(), GetGitHash());
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#ifdef __VERSION__
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p += snprintf (buffer+p, size-p, "Compiler version: %s\n", __VERSION__);
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#endif
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@ -248,8 +248,8 @@ int main (int argc, char **argv)
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}
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#endif // !__APPLE__
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printf(GAMENAME" v%s - SVN revision %s - SDL version\nCompiled on %s\n",
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DOTVERSIONSTR_NOREV,SVN_REVISION_STRING,__DATE__);
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printf(GAMENAME" %s - %s - SDL version\nCompiled on %s\n",
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GetVersionString(), GetGitTime(), __DATE__);
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seteuid (getuid ());
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std::set_new_handler (NewFailure);
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printf("\n");
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}
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SDL_WM_SetCaption (GAMESIG " " DOTVERSIONSTR " (" __DATE__ ")", NULL);
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char caption[100];
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mysnprintf(caption, countof(caption), GAMESIG " %s (%s)", GetVersionString(), GetGitTime());
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SDL_WM_SetCaption(caption);
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#ifdef __APPLE__
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@ -483,10 +483,12 @@ int I_PickIWad_Gtk (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
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GtkTreeIter iter, defiter;
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int close_style = 0;
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int i;
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char caption[100];
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// Create the dialog window.
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window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
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gtk_window_set_title (GTK_WINDOW(window), GAMESIG " " DOTVERSIONSTR ": Select an IWAD to use");
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mysnprintf(caption, countof(caption), GAMESIG " %s: Select an IWAD to use", GetVersionString());
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gtk_window_set_title (GTK_WINDOW(window), caption);
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gtk_window_set_position (GTK_WINDOW(window), GTK_WIN_POS_CENTER);
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gtk_container_set_border_width (GTK_CONTAINER(window), 10);
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g_signal_connect (window, "delete_event", G_CALLBACK(gtk_main_quit), NULL);
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const char *str;
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if((str=getenv("KDE_FULL_SESSION")) && strcmp(str, "true") == 0)
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{
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FString cmd("kdialog --title \""GAMESIG" "DOTVERSIONSTR": Select an IWAD to use\""
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FString cmd("kdialog --title \""GAMESIG" ");
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cmd << GetVersionString() << ": Select an IWAD to use\""
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" --menu \"ZDoom found more than one IWAD\n"
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"Select from the list below to determine which one to use:\"");
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@ -34,21 +34,18 @@
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#ifndef __VERSION_H__
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#define __VERSION_H__
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// The svnrevision.h is automatically updated to grab the revision of
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// of the current source tree so that it can be included with version numbers.
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#include "svnrevision.h"
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const char *GetGitDescription();
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const char *GetGitHash();
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const char *GetGitTime();
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const char *GetVersionString();
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/** Lots of different version numbers **/
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#define DOTVERSIONSTR_NOREV "2.7.0"
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// The version string the user actually sees.
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#define DOTVERSIONSTR DOTVERSIONSTR_NOREV " (r" SVN_REVISION_STRING ")"
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#define VERSIONSTR "2.7.0"
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// The version as seen in the Windows resource
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#define RC_FILEVERSION 2,7,0,SVN_REVISION_NUMBER
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#define RC_FILEVERSION 2,7,0,0
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#define RC_PRODUCTVERSION 2,7,0,0
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#define RC_FILEVERSION2 DOTVERSIONSTR
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#define RC_PRODUCTVERSION2 "2.7"
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// Version identifier for network games.
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// SAVESIG should match SAVEVER.
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// MINSAVEVER is the minimum level snapshot version that can be loaded.
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#define MINSAVEVER 3100
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#define MINSAVEVER 3100
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#if SVN_REVISION_NUMBER < MINSAVEVER
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// If we don't know the current revision write something very high to ensure that
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// the reesulting executable can read its own savegames but no regular engine can.
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#define SAVEVER 999999
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#define SAVESIG MakeSaveSig()
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static inline const char *MakeSaveSig()
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{
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static char foo[] = { 'Z','D','O','O','M','S','A','V','E',
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#if SAVEVER > 99999
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'0' + (SAVEVER / 100000),
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#endif
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#if SAVEVER > 9999
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'0' + ((SAVEVER / 10000) % 10),
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#endif
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#if SAVEVER > 999
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'0' + ((SAVEVER / 1000) % 10),
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#endif
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'0' + ((SAVEVER / 100) % 10),
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'0' + ((SAVEVER / 10) % 10),
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'0' + (SAVEVER % 10),
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'\0'
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};
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return foo;
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}
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#else
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#define SAVEVER SVN_REVISION_NUMBER
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#define SAVESIG "ZDOOMSAVE"SVN_REVISION_STRING
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#endif
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// Use 4500 as the base git save version, since it's higher than the
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// SVN revision ever got.
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#define SAVEVER 4500
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#define SAVEVERSTRINGIFY2(x) str(x)
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#define SAVEVERSTRINGIFY(x) #x
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#define SAVESIG "ZDOOMSAVE" SAVEVERSTRINGIFY(SAVEVER)
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// This is so that derivates can use the same savegame versions without worrying about engine compatibility
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#define GAMESIG "ZDOOM"
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@ -128,7 +128,7 @@ RtlVirtualUnwind (
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// If you are working on your own modified version of ZDoom, change
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// the last part of the UPLOAD_AGENT (between parentheses) to your
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// own program's name. e.g. (Skulltag) or (ZDaemon) or (ZDoomFu)
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#define UPLOAD_AGENT "ZDoom/" DOTVERSIONSTR " (" GAMESIG ")"
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#define UPLOAD_AGENT "ZDoom/" VERSIONSTR " (" GAMESIG ")"
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// Time, in milliseconds, to wait for a send() or recv() to complete.
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#define TIMEOUT 60000
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@ -95,8 +95,6 @@
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#define X64 ""
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#endif
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#define WINDOW_TITLE GAMESIG " " DOTVERSIONSTR X64 " (" __DATE__ ")"
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// The maximum number of functions that can be registered with atterm.
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#define MAX_TERMS 64
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@ -714,7 +712,9 @@ void ShowErrorPane(const char *text)
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}
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if (text != NULL)
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{
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SetWindowText (Window, "Fatal Error - " WINDOW_TITLE);
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char caption[100];
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mysnprintf(caption, countof(caption), "Fatal Error - "GAMESIG" %s "X64" (%s)", GetVersionString(), GetGitTime());
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SetWindowText (Window, caption);
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ErrorIcon = CreateWindowEx (WS_EX_NOPARENTNOTIFY, "STATIC", NULL, WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | SS_OWNERDRAW, 0, 0, 0, 0, Window, NULL, g_hInst, NULL);
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if (ErrorIcon != NULL)
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{
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@ -945,10 +945,12 @@ void DoMain (HINSTANCE hInstance)
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I_FatalError ("Could not register window class");
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/* create window */
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char caption[100];
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mysnprintf(caption, countof(caption), ""GAMESIG" %s "X64" (%s)", GetVersionString(), GetGitTime());
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Window = CreateWindowEx(
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WS_EX_APPWINDOW,
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(LPCTSTR)WinClassName,
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(LPCTSTR)WINDOW_TITLE,
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(LPCTSTR)caption,
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WS_OVERLAPPEDWINDOW | WS_VISIBLE | WS_CLIPCHILDREN,
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x, y, width, height,
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(HWND) NULL,
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@ -1045,7 +1047,7 @@ void DoomSpecificInfo (char *buffer, size_t bufflen)
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char *const buffend = buffer + bufflen - 2; // -2 for CRLF at end
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int i;
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buffer += mysnprintf (buffer, buffend - buffer, "ZDoom version " DOTVERSIONSTR " (" __DATE__ ")\r\n");
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buffer += mysnprintf (buffer, buffend - buffer, GAMENAME " version %s (%s)", GetVersionString(), GetGitHash());
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buffer += mysnprintf (buffer, buffend - buffer, "\r\nCommand line: %s\r\n", GetCommandLine());
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for (i = 0; (arg = Wads.GetWadName (i)) != NULL; ++i)
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@ -1095,7 +1095,7 @@ BOOL CALLBACK IWADBoxCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lPa
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FString newlabel;
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GetWindowText(hDlg, label, countof(label));
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newlabel.Format(GAMESIG " " DOTVERSIONSTR_NOREV ": %s", label);
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newlabel.Format(GAMESIG " %s: %s", GetVersionString(), label);
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SetWindowText(hDlg, newlabel.GetChars());
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}
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// Populate the list with all the IWADs found
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@ -8,7 +8,8 @@
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "afxres.h"
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#include "../version.h"
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#include "../version.h"
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#include "../gitinfo.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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@ -36,7 +37,8 @@ END
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2 TEXTINCLUDE
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BEGIN
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"#include ""afxres.h""\r\n"
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"#include ""../version.h""\r\0"
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"#include ""../version.h""\r\r\n"
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"#include ""../gitinfo.h""\r\0"
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END
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3 TEXTINCLUDE
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@ -49,6 +51,7 @@ BEGIN
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"//\r\n"
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"// Version\r\n"
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"//\r\n"
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"#define RC_FILEVERSION2 GIT_DESCRIPTION\r\n"
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"\r\n"
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"VS_VERSION_INFO VERSIONINFO\r\n"
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" FILEVERSION RC_FILEVERSION\r\n"
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@ -72,8 +75,8 @@ BEGIN
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" VALUE ""FileDescription"", ""ZDoom""\r\n"
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" VALUE ""FileVersion"", RC_FILEVERSION2\r\n"
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" VALUE ""InternalName"", ""ZDoom""\r\n"
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" VALUE ""LegalCopyright"", ""Copyright \u00A9 1993-1996 id Software, 1998-2010 Randy Heit, 2002-2010 Christoph Oelckers, et al.""\r\n"
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" VALUE ""LegalTrademarks"", ""Doom® is a Registered Trademark of id Software, Inc.""\r\n"
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" VALUE ""LegalCopyright"", ""Copyright \\u00A9 1993-1996 id Software, 1998-2010 Randy Heit, 2002-2010 Christoph Oelckers, et al.""\r\n"
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" VALUE ""LegalTrademarks"", ""DoomR is a Registered Trademark of id Software, Inc.""\r\n"
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" VALUE ""OriginalFilename"", ""zdoom.exe""\r\n"
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" VALUE ""ProductName"", ""ZDoom""\r\n"
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" VALUE ""ProductVersion"", RC_PRODUCTVERSION2\r\n"
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@ -83,7 +86,7 @@ BEGIN
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" BEGIN\r\n"
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" VALUE ""Translation"", 0x409, 1200\r\n"
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" END\r\n"
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"END\0"
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"EN\0"
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END
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#endif // APSTUDIO_INVOKED
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@ -468,6 +471,7 @@ IDB_DEADGUY BITMAP "deadguy.bmp"
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//
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// Version
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//
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#define RC_FILEVERSION2 GIT_DESCRIPTION
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION RC_FILEVERSION
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@ -491,8 +495,8 @@ BEGIN
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VALUE "FileDescription", "ZDoom"
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VALUE "FileVersion", RC_FILEVERSION2
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VALUE "InternalName", "ZDoom"
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VALUE "LegalCopyright", "Copyright © 1993-1996 id Software, 1998-2013 Randy Heit, Christoph Oelckers, Braden Obrzut, et al."
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VALUE "LegalTrademarks", "Doom® is a Registered Trademark of id Software, Inc."
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||||
VALUE "LegalCopyright", "Copyright \u00A9 1993-1996 id Software, 1998-2010 Randy Heit, 2002-2010 Christoph Oelckers, et al."
|
||||
VALUE "LegalTrademarks", "DoomR is a Registered Trademark of id Software, Inc."
|
||||
VALUE "OriginalFilename", "zdoom.exe"
|
||||
VALUE "ProductName", "ZDoom"
|
||||
VALUE "ProductVersion", RC_PRODUCTVERSION2
|
||||
|
|
22
zdoom.vcproj
22
zdoom.vcproj
|
@ -28,8 +28,8 @@
|
|||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
Description="Checking svnrevision.h..."
|
||||
CommandLine=""$(OutDir)\updaterevision.exe" src src/svnrevision.h"
|
||||
Description="Checking gitinfo.h..."
|
||||
CommandLine=""$(OutDir)\updaterevision.exe" src src/gitinfo.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
@ -151,7 +151,8 @@
|
|||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine="$(OutDir)\updaterevision.exe src src/svnrevision.h"
|
||||
Description="Checking gitinfo.h..."
|
||||
CommandLine=""$(OutDir)\updaterevision.exe" src src/gitinfo.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
@ -263,8 +264,8 @@
|
|||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
Description="Checking svnrevision.h..."
|
||||
CommandLine="$(OutDir)\updaterevision.exe src src/svnrevision.h"
|
||||
Description="Checking gitinfo.h..."
|
||||
CommandLine=""$(OutDir)\updaterevision.exe" src src/gitinfo.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
@ -370,7 +371,8 @@
|
|||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine="$(OutDir)\updaterevision.exe src src/svnrevision.h"
|
||||
Description="Checking gitinfo.h..."
|
||||
CommandLine=""$(OutDir)\updaterevision.exe" src src/gitinfo.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
@ -652,6 +654,10 @@
|
|||
RelativePath=".\src\gi.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\gitinfo.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\hu_scores.cpp"
|
||||
>
|
||||
|
@ -2417,6 +2423,10 @@
|
|||
<Filter
|
||||
Name="Versioning"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\baseversion.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\version.h"
|
||||
>
|
||||
|
|
Loading…
Reference in a new issue